DOCUMENTATION: Clarify behavior of NS.getScriptLogs() for running scripts (#2408)

This commit is contained in:
sg673
2025-12-02 20:39:35 +00:00
committed by GitHub
parent d664d2b41a
commit a20053cde8
2 changed files with 6 additions and 2 deletions

View File

@@ -90,7 +90,9 @@ Returns a string array, where each line is an element in the array. The most rec
RAM cost: 0 GB
Returns a scripts logs. The logs are returned as an array, where each line is an element in the array. The most recently logged line is at the end of the array. Note that there is a maximum number of lines that a script stores in its logs. This is configurable in the games options. If the function is called with no arguments, it will return the current scripts logs.
Returns a running scripts logs. The logs are returned as an array, where each line is an element in the array. The most recently logged line is at the end of the array. Note that there is a maximum number of lines that a script stores in its logs. This is configurable in the games options. If the function is called with no arguments, it will return the current scripts logs.
This function only works for currently running scripts. Use [getRecentScripts](./bitburner.ns.getrecentscripts.md) to access logs from recently finished scripts.
Otherwise, the PID or filename, hostname/ip, and args… arguments can be used to get logs from another script. Remember that scripts are uniquely identified by both their names and arguments.