Handle grafting in singularity stop work

This commit is contained in:
nickofolas
2022-04-26 20:11:41 -05:00
parent 9c805dabb8
commit a87bfb0de6
3 changed files with 7 additions and 4 deletions
+1 -1
View File
@@ -302,7 +302,7 @@ export class PlayerObject implements IPlayer {
sourceFileLvl: (n: number) => number;
startGraftAugmentationWork: (augmentationName: string, time: number) => void;
graftAugmentationWork: (numCycles: number) => boolean;
finishGraftAugmentationWork: (cancelled: boolean) => string;
finishGraftAugmentationWork: (cancelled: boolean, singularity?: boolean) => string;
applyEntropy: (stacks?: number) => void;
constructor() {