Think I fixed a bug where offline progress was being calculated wrong

This commit is contained in:
Daniel Xie
2017-05-15 14:11:40 -05:00
parent 238cd89376
commit b4db36a115
3 changed files with 8 additions and 6 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
CONSTANTS = {
Version: "0.7",
Version: "0.8",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then