NETSCRIPT: Expose more enums for player use (#198)

* Add support for enums at other ns layers
* APIWrapper: simplified wrapping algorithm and modified to just use cloneDeep to copy enums instead of recursively wrapping enums as if they were new API layers
* Improve APIWrapper typing
* Changed some typings at RamCostGenerator to allow for enums at different levels without enums needing a ram cost
* Added enums to ns.corporation, removed getter functions that were being used instead.
* Add FactionWorkType for player use
* Add ClassType and CompanyWorkPos enums
* Change netscriptDefinitions to expect members of these new enums where appropriate.
This commit is contained in:
Snarling
2022-11-09 13:46:21 -05:00
committed by GitHub
parent 8e0e0eaa88
commit b275f88053
13 changed files with 355 additions and 285 deletions
+2 -1
View File
@@ -1,4 +1,5 @@
import { NS } from "../ScriptEditor/NetscriptDefinitions";
import { ExternalAPI } from "./APIWrapper";
/**
* The environment in which a script runs. The environment holds
@@ -13,5 +14,5 @@ export class Environment {
runningFn = "";
/** Environment variables (currently only Netscript functions) */
vars: NS | null = null;
vars: ExternalAPI<NS> | null = null;
}