Fixed numerous reported bugs. Refactored some of the directory-related code. Added documentation for MasonDs changes to hack/grow/weaken

This commit is contained in:
danielyxie
2019-05-11 19:20:20 -07:00
parent 29e0ce5f96
commit b0918d7bd3
19 changed files with 172 additions and 88 deletions
+7
View File
@@ -233,9 +233,12 @@ export let CONSTANTS: IMap<any> = {
* Re-sleeves can no longer have the NeuroFlux Governor augmentation
** This is just a temporary patch until the mechanic gets re-worked
* hack(), grow(), and weaken() functions now take optional arguments for number of threads to use (by MasonD)
* Adjusted RAM costs of Netscript Singularity functions (mostly increased)
* Netscript Singularity functions no longer cost extra RAM outside of BitNode-4
* Corporation employees no longer have an "age" stat
* Gang Wanted level gain rate capped at 100 (per employee)
* Bug Fix: Corporation employees stats should no longer become negative
* Bug Fix: Fixed sleeve.getInformation() throwing error in certain scenarios
* Bug Fix: Coding contracts should no longer generate on the w0r1d_d43m0n server
@@ -245,5 +248,9 @@ export let CONSTANTS: IMap<any> = {
* Bug Fix: Purchasing hash upgrades for Bladeburner/Corporation when you don't actually have access to those mechanics no longer gives hashes
* Bug Fix: run(), exec(), and spawn() Netscript functions now throw if called with 0 threads
* Bug Fix: Faction UI should now automatically update reputation
* Bug Fix: Fixed purchase4SMarketData()
* Bug Fix: Netscript1.0 now works properly for multiple 'namespace' imports (import * as namespace from "script")
* Bug Fix: Terminal 'wget' command now correctly evaluates directory paths
* Bug Fix: wget(), write(), and scp() Netscript functions now fail if an invalid filepath is passed in
`
}