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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 16:22:56 +02:00
Work functions do not take focus
setFocus readded and updated to send the user to the Work page if focusing.
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@@ -216,7 +216,7 @@ export class PlayerObject implements IPlayer {
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setMoney: (amt: number) => void;
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singularityStopWork: () => string;
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startBladeburner: (p: any) => void;
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startFactionWork: (router: IRouter, faction: Faction) => void;
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startFactionWork: (faction: Faction) => void;
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startClass: (router: IRouter, costMult: number, expMult: number, className: string) => void;
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startCorporation: (corpName: string, additionalShares?: number) => void;
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startCrime: (
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@@ -232,13 +232,13 @@ export class PlayerObject implements IPlayer {
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time: number,
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singParams: any,
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) => void;
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startFactionFieldWork: (router: IRouter, faction: Faction) => void;
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startFactionHackWork: (router: IRouter, faction: Faction) => void;
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startFactionSecurityWork: (router: IRouter, faction: Faction) => void;
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startFactionFieldWork: (faction: Faction) => void;
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startFactionHackWork: (faction: Faction) => void;
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startFactionSecurityWork: (faction: Faction) => void;
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startFocusing: () => void;
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startGang: (facName: string, isHacking: boolean) => void;
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startWork: (router: IRouter, companyName: string) => void;
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startWorkPartTime: (router: IRouter, companyName: string) => void;
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startWork: (companyName: string) => void;
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startWorkPartTime: (companyName: string) => void;
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takeDamage: (amt: number) => boolean;
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travel: (to: CityName) => boolean;
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giveExploit: (exploit: Exploit) => void;
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