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Finished ironing out Gang ascension mechanic, including bugs. Refactored UI code to be part of the Gang class.
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@@ -27,4 +27,6 @@ export const KEY: IMap<number> = {
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U: 85,
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UPARROW: 38,
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W: 87,
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"1": 49,
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"2": 50,
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};
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