Merge pull request #80 from MrNuggelz/alias

Made alias names posix compilant and added global aliases
This commit is contained in:
danielyxie
2017-07-04 10:42:11 -05:00
committed by GitHub
3 changed files with 82 additions and 15 deletions
+26
View File
@@ -10,6 +10,7 @@ function BitburnerSaveObject() {
this.FactionsSave = "";
this.SpecialServerIpsSave = "";
this.AliasesSave = "";
this.GlobalAliasesSave = "";
this.MessagesSave = "";
this.StockMarketSave = "";
this.VersionSave = "";
@@ -36,6 +37,7 @@ BitburnerSaveObject.prototype.saveGame = function() {
this.FactionsSave = JSON.stringify(Factions);
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);
this.AliasesSave = JSON.stringify(Aliases);
this.GlobalAliasesSave = JSON.stringify(GlobalAliases);
this.MessagesSave = JSON.stringify(Messages);
this.StockMarketSave = JSON.stringify(StockMarket);
this.VersionSave = JSON.stringify(CONSTANTS.Version);
@@ -69,6 +71,15 @@ loadGame = function(saveObj) {
} else {
Aliases = {};
}
if (saveObj.hasOwnProperty("GlobalAliasesSave")) {
try {
GlobalAliases = JSON.parse(saveObj.GlobalAliasesSave, Reviver);
} catch(e) {
GlobalAliases = {};
}
} else {
GlobalAliases = {};
}
if (saveObj.hasOwnProperty("MessagesSave")) {
try {
Messages = JSON.parse(saveObj.MessagesSave, Reviver);
@@ -129,6 +140,7 @@ loadImportedGame = function(saveObj, saveString) {
var tempSpecialServerIps = null;
var tempAugmentations = null;
var tempAliases = null;
var tempGlobalAliases = null;
var tempMessages = null;
var tempStockMarket = null;
try {
@@ -151,6 +163,15 @@ loadImportedGame = function(saveObj, saveString) {
} else {
tempAliases = {};
}
if (tempSaveObj.hasOwnProperty("GlobalAliases")) {
try {
tempGlobalAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver);
} catch(e) {
tempGlobalAliases = {};
}
} else {
tempGlobalAliases = {};
}
if (tempSaveObj.hasOwnProperty("MessagesSave")) {
try {
tempMessages = JSON.parse(tempSaveObj.MessagesSave, Reviver);
@@ -215,6 +236,10 @@ loadImportedGame = function(saveObj, saveString) {
Aliases = tempAliases;
}
if (tempGlobalAliases) {
GlobalAliases = tempGlobalAliases;
}
if (tempMessages) {
Messages = tempMessages;
}
@@ -291,6 +316,7 @@ BitburnerSaveObject.prototype.exportGame = function() {
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);
this.AugmentationsSave = JSON.stringify(Augmentations);
this.AliasesSave = JSON.stringify(Aliases);
this.GlobalAliasesSave = JSON.stringify(GlobalAliasesSave);
this.MessagesSave = JSON.stringify(Messages);
this.VersionSave = JSON.stringify(CONSTANTS.Version);