mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-25 10:42:51 +02:00
No more player/router context
This commit is contained in:
+80
-85
@@ -9,7 +9,7 @@ import { getPurchaseServerLimit } from "../Server/ServerPurchases";
|
||||
import { Settings } from "../Settings/Settings";
|
||||
import { MoneySourceTracker } from "../utils/MoneySourceTracker";
|
||||
import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions";
|
||||
import { use } from "./Context";
|
||||
import { Player } from "../Player";
|
||||
import { numeralWrapper } from "./numeralFormat";
|
||||
import { Modal } from "./React/Modal";
|
||||
import { Money } from "./React/Money";
|
||||
@@ -23,13 +23,12 @@ interface EmployersModalProps {
|
||||
}
|
||||
|
||||
const EmployersModal = ({ open, onClose }: EmployersModalProps): React.ReactElement => {
|
||||
const player = use.Player();
|
||||
return (
|
||||
<Modal open={open} onClose={onClose}>
|
||||
<>
|
||||
<Typography variant="h5">All Employers</Typography>
|
||||
<ul>
|
||||
{Object.keys(player.jobs).map((j) => (
|
||||
{Object.keys(Player.jobs).map((j) => (
|
||||
<Typography key={j}>* {j}</Typography>
|
||||
))}
|
||||
</ul>
|
||||
@@ -59,14 +58,13 @@ interface MultTableProps {
|
||||
}
|
||||
|
||||
function MultiplierTable(props: MultTableProps): React.ReactElement {
|
||||
const player = use.Player();
|
||||
return (
|
||||
<Table sx={{ display: "table", width: "100%", mb: (props.noMargin ?? false) === true ? 0 : 2 }}>
|
||||
<TableBody>
|
||||
{props.rows.map((data) => {
|
||||
const { mult, value, effValue = null, color = props.color } = data;
|
||||
|
||||
if (effValue !== null && effValue !== value && player.sourceFileLvl(5) > 0) {
|
||||
if (effValue !== null && effValue !== value && Player.sourceFileLvl(5) > 0) {
|
||||
return (
|
||||
<StatsRow key={mult} name={mult} color={color} data={{}}>
|
||||
<>
|
||||
@@ -88,14 +86,13 @@ function MultiplierTable(props: MultTableProps): React.ReactElement {
|
||||
}
|
||||
|
||||
function CurrentBitNode(): React.ReactElement {
|
||||
const player = use.Player();
|
||||
if (player.sourceFiles.length > 0) {
|
||||
const index = "BitNode" + player.bitNodeN;
|
||||
const lvl = Math.min(player.sourceFileLvl(player.bitNodeN) + 1, player.bitNodeN === 12 ? Infinity : 3);
|
||||
if (Player.sourceFiles.length > 0) {
|
||||
const index = "BitNode" + Player.bitNodeN;
|
||||
const lvl = Math.min(Player.sourceFileLvl(Player.bitNodeN) + 1, Player.bitNodeN === 12 ? Infinity : 3);
|
||||
return (
|
||||
<Paper sx={{ mb: 1, p: 1 }}>
|
||||
<Typography variant="h5">
|
||||
BitNode {player.bitNodeN}: {BitNodes[index].name} (Level {lvl})
|
||||
BitNode {Player.bitNodeN}: {BitNodes[index].name} (Level {lvl})
|
||||
</Typography>
|
||||
<Typography sx={{ whiteSpace: "pre-wrap", overflowWrap: "break-word" }}>{BitNodes[index].info}</Typography>
|
||||
</Paper>
|
||||
@@ -111,7 +108,6 @@ interface IMoneyModalProps {
|
||||
}
|
||||
|
||||
function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
|
||||
const player = use.Player();
|
||||
function convertMoneySourceTrackerToString(src: MoneySourceTracker): React.ReactElement {
|
||||
const parts: [string, JSX.Element][] = [[`Total:`, <Money money={src.total} />]];
|
||||
if (src.augmentations) {
|
||||
@@ -178,10 +174,10 @@ function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
|
||||
Money earned since you last installed Augmentations
|
||||
</Typography>
|
||||
<br />
|
||||
{convertMoneySourceTrackerToString(player.moneySourceA)}
|
||||
{convertMoneySourceTrackerToString(Player.moneySourceA)}
|
||||
</>
|
||||
);
|
||||
if (player.sourceFiles.length !== 0) {
|
||||
if (Player.sourceFiles.length !== 0) {
|
||||
content = (
|
||||
<>
|
||||
{content}
|
||||
@@ -191,7 +187,7 @@ function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
|
||||
Money earned in this BitNode
|
||||
</Typography>
|
||||
<br />
|
||||
{convertMoneySourceTrackerToString(player.moneySourceB)}
|
||||
{convertMoneySourceTrackerToString(Player.moneySourceB)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -204,7 +200,6 @@ function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
|
||||
}
|
||||
|
||||
export function CharacterStats(): React.ReactElement {
|
||||
const player = use.Player();
|
||||
const [moneyOpen, setMoneyOpen] = useState(false);
|
||||
const [employersOpen, setEmployersOpen] = useState(false);
|
||||
const setRerender = useState(false)[1];
|
||||
@@ -218,18 +213,18 @@ export function CharacterStats(): React.ReactElement {
|
||||
}, []);
|
||||
|
||||
const timeRows = [
|
||||
["Since last Augmentation installation", convertTimeMsToTimeElapsedString(player.playtimeSinceLastAug)],
|
||||
["Since last Augmentation installation", convertTimeMsToTimeElapsedString(Player.playtimeSinceLastAug)],
|
||||
];
|
||||
if (player.sourceFiles.length > 0) {
|
||||
timeRows.push(["Since last Bitnode destroyed", convertTimeMsToTimeElapsedString(player.playtimeSinceLastBitnode)]);
|
||||
if (Player.sourceFiles.length > 0) {
|
||||
timeRows.push(["Since last Bitnode destroyed", convertTimeMsToTimeElapsedString(Player.playtimeSinceLastBitnode)]);
|
||||
}
|
||||
timeRows.push(["Total", convertTimeMsToTimeElapsedString(player.totalPlaytime)]);
|
||||
timeRows.push(["Total", convertTimeMsToTimeElapsedString(Player.totalPlaytime)]);
|
||||
|
||||
let showBitNodeMults = false;
|
||||
if (player.sourceFileLvl(5) > 0) {
|
||||
const n = player.bitNodeN;
|
||||
if (Player.sourceFileLvl(5) > 0) {
|
||||
const n = Player.bitNodeN;
|
||||
const maxSfLevel = n === 12 ? Infinity : 3;
|
||||
const mults = getBitNodeMultipliers(n, Math.min(player.sourceFileLvl(n) + 1, maxSfLevel));
|
||||
const mults = getBitNodeMultipliers(n, Math.min(Player.sourceFileLvl(n) + 1, maxSfLevel));
|
||||
showBitNodeMults = !isEqual(mults, defaultMultipliers);
|
||||
}
|
||||
return (
|
||||
@@ -240,20 +235,20 @@ export function CharacterStats(): React.ReactElement {
|
||||
<Typography variant="h5">General</Typography>
|
||||
<Table>
|
||||
<TableBody>
|
||||
<StatsRow name="Current City" color={Settings.theme.primary} data={{ content: player.city }} />
|
||||
<StatsRow name="Current City" color={Settings.theme.primary} data={{ content: Player.city }} />
|
||||
<StatsRow name="Money" color={Settings.theme.money} data={{}}>
|
||||
<>
|
||||
<Money money={player.money} />
|
||||
<Money money={Player.money} />
|
||||
<IconButton onClick={() => setMoneyOpen(true)} sx={{ p: 0 }}>
|
||||
<MoreHoriz color="info" />
|
||||
</IconButton>
|
||||
</>
|
||||
</StatsRow>
|
||||
|
||||
{player.jobs && Object.keys(player.jobs).length !== 0 ? (
|
||||
{Player.jobs && Object.keys(Player.jobs).length !== 0 ? (
|
||||
<StatsRow name="All Employers" color={Settings.theme.primary} data={{}}>
|
||||
<>
|
||||
<span style={{ color: Settings.theme.primary }}>{Object.keys(player.jobs).length} total</span>
|
||||
<span style={{ color: Settings.theme.primary }}>{Object.keys(Player.jobs).length} total</span>
|
||||
<IconButton onClick={() => setEmployersOpen(true)} sx={{ p: 0 }}>
|
||||
<MoreHoriz color="info" />
|
||||
</IconButton>
|
||||
@@ -265,14 +260,14 @@ export function CharacterStats(): React.ReactElement {
|
||||
<StatsRow
|
||||
name="Servers Owned"
|
||||
color={Settings.theme.primary}
|
||||
data={{ content: `${player.purchasedServers.length} / ${getPurchaseServerLimit()}` }}
|
||||
data={{ content: `${Player.purchasedServers.length} / ${getPurchaseServerLimit()}` }}
|
||||
/>
|
||||
<StatsRow
|
||||
name={`Hacknet ${player.bitNodeN === 9 || player.sourceFileLvl(9) > 0 ? "Servers" : "Nodes"} owned`}
|
||||
name={`Hacknet ${Player.bitNodeN === 9 || Player.sourceFileLvl(9) > 0 ? "Servers" : "Nodes"} owned`}
|
||||
color={Settings.theme.primary}
|
||||
data={{
|
||||
content: `${player.hacknetNodes.length}${
|
||||
player.bitNodeN === 9 || player.sourceFileLvl(9) > 0
|
||||
content: `${Player.hacknetNodes.length}${
|
||||
Player.bitNodeN === 9 || Player.sourceFileLvl(9) > 0
|
||||
? ` / ${HacknetServerConstants.MaxServers}`
|
||||
: ""
|
||||
}`,
|
||||
@@ -281,7 +276,7 @@ export function CharacterStats(): React.ReactElement {
|
||||
<StatsRow
|
||||
name="Augmentations Installed"
|
||||
color={Settings.theme.primary}
|
||||
data={{ content: String(player.augmentations.length) }}
|
||||
data={{ content: String(Player.augmentations.length) }}
|
||||
/>
|
||||
</TableBody>
|
||||
</Table>
|
||||
@@ -293,38 +288,38 @@ export function CharacterStats(): React.ReactElement {
|
||||
<StatsRow
|
||||
name="Hacking"
|
||||
color={Settings.theme.hack}
|
||||
data={{ level: player.skills.hacking, exp: player.exp.hacking }}
|
||||
data={{ level: Player.skills.hacking, exp: Player.exp.hacking }}
|
||||
/>
|
||||
<StatsRow
|
||||
name="Strength"
|
||||
color={Settings.theme.combat}
|
||||
data={{ level: player.skills.strength, exp: player.exp.strength }}
|
||||
data={{ level: Player.skills.strength, exp: Player.exp.strength }}
|
||||
/>
|
||||
<StatsRow
|
||||
name="Defense"
|
||||
color={Settings.theme.combat}
|
||||
data={{ level: player.skills.defense, exp: player.exp.defense }}
|
||||
data={{ level: Player.skills.defense, exp: Player.exp.defense }}
|
||||
/>
|
||||
<StatsRow
|
||||
name="Dexterity"
|
||||
color={Settings.theme.combat}
|
||||
data={{ level: player.skills.dexterity, exp: player.exp.dexterity }}
|
||||
data={{ level: Player.skills.dexterity, exp: Player.exp.dexterity }}
|
||||
/>
|
||||
<StatsRow
|
||||
name="Agility"
|
||||
color={Settings.theme.combat}
|
||||
data={{ level: player.skills.agility, exp: player.exp.agility }}
|
||||
data={{ level: Player.skills.agility, exp: Player.exp.agility }}
|
||||
/>
|
||||
<StatsRow
|
||||
name="Charisma"
|
||||
color={Settings.theme.cha}
|
||||
data={{ level: player.skills.charisma, exp: player.exp.charisma }}
|
||||
data={{ level: Player.skills.charisma, exp: Player.exp.charisma }}
|
||||
/>
|
||||
{player.skills.intelligence > 0 && (player.bitNodeN === 5 || player.sourceFileLvl(5) > 0) && (
|
||||
{Player.skills.intelligence > 0 && (Player.bitNodeN === 5 || Player.sourceFileLvl(5) > 0) && (
|
||||
<StatsRow
|
||||
name="Intelligence"
|
||||
color={Settings.theme.int}
|
||||
data={{ level: player.skills.intelligence, exp: player.exp.intelligence }}
|
||||
data={{ level: Player.skills.intelligence, exp: Player.exp.intelligence }}
|
||||
/>
|
||||
)}
|
||||
</TableBody>
|
||||
@@ -335,7 +330,7 @@ export function CharacterStats(): React.ReactElement {
|
||||
<Paper sx={{ p: 1, mb: 1 }}>
|
||||
<Typography variant="h5" color="primary" sx={{ display: "flex", alignItems: "center", flexWrap: "wrap" }}>
|
||||
Multipliers
|
||||
{player.sourceFileLvl(5) > 0 && (
|
||||
{Player.sourceFileLvl(5) > 0 && (
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
@@ -361,21 +356,21 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Hacking Chance",
|
||||
value: player.mults.hacking_chance,
|
||||
value: Player.mults.hacking_chance,
|
||||
},
|
||||
{
|
||||
mult: "Hacking Speed",
|
||||
value: player.mults.hacking_speed,
|
||||
value: Player.mults.hacking_speed,
|
||||
},
|
||||
{
|
||||
mult: "Hacking Money",
|
||||
value: player.mults.hacking_money,
|
||||
effValue: player.mults.hacking_money * BitNodeMultipliers.ScriptHackMoney,
|
||||
value: Player.mults.hacking_money,
|
||||
effValue: Player.mults.hacking_money * BitNodeMultipliers.ScriptHackMoney,
|
||||
},
|
||||
{
|
||||
mult: "Hacking Growth",
|
||||
value: player.mults.hacking_grow,
|
||||
effValue: player.mults.hacking_grow * BitNodeMultipliers.ServerGrowthRate,
|
||||
value: Player.mults.hacking_grow,
|
||||
effValue: Player.mults.hacking_grow * BitNodeMultipliers.ServerGrowthRate,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.hack}
|
||||
@@ -384,13 +379,13 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Hacking Level",
|
||||
value: player.mults.hacking,
|
||||
effValue: player.mults.hacking * BitNodeMultipliers.HackingLevelMultiplier,
|
||||
value: Player.mults.hacking,
|
||||
effValue: Player.mults.hacking * BitNodeMultipliers.HackingLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Hacking Experience",
|
||||
value: player.mults.hacking_exp,
|
||||
effValue: player.mults.hacking_exp * BitNodeMultipliers.HackExpGain,
|
||||
value: Player.mults.hacking_exp,
|
||||
effValue: Player.mults.hacking_exp * BitNodeMultipliers.HackExpGain,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.hack}
|
||||
@@ -399,12 +394,12 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Strength Level",
|
||||
value: player.mults.strength,
|
||||
effValue: player.mults.strength * BitNodeMultipliers.StrengthLevelMultiplier,
|
||||
value: Player.mults.strength,
|
||||
effValue: Player.mults.strength * BitNodeMultipliers.StrengthLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Strength Experience",
|
||||
value: player.mults.strength_exp,
|
||||
value: Player.mults.strength_exp,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.combat}
|
||||
@@ -413,12 +408,12 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Defense Level",
|
||||
value: player.mults.defense,
|
||||
effValue: player.mults.defense * BitNodeMultipliers.DefenseLevelMultiplier,
|
||||
value: Player.mults.defense,
|
||||
effValue: Player.mults.defense * BitNodeMultipliers.DefenseLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Defense Experience",
|
||||
value: player.mults.defense_exp,
|
||||
value: Player.mults.defense_exp,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.combat}
|
||||
@@ -427,12 +422,12 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Dexterity Level",
|
||||
value: player.mults.dexterity,
|
||||
effValue: player.mults.dexterity * BitNodeMultipliers.DexterityLevelMultiplier,
|
||||
value: Player.mults.dexterity,
|
||||
effValue: Player.mults.dexterity * BitNodeMultipliers.DexterityLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Dexterity Experience",
|
||||
value: player.mults.dexterity_exp,
|
||||
value: Player.mults.dexterity_exp,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.combat}
|
||||
@@ -441,12 +436,12 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Agility Level",
|
||||
value: player.mults.agility,
|
||||
effValue: player.mults.agility * BitNodeMultipliers.AgilityLevelMultiplier,
|
||||
value: Player.mults.agility,
|
||||
effValue: Player.mults.agility * BitNodeMultipliers.AgilityLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Agility Experience",
|
||||
value: player.mults.agility_exp,
|
||||
value: Player.mults.agility_exp,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.combat}
|
||||
@@ -455,12 +450,12 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Charisma Level",
|
||||
value: player.mults.charisma,
|
||||
effValue: player.mults.charisma * BitNodeMultipliers.CharismaLevelMultiplier,
|
||||
value: Player.mults.charisma,
|
||||
effValue: Player.mults.charisma * BitNodeMultipliers.CharismaLevelMultiplier,
|
||||
},
|
||||
{
|
||||
mult: "Charisma Experience",
|
||||
value: player.mults.charisma_exp,
|
||||
value: Player.mults.charisma_exp,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.cha}
|
||||
@@ -473,24 +468,24 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Hacknet Node Production",
|
||||
value: player.mults.hacknet_node_money,
|
||||
effValue: player.mults.hacknet_node_money * BitNodeMultipliers.HacknetNodeMoney,
|
||||
value: Player.mults.hacknet_node_money,
|
||||
effValue: Player.mults.hacknet_node_money * BitNodeMultipliers.HacknetNodeMoney,
|
||||
},
|
||||
{
|
||||
mult: "Hacknet Node Purchase Cost",
|
||||
value: player.mults.hacknet_node_purchase_cost,
|
||||
value: Player.mults.hacknet_node_purchase_cost,
|
||||
},
|
||||
{
|
||||
mult: "Hacknet Node RAM Upgrade Cost",
|
||||
value: player.mults.hacknet_node_ram_cost,
|
||||
value: Player.mults.hacknet_node_ram_cost,
|
||||
},
|
||||
{
|
||||
mult: "Hacknet Node Core Purchase Cost",
|
||||
value: player.mults.hacknet_node_core_cost,
|
||||
value: Player.mults.hacknet_node_core_cost,
|
||||
},
|
||||
{
|
||||
mult: "Hacknet Node Level Upgrade Cost",
|
||||
value: player.mults.hacknet_node_level_cost,
|
||||
value: Player.mults.hacknet_node_level_cost,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.primary}
|
||||
@@ -499,19 +494,19 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Company Reputation Gain",
|
||||
value: player.mults.company_rep,
|
||||
value: Player.mults.company_rep,
|
||||
color: Settings.theme.rep,
|
||||
},
|
||||
{
|
||||
mult: "Faction Reputation Gain",
|
||||
value: player.mults.faction_rep,
|
||||
effValue: player.mults.faction_rep * BitNodeMultipliers.FactionWorkRepGain,
|
||||
value: Player.mults.faction_rep,
|
||||
effValue: Player.mults.faction_rep * BitNodeMultipliers.FactionWorkRepGain,
|
||||
color: Settings.theme.rep,
|
||||
},
|
||||
{
|
||||
mult: "Salary",
|
||||
value: player.mults.work_money,
|
||||
effValue: player.mults.work_money * BitNodeMultipliers.CompanyWorkMoney,
|
||||
value: Player.mults.work_money,
|
||||
effValue: Player.mults.work_money * BitNodeMultipliers.CompanyWorkMoney,
|
||||
color: Settings.theme.money,
|
||||
},
|
||||
]}
|
||||
@@ -521,35 +516,35 @@ export function CharacterStats(): React.ReactElement {
|
||||
rows={[
|
||||
{
|
||||
mult: "Crime Success Chance",
|
||||
value: player.mults.crime_success,
|
||||
value: Player.mults.crime_success,
|
||||
},
|
||||
{
|
||||
mult: "Crime Money",
|
||||
value: player.mults.crime_money,
|
||||
effValue: player.mults.crime_money * BitNodeMultipliers.CrimeMoney,
|
||||
value: Player.mults.crime_money,
|
||||
effValue: Player.mults.crime_money * BitNodeMultipliers.CrimeMoney,
|
||||
color: Settings.theme.money,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.combat}
|
||||
/>
|
||||
{player.canAccessBladeburner() && BitNodeMultipliers.BladeburnerRank > 0 && (
|
||||
{Player.canAccessBladeburner() && BitNodeMultipliers.BladeburnerRank > 0 && (
|
||||
<MultiplierTable
|
||||
rows={[
|
||||
{
|
||||
mult: "Bladeburner Success Chance",
|
||||
value: player.mults.bladeburner_success_chance,
|
||||
value: Player.mults.bladeburner_success_chance,
|
||||
},
|
||||
{
|
||||
mult: "Bladeburner Max Stamina",
|
||||
value: player.mults.bladeburner_max_stamina,
|
||||
value: Player.mults.bladeburner_max_stamina,
|
||||
},
|
||||
{
|
||||
mult: "Bladeburner Stamina Gain",
|
||||
value: player.mults.bladeburner_stamina_gain,
|
||||
value: Player.mults.bladeburner_stamina_gain,
|
||||
},
|
||||
{
|
||||
mult: "Bladeburner Field Analysis",
|
||||
value: player.mults.bladeburner_analysis,
|
||||
value: Player.mults.bladeburner_analysis,
|
||||
},
|
||||
]}
|
||||
color={Settings.theme.primary}
|
||||
@@ -576,7 +571,7 @@ export function CharacterStats(): React.ReactElement {
|
||||
{showBitNodeMults && (
|
||||
<Paper sx={{ p: 1, mb: 1 }}>
|
||||
<Typography variant="h5">BitNode Multipliers</Typography>
|
||||
<BitNodeMultipliersDisplay n={player.bitNodeN} />
|
||||
<BitNodeMultipliersDisplay n={Player.bitNodeN} />
|
||||
</Paper>
|
||||
)}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user