diff --git a/electron/package-lock.json b/electron/package-lock.json index c9c029cbd..22a9ce4b7 100644 --- a/electron/package-lock.json +++ b/electron/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.5.0", + "version": "2.5.1", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.5.0", + "version": "2.5.1", "dependencies": { "electron-config": "^2.0.0", "electron-log": "^4.4.8", diff --git a/electron/package.json b/electron/package.json index 9af3781d4..50f785b4e 100755 --- a/electron/package.json +++ b/electron/package.json @@ -1,6 +1,6 @@ { "name": "bitburner", - "version": "2.5.0", + "version": "2.5.1", "description": "A cyberpunk-themed programming incremental game", "main": "main.js", "author": "Daniel Xie, Olivier Gagnon, et al.", diff --git a/package-lock.json b/package-lock.json index b9ff8d57d..06c24f268 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.5.0", + "version": "2.5.1", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.5.0", + "version": "2.5.1", "hasInstallScript": true, "license": "SEE LICENSE IN license.txt", "dependencies": { diff --git a/package.json b/package.json index d95fd5bf8..6af6291e4 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "bitburner", "license": "SEE LICENSE IN license.txt", - "version": "2.5.0", + "version": "2.5.1", "main": "electron-main.js", "author": { "name": "Daniel Xie, Olivier Gagnon, et al." diff --git a/src/Constants.ts b/src/Constants.ts index 727ab0f48..fad80e647 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -83,8 +83,8 @@ export const CONSTANTS: { Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG LatestUpdate: string; } = { - VersionString: "2.5.0", - isDevBranch: false, + VersionString: "2.5.1dev", + isDevBranch: true, VersionNumber: 35, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience @@ -219,57 +219,9 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -## v2.5.0 (10/2/2023) +## v2.5.1 dev changelog (last updated 10/2/2023) ### NOTES -(Corporation) Bugfixes in Corporation may cause a large balance shift for this mechanic. - -### API CHANGES: -- ns.print and ns.tprint now handle printing Set and Map objects directly (@ficocelliguy) -- ns.spawn can now use a configurable delay instead of always 10 seconds (@muesli4brekkies) -- (Corporation) Added CorporationDivisions property to BitNodeMultipliers interface (@Caldwell-74) -- (Corporation) Added makesMaterials and makesProducts properties to CorpIndustryData interface (@Caldwell-74) -- (Corporation) Added issueNewSharesCooldown property to the CorporationInfo interface (@Caldwell-74) -- (Corporation) Significantly lowered ram cost of all corporation functions (@jjclark1982) -- (Gang) Added ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited (@myCatsName) -- (Gang) Added ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member (@myCatsName) -- (Gang) Added ns.gang.renameMember: Renames a gang member (@myCatsName) - -### BUGFIX -- Taking a university class no longer gives the player an achievement for working out in a gym (@myCatsName) -- Bash keybind ctrl-C clears an ongoing terminal history search (@ncharris93) -- (Corporation): Fix bug in valuation calculation (@yichizhng) -- (Corporation): Fix bug in share price calculation (@jjclark1982) -- (Corporation) "Same sell amount in all cities" works with Products again (@Caldwell-74) -- (Hashnet) Buying multiple company favor upgrades at the same time will actually apply them all instead of just one (@aschmider) - -### OTHER CHANGES -- MISC: Improved handling of aliases in the Terminal (@ficocelliguy) -- MISC: Improved error messages for ns.getPurchasedServer (@ficocelliguy) -- MISC: ns.sleep and ns.asleep now show a formatted time in the script log. (@ficocelliguy) -- MISC: Fix an exploit that allowed over 100% utilization of a server's ram (@d0sboots) -- MISC: (Bladeburner / Sleeve) Bladeburner training action is available for sleeves (@Zelow79) -- MISC: (Gang) Renamed the Territory Warfare mechanic (now referred to as Territory Clashes) to deconflict with the Territory Warfare gang member task (@ficocelliguy) -- UI: Infiltration now hides tail windows instead of temporarily removing them from the page. This means position/size will remain as they were before the infiltration, and any React content will remain active instead of being unmounted/remounted (@ficocelliguy) -- UI: Faction augmentation page updates more reliably (@zerbosh) -- UI: Added a text filter on the Faction Augmentations page (@ficocelliguy) -- UI: Improved pagination of Active Scripts page (@Ookamiko, @ficocelliguy) -- UI: Icarus message no longer shows repeatedly for players that are in the endgame (@ficocelliguy) -- UI: Remove work completion dialogs when performing an augmentation install (@ficocelliguy) -- UI: Improve soft reset dialog, and always show dialog when soft resetting (@myCatsName) -- UI: While closing, modals no longer update displayed info and become inert (@Snarling) -- UI: (Bladeburner) Fix a possible NaN display value in Bladeburner (@zerbosh) -- UI: (Corporation) Multiple UI improvements for Corporation (@jjclark1982) -- UI: (Corporation) Tweaked some number formatting to look better in Corp and Stats page (@zerbosh) -- UI: (Corporation) Market TA no longer has its own dialog box, it's set in the normal sell dialog (@Caldwell-74) -- UI: (Corporation) Fix an incorrect value in the party dialog box (@aschmider) -- UI: (Corporation) Improved the descriptions for Corporation states (@Caldwell-74) -- UI: (Gang) Various UI improvements for Gang (@myCatsName) -- DOCS: Improve documentation for ports (@muesli4brekkies) -- DOCS: Updated documentation for ns.tail and ns.getScriptLogs to make it clear a PID can be used (@myCatsName) -- DOCS: Improve documentation for FilenameOrPID functions (@VictorS) -- DOCS: Improved various existing ingame documentation pages (@myCatsName) -- DOCS: (Bladeburner / Gang) Added initial ingame documentation for Bladeburner and Gang (@myCatsName) -- DOCS: (Bladeburner / Gang) Improve API documentation for Bladeburner and Gang functions (@myCatsName) +No changes yet from 2.5.0. See 2.5.0 changelog at https://github.com/bitburner-official/bitburner-src/blob/stable/src/Documentation/doc/changelog.md `, };