Finished ironing out Gang ascension mechanic, including bugs. Refactored UI code to be part of the Gang class.

This commit is contained in:
danielyxie
2018-10-14 19:28:44 -05:00
parent fcab079b32
commit a43f8bf1e6
13 changed files with 557 additions and 388 deletions
+1 -1
View File
@@ -1499,7 +1499,7 @@ PlayerObject.prototype.finishCrime = function(cancelled) {
} else {
dialogBoxCreate("Crime successful! <br><br>" +
"You gained:<br>"+
"$" + formatNumber(this.workMoneyGained, 2) + "<br>" +
numeralWrapper.format(this.workMoneyGained, "$0.000a") + "<br>" +
formatNumber(this.workHackExpGained, 4) + " hacking experience <br>" +
formatNumber(this.workStrExpGained, 4) + " strength experience<br>" +
formatNumber(this.workDefExpGained, 4) + " defense experience<br>" +