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Finished ironing out Gang ascension mechanic, including bugs. Refactored UI code to be part of the Gang class.
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@@ -314,8 +314,8 @@ function prestigeSourceFile() {
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stockMarketList.removeChild(stockMarketList.firstChild);
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}
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if (Player.inGang()) { Player.gang.clearUI(); }
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Player.gang = null;
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deleteGangDisplayContent();
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Player.corporation = null;
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Player.bladeburner = null;
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