DOCUMENTATION: Clarify behavior of NS.getScriptLogs() for running scripts (#2408)

This commit is contained in:
sg673
2025-12-02 20:39:35 +00:00
committed by GitHub
parent d664d2b41a
commit a20053cde8
2 changed files with 6 additions and 2 deletions

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@@ -6958,11 +6958,13 @@ export interface NS {
* @remarks
* RAM cost: 0 GB
*
* Returns a scripts logs. The logs are returned as an array, where each line is an element in the array.
* Returns a running scripts logs. The logs are returned as an array, where each line is an element in the array.
* The most recently logged line is at the end of the array.
* Note that there is a maximum number of lines that a script stores in its logs. This is configurable in the games options.
* If the function is called with no arguments, it will return the current scripts logs.
*
* This function only works for currently running scripts. Use {@link NS.getRecentScripts | getRecentScripts} to access logs from recently finished scripts.
*
* Otherwise, the PID or filename, hostname/ip, and args… arguments can be used to get logs from another script.
* Remember that scripts are uniquely identified by both their names and arguments.
*