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https://github.com/bitburner-official/bitburner-src.git
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import React, { useState, useEffect, useRef } from "react";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { IEngine } from "../IEngine";
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import { ITerminal } from "../Terminal/ITerminal";
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import { installAugmentations } from "../Augmentation/AugmentationHelpers";
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import { saveObject } from "../SaveObject";
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import { onExport } from "../ExportBonus";
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import { LocationName } from "../Locations/data/LocationNames";
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import { CityName } from "../Locations/data/CityNames";
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import { Faction } from "../Faction/Faction";
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import { prestigeAugmentation } from "../Prestige";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { AllServers } from "../Server/AllServers";
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import { Theme } from "@mui/material/styles";
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import makeStyles from "@mui/styles/makeStyles";
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import createStyles from "@mui/styles/createStyles";
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import Box from "@mui/material/Box";
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import Typography from "@mui/material/Typography";
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import { Page, IRouter } from "./Router";
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import { SidebarRoot } from "../Sidebar/ui/SidebarRoot";
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import { AugmentationsRoot } from "../Augmentation/ui/Root";
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import { DevMenuRoot } from "../DevMenu";
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import { Root as BladeburnerRoot } from "../Bladeburner/ui/Root";
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import { Root as GangRoot } from "../Gang/ui/Root";
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import { CorporationRoot } from "../Corporation/ui/CorporationRoot";
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import { ResleeveRoot } from "../PersonObjects/Resleeving/ui/ResleeveRoot";
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import { GameOptionsRoot } from "../ui/React/GameOptionsRoot";
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import { SleeveRoot } from "../PersonObjects/Sleeve/ui/SleeveRoot";
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import { HacknetRoot } from "../Hacknet/ui/HacknetRoot";
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import { LocationRoot } from "../Locations/ui/Root";
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import { ProgramsRoot } from "../Programs/ui/ProgramsRoot";
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import { Root as ScriptEditorRoot } from "../ScriptEditor/ui/Root";
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import { MilestonesRoot } from "../Milestones/ui/MilestonesRoot";
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import { TerminalRoot } from "../Terminal/ui/TerminalRoot";
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import { TutorialRoot } from "../Tutorial/ui/TutorialRoot";
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import { ActiveScriptsRoot } from "../ui/ActiveScripts/Root";
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import { FactionsRoot } from "../Faction/ui/FactionsRoot";
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import { FactionRoot } from "../Faction/ui/FactionRoot";
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import { CharacterInfo } from "./CharacterInfo";
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import { TravelAgencyRoot } from "../Locations/ui/TravelAgencyRoot";
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import { StockMarketRoot } from "../Locations/ui/StockMarketRoot";
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import { workerScripts } from "../Netscript/WorkerScripts";
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import { startHackingMission } from "../Faction/FactionHelpers";
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interface IProps {
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terminal: ITerminal;
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player: IPlayer;
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engine: IEngine;
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}
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const useStyles = makeStyles((theme: Theme) =>
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createStyles({
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root: {
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"-ms-overflow-style": "none" /* for Internet Explorer, Edge */,
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"scrollbar-width": "none" /* for Firefox */,
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},
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}),
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);
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export function GameRoot({ player, engine, terminal }: IProps): React.ReactElement {
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const contentRef = useRef<HTMLDivElement>(null);
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const [faction, setFaction] = useState<Faction | null>(null);
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const [page, setPage] = useState(Page.Terminal);
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const classes = useStyles();
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const router = {
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toActiveScripts: () => setPage(Page.ActiveScripts),
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toAugmentations: () => setPage(Page.Augmentations),
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toBladeburner: () => setPage(Page.Bladeburner),
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toCharacterInfo: () => setPage(Page.Stats),
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toCorporation: () => setPage(Page.Corporation),
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toCreateProgram: () => setPage(Page.CreateProgram),
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toDevMenu: () => setPage(Page.DevMenu),
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toFaction: (faction: Faction) => {
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setPage(Page.Faction);
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setFaction(faction);
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},
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toFactions: () => setPage(Page.Factions),
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toGameOptions: () => setPage(Page.Options),
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toGang: () => setPage(Page.Gang),
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toHacknetNodes: () => setPage(Page.Hacknet),
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toMilestones: () => setPage(Page.Milestones),
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toResleeves: () => setPage(Page.Resleeves),
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toScriptEditor: () => setPage(Page.CreateScript),
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toSleeves: () => setPage(Page.Sleeves),
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toStockMarket: () => setPage(Page.StockMarket),
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toTerminal: () => setPage(Page.Terminal),
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toTutorial: () => setPage(Page.Tutorial),
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toJob: () => setPage(Page.Job),
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toCity: () => {
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// TODO This is bad.
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player.gotoLocation(player.city as unknown as LocationName);
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setPage(Page.City);
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},
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toTravel: () => {
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player.gotoLocation(LocationName.TravelAgency);
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setPage(Page.Travel);
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},
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};
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return (
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<>
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<Box display="flex" flexDirection="row" width="100%">
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<SidebarRoot player={player} router={router} page={page} />
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<Box ref={contentRef} className={classes.root} flexGrow={1} display="block" width="100%" px={1} height="100vh">
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{page === Page.Terminal ? (
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<TerminalRoot terminal={terminal} engine={engine} player={player} />
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) : page === Page.Sleeves ? (
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<SleeveRoot player={player} />
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) : page === Page.Stats ? (
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<CharacterInfo player={player} />
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) : page === Page.CreateScript ? (
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<ScriptEditorRoot filename={""} code={""} player={player} engine={engine} />
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) : page === Page.ActiveScripts ? (
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<ActiveScriptsRoot p={player} workerScripts={workerScripts} />
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) : page === Page.Hacknet ? (
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<HacknetRoot player={player} />
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) : page === Page.CreateProgram ? (
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<ProgramsRoot player={player} />
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) : page === Page.Factions ? (
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<FactionsRoot player={player} router={router} />
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) : page === Page.Faction ? (
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<FactionRoot engine={engine} faction={faction} p={player} startHackingMissionFn={startHackingMission} />
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) : page === Page.Milestones ? (
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<MilestonesRoot player={player} />
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) : page === Page.Tutorial ? (
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<TutorialRoot />
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) : page === Page.DevMenu ? (
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<DevMenuRoot player={player} engine={engine} />
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) : page === Page.Gang ? (
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<GangRoot engine={engine} gang={player.gang} player={player} />
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) : page === Page.Corporation ? (
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<CorporationRoot corp={player.corporation} player={player} />
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) : page === Page.Bladeburner ? (
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<BladeburnerRoot bladeburner={player.bladeburner} player={player} engine={engine} />
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) : page === Page.Resleeves ? (
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<ResleeveRoot player={player} />
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) : page === Page.Travel ? (
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<TravelAgencyRoot p={player} router={router} />
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) : page === Page.City ? (
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<LocationRoot initiallyInCity={true} engine={engine} p={player} router={router} />
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) : page === Page.StockMarket ? (
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<StockMarketRoot
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buyStockLong={buyStock}
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buyStockShort={shortStock}
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cancelOrder={cancelOrder}
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eventEmitterForReset={eventEmitterForUiReset}
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initStockMarket={initStockMarketFnForReact}
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p={Player}
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placeOrder={placeOrder}
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sellStockLong={sellStock}
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sellStockShort={sellShort}
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stockMarket={castedStockMarket}
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/>
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) : page === Page.Options ? (
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<GameOptionsRoot
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player={player}
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save={() => saveObject.saveGame(engine.indexedDb)}
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delete={() => saveObject.deleteGame(engine.indexedDb)}
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export={() => saveObject.exportGame()}
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import={() => saveObject.importGame()}
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forceKill={() => {
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for (const hostname of Object.keys(AllServers)) {
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AllServers[hostname].runningScripts = [];
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}
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dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
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}}
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softReset={() => {
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dialogBoxCreate("Soft Reset!");
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prestigeAugmentation();
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}}
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/>
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) : page === Page.Augmentations ? (
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<AugmentationsRoot
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exportGameFn={() => {
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saveObject.exportGame();
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onExport(player);
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}}
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installAugmentationsFn={installAugmentations}
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/>
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) : (
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<>
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<Typography>Cannot load</Typography>
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</>
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)}
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</Box>
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</Box>
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</>
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);
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}
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