Set BitNode-10 description and BitNode multipliers

This commit is contained in:
danielyxie
2019-01-17 11:10:35 -08:00
parent 10231b6c66
commit aac262b736
14 changed files with 176 additions and 20 deletions
+30
View File
@@ -4,6 +4,11 @@
* player toward the intended strategy. Unless they really want to play the long, slow game of waiting...
*/
interface IBitNodeMultipliers {
/**
* Influences how quickly the player's agility level (not exp) scales
*/
AgilityLevelMultiplier: number;
/**
* Influences the base cost to purchase an augmentation.
*/
@@ -24,6 +29,11 @@ interface IBitNodeMultipliers {
*/
BladeburnerSkillCost: number;
/**
* Influences how quickly the player's charisma level (not exp) scales
*/
CharismaLevelMultiplier: number;
/**
* Influences the experience gained for each ability when a player completes a class.
*/
@@ -59,6 +69,16 @@ interface IBitNodeMultipliers {
*/
CrimeMoney: number;
/**
* Influences how quickly the player's defense level (not exp) scales
*/
DefenseLevelMultiplier: number;
/**
* Influences how quickly the player's dexterity level (not exp) scales
*/
DexterityLevelMultiplier: number;
/**
* Influences how much rep the player gains in each faction simply by being a member.
*/
@@ -139,6 +159,11 @@ interface IBitNodeMultipliers {
* Influences the weaken amount per invocation against a server.
*/
ServerWeakenRate: number;
/**
* Influences how quickly the player's strength level (not exp) scales
*/
StrengthLevelMultiplier: number;
}
/**
@@ -147,6 +172,11 @@ interface IBitNodeMultipliers {
// tslint:disable-next-line:variable-name
export const BitNodeMultipliers: IBitNodeMultipliers = {
HackingLevelMultiplier: 1,
StrengthLevelMultiplier: 1,
DefenseLevelMultiplier: 1,
DexterityLevelMultiplier: 1,
AgilityLevelMultiplier: 1,
CharismaLevelMultiplier: 1,
ServerGrowthRate: 1,
ServerMaxMoney: 1,