prettify, sorry for the big ass commit

This commit is contained in:
Olivier Gagnon
2021-09-04 19:09:30 -04:00
parent 3d7cdb4ef9
commit a18bdd6afc
554 changed files with 91615 additions and 66138 deletions
+53 -53
View File
@@ -5,71 +5,71 @@
import { IMap } from "../types";
export class Environment {
/**
* Parent environment. Used to implement "scope"
*/
parent: Environment | null = null;
/**
* Parent environment. Used to implement "scope"
*/
parent: Environment | null = null;
/**
* Whether or not the script that uses this Environment should stop running
*/
stopFlag = false;
/**
* Whether or not the script that uses this Environment should stop running
*/
stopFlag = false;
/**
* Environment variables (currently only Netscript functions)
*/
vars: IMap<any> = {};
/**
* Environment variables (currently only Netscript functions)
*/
vars: IMap<any> = {};
constructor(parent: Environment | null) {
if (parent instanceof Environment) {
this.vars = Object.assign({}, parent.vars);
}
this.parent = parent;
constructor(parent: Environment | null) {
if (parent instanceof Environment) {
this.vars = Object.assign({}, parent.vars);
}
/**
* Finds the scope where the variable with the given name is defined
*/
lookup(name: string): Environment | null {
// eslint-disable-next-line @typescript-eslint/no-this-alias
let scope: Environment | null = this;
while (scope) {
if (Object.prototype.hasOwnProperty.call(scope.vars, name)) {
return scope;
}
scope = scope.parent;
}
this.parent = parent;
}
return null;
/**
* Finds the scope where the variable with the given name is defined
*/
lookup(name: string): Environment | null {
// eslint-disable-next-line @typescript-eslint/no-this-alias
let scope: Environment | null = this;
while (scope) {
if (Object.prototype.hasOwnProperty.call(scope.vars, name)) {
return scope;
}
scope = scope.parent;
}
//Get the current value of a variable
get(name: string): any {
if (name in this.vars) {
return this.vars[name];
}
return null;
}
throw new Error(`Undefined variable ${name}`);
//Get the current value of a variable
get(name: string): any {
if (name in this.vars) {
return this.vars[name];
}
//Sets the value of a variable in any scope
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
set(name: string, value: any): any {
const scope = this.lookup(name);
throw new Error(`Undefined variable ${name}`);
}
//If scope has a value, then this variable is already set in a higher scope, so
//set is there. Otherwise, create a new variable in the local scope
if (scope !== null) {
return scope.vars[name] = value;
} else {
return this.vars[name] = value;
}
}
//Sets the value of a variable in any scope
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
set(name: string, value: any): any {
const scope = this.lookup(name);
//Creates (or overwrites) a variable in the current scope
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
def(name: string, value: any): any {
return this.vars[name] = value;
//If scope has a value, then this variable is already set in a higher scope, so
//set is there. Otherwise, create a new variable in the local scope
if (scope !== null) {
return (scope.vars[name] = value);
} else {
return (this.vars[name] = value);
}
}
//Creates (or overwrites) a variable in the current scope
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
def(name: string, value: any): any {
return (this.vars[name] = value);
}
}
+26 -26
View File
@@ -6,37 +6,37 @@ let pidCounter = 1;
* Find and return the next availble PID for a script
*/
export function generateNextPid(): number {
let tempCounter = pidCounter;
let tempCounter = pidCounter;
// Cap the number of search iterations at some arbitrary value to avoid
// infinite loops. We'll assume that players wont have 1mil+ running scripts
let found = false;
for (let i = 0; i < 1e6;) {
if (!workerScripts.has(tempCounter + i)) {
found = true;
tempCounter = tempCounter + i;
break;
}
if (i === Number.MAX_SAFE_INTEGER - 1) {
i = 1;
} else {
++i;
}
// Cap the number of search iterations at some arbitrary value to avoid
// infinite loops. We'll assume that players wont have 1mil+ running scripts
let found = false;
for (let i = 0; i < 1e6; ) {
if (!workerScripts.has(tempCounter + i)) {
found = true;
tempCounter = tempCounter + i;
break;
}
if (found) {
pidCounter = tempCounter + 1;
if (pidCounter >= Number.MAX_SAFE_INTEGER) {
pidCounter = 1;
}
return tempCounter;
if (i === Number.MAX_SAFE_INTEGER - 1) {
i = 1;
} else {
return -1;
++i;
}
}
if (found) {
pidCounter = tempCounter + 1;
if (pidCounter >= Number.MAX_SAFE_INTEGER) {
pidCounter = 1;
}
return tempCounter;
} else {
return -1;
}
}
export function resetPidCounter(): void {
pidCounter = 1;
}
pidCounter = 1;
}
+343 -325
View File
@@ -4,349 +4,367 @@ import { IMap } from "../types";
// RAM costs for Netscript functions
export const RamCostConstants: IMap<number> = {
ScriptBaseRamCost: 1.6,
ScriptDomRamCost: 25,
ScriptHackRamCost: 0.1,
ScriptHackAnalyzeRamCost: 1,
ScriptGrowRamCost: 0.15,
ScriptGrowthAnalyzeRamCost: 1,
ScriptWeakenRamCost: 0.15,
ScriptScanRamCost: 0.2,
ScriptPortProgramRamCost: 0.05,
ScriptRunRamCost: 1.0,
ScriptExecRamCost: 1.3,
ScriptSpawnRamCost: 2.0,
ScriptScpRamCost: 0.6,
ScriptKillRamCost: 0.5,
ScriptHasRootAccessRamCost: 0.05,
ScriptGetHostnameRamCost: 0.05,
ScriptGetHackingLevelRamCost: 0.05,
ScriptGetMultipliersRamCost: 4.0,
ScriptGetServerRamCost: 0.1,
ScriptGetServerMaxRam: 0.05,
ScriptGetServerUsedRam: 0.05,
ScriptFileExistsRamCost: 0.1,
ScriptIsRunningRamCost: 0.1,
ScriptHacknetNodesRamCost: 4.0,
ScriptHNUpgLevelRamCost: 0.4,
ScriptHNUpgRamRamCost: 0.6,
ScriptHNUpgCoreRamCost: 0.8,
ScriptGetStockRamCost: 2.0,
ScriptBuySellStockRamCost: 2.5,
ScriptGetPurchaseServerRamCost: 0.25,
ScriptPurchaseServerRamCost: 2.25,
ScriptGetPurchasedServerLimit: 0.05,
ScriptGetPurchasedServerMaxRam: 0.05,
ScriptRoundRamCost: 0.05,
ScriptReadWriteRamCost: 1.0,
ScriptArbScriptRamCost: 1.0,
ScriptGetScriptRamCost: 0.1,
ScriptGetRunningScriptRamCost: 0.3,
ScriptGetHackTimeRamCost: 0.05,
ScriptGetFavorToDonate: 0.10,
ScriptCodingContractBaseRamCost: 10,
ScriptSleeveBaseRamCost: 4,
ScriptBaseRamCost: 1.6,
ScriptDomRamCost: 25,
ScriptHackRamCost: 0.1,
ScriptHackAnalyzeRamCost: 1,
ScriptGrowRamCost: 0.15,
ScriptGrowthAnalyzeRamCost: 1,
ScriptWeakenRamCost: 0.15,
ScriptScanRamCost: 0.2,
ScriptPortProgramRamCost: 0.05,
ScriptRunRamCost: 1.0,
ScriptExecRamCost: 1.3,
ScriptSpawnRamCost: 2.0,
ScriptScpRamCost: 0.6,
ScriptKillRamCost: 0.5,
ScriptHasRootAccessRamCost: 0.05,
ScriptGetHostnameRamCost: 0.05,
ScriptGetHackingLevelRamCost: 0.05,
ScriptGetMultipliersRamCost: 4.0,
ScriptGetServerRamCost: 0.1,
ScriptGetServerMaxRam: 0.05,
ScriptGetServerUsedRam: 0.05,
ScriptFileExistsRamCost: 0.1,
ScriptIsRunningRamCost: 0.1,
ScriptHacknetNodesRamCost: 4.0,
ScriptHNUpgLevelRamCost: 0.4,
ScriptHNUpgRamRamCost: 0.6,
ScriptHNUpgCoreRamCost: 0.8,
ScriptGetStockRamCost: 2.0,
ScriptBuySellStockRamCost: 2.5,
ScriptGetPurchaseServerRamCost: 0.25,
ScriptPurchaseServerRamCost: 2.25,
ScriptGetPurchasedServerLimit: 0.05,
ScriptGetPurchasedServerMaxRam: 0.05,
ScriptRoundRamCost: 0.05,
ScriptReadWriteRamCost: 1.0,
ScriptArbScriptRamCost: 1.0,
ScriptGetScriptRamCost: 0.1,
ScriptGetRunningScriptRamCost: 0.3,
ScriptGetHackTimeRamCost: 0.05,
ScriptGetFavorToDonate: 0.1,
ScriptCodingContractBaseRamCost: 10,
ScriptSleeveBaseRamCost: 4,
ScriptSingularityFn1RamCost: 2,
ScriptSingularityFn2RamCost: 3,
ScriptSingularityFn3RamCost: 5,
ScriptSingularityFn1RamCost: 2,
ScriptSingularityFn2RamCost: 3,
ScriptSingularityFn3RamCost: 5,
ScriptGangApiBaseRamCost: 4,
ScriptGangApiBaseRamCost: 4,
ScriptBladeburnerApiBaseRamCost: 4,
}
ScriptBladeburnerApiBaseRamCost: 4,
};
export const RamCosts: IMap<any> = {
hacknet: {
numNodes: () => 0,
purchaseNode: () => 0,
getPurchaseNodeCost: () => 0,
getNodeStats: () => 0,
upgradeLevel: () => 0,
upgradeRam: () => 0,
upgradeCore: () => 0,
upgradeCache: () => 0,
getLevelUpgradeCost: () => 0,
getRamUpgradeCost: () => 0,
getCoreUpgradeCost: () => 0,
getCacheUpgradeCost: () => 0,
numHashes: () => 0,
hashCost: () => 0,
spendHashes: () => 0,
},
sprintf: () => 0,
vsprintf: () => 0,
scan: () => RamCostConstants.ScriptScanRamCost,
hack: () => RamCostConstants.ScriptHackRamCost,
hackAnalyzeThreads: () => RamCostConstants.ScriptHackAnalyzeRamCost,
hackAnalyzePercent: () => RamCostConstants.ScriptHackAnalyzeRamCost,
hackChance: () => RamCostConstants.ScriptHackAnalyzeRamCost,
sleep: () => 0,
grow: () => RamCostConstants.ScriptGrowRamCost,
growthAnalyze: () => RamCostConstants.ScriptGrowthAnalyzeRamCost,
weaken: () => RamCostConstants.ScriptWeakenRamCost,
print: () => 0,
tprint: () => 0,
clearLog: () => 0,
disableLog: () => 0,
enableLog: () => 0,
isLogEnabled: () => 0,
getScriptLogs: () => 0,
nuke: () => RamCostConstants.ScriptPortProgramRamCost,
brutessh: () => RamCostConstants.ScriptPortProgramRamCost,
ftpcrack: () => RamCostConstants.ScriptPortProgramRamCost,
relaysmtp: () => RamCostConstants.ScriptPortProgramRamCost,
httpworm: () => RamCostConstants.ScriptPortProgramRamCost,
sqlinject: () => RamCostConstants.ScriptPortProgramRamCost,
run: () => RamCostConstants.ScriptRunRamCost,
exec: () => RamCostConstants.ScriptExecRamCost,
spawn: () => RamCostConstants.ScriptSpawnRamCost,
kill: () => RamCostConstants.ScriptKillRamCost,
killall: () => RamCostConstants.ScriptKillRamCost,
exit: () => 0,
scp: () => RamCostConstants.ScriptScpRamCost,
ls: () => RamCostConstants.ScriptScanRamCost,
ps: () => RamCostConstants.ScriptScanRamCost,
hasRootAccess: () => RamCostConstants.ScriptHasRootAccessRamCost,
getIp: () => RamCostConstants.ScriptGetHostnameRamCost,
getHostname: () => RamCostConstants.ScriptGetHostnameRamCost,
getHackingLevel: () => RamCostConstants.ScriptGetHackingLevelRamCost,
getHackingMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getHacknetMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getBitNodeMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getServer: () => RamCostConstants.ScriptGetMultipliersRamCost / 2,
getServerMoneyAvailable: () => RamCostConstants.ScriptGetServerRamCost,
getServerSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerBaseSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerMinSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerRequiredHackingLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerMaxMoney: () => RamCostConstants.ScriptGetServerRamCost,
getServerGrowth: () => RamCostConstants.ScriptGetServerRamCost,
getServerNumPortsRequired: () => RamCostConstants.ScriptGetServerRamCost,
getServerRam: () => RamCostConstants.ScriptGetServerRamCost,
getServerMaxRam: () => RamCostConstants.ScriptGetServerMaxRam,
getServerUsedRam: () => RamCostConstants.ScriptGetServerUsedRam,
serverExists: () => RamCostConstants.ScriptGetServerRamCost,
fileExists: () => RamCostConstants.ScriptFileExistsRamCost,
isRunning: () => RamCostConstants.ScriptIsRunningRamCost,
getStockSymbols: () => RamCostConstants.ScriptGetStockRamCost,
getStockPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockAskPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockBidPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockPosition: () => RamCostConstants.ScriptGetStockRamCost,
getStockMaxShares: () => RamCostConstants.ScriptGetStockRamCost,
getStockPurchaseCost: () => RamCostConstants.ScriptGetStockRamCost,
getStockSaleGain: () => RamCostConstants.ScriptGetStockRamCost,
buyStock: () => RamCostConstants.ScriptBuySellStockRamCost,
sellStock: () => RamCostConstants.ScriptBuySellStockRamCost,
shortStock: () => RamCostConstants.ScriptBuySellStockRamCost,
sellShort: () => RamCostConstants.ScriptBuySellStockRamCost,
placeOrder: () => RamCostConstants.ScriptBuySellStockRamCost,
cancelOrder: () => RamCostConstants.ScriptBuySellStockRamCost,
getOrders: () => RamCostConstants.ScriptBuySellStockRamCost,
getStockVolatility: () => RamCostConstants.ScriptBuySellStockRamCost,
getStockForecast: () => RamCostConstants.ScriptBuySellStockRamCost,
purchase4SMarketData: () => RamCostConstants.ScriptBuySellStockRamCost,
purchase4SMarketDataTixApi: () => RamCostConstants.ScriptBuySellStockRamCost,
getPurchasedServerLimit: () => RamCostConstants.ScriptGetPurchasedServerLimit,
getPurchasedServerMaxRam: () => RamCostConstants.ScriptGetPurchasedServerMaxRam,
getPurchasedServerCost: () => RamCostConstants.ScriptGetPurchaseServerRamCost,
purchaseServer: () => RamCostConstants.ScriptPurchaseServerRamCost,
deleteServer: () => RamCostConstants.ScriptPurchaseServerRamCost,
getPurchasedServers: () => RamCostConstants.ScriptPurchaseServerRamCost,
write: () => RamCostConstants.ScriptReadWriteRamCost,
tryWrite: () => RamCostConstants.ScriptReadWriteRamCost,
read: () => RamCostConstants.ScriptReadWriteRamCost,
peek: () => RamCostConstants.ScriptReadWriteRamCost,
clear: () => RamCostConstants.ScriptReadWriteRamCost,
getPortHandle: () => RamCostConstants.ScriptReadWriteRamCost * 10,
rm: () => RamCostConstants.ScriptReadWriteRamCost,
scriptRunning: () => RamCostConstants.ScriptArbScriptRamCost,
scriptKill: () => RamCostConstants.ScriptArbScriptRamCost,
getScriptName: () => 0,
getScriptRam: () => RamCostConstants.ScriptGetScriptRamCost,
getHackTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getGrowTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getWeakenTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getScriptIncome: () => RamCostConstants.ScriptGetScriptRamCost,
getScriptExpGain: () => RamCostConstants.ScriptGetScriptRamCost,
getRunningScript: () => RamCostConstants.ScriptGetRunningScriptRamCost,
nFormat: () => 0,
getTimeSinceLastAug: () => RamCostConstants.ScriptGetHackTimeRamCost,
prompt: () => 0,
wget: () => 0,
getFavorToDonate: () => RamCostConstants.ScriptGetFavorToDonate,
hacknet: {
numNodes: () => 0,
purchaseNode: () => 0,
getPurchaseNodeCost: () => 0,
getNodeStats: () => 0,
upgradeLevel: () => 0,
upgradeRam: () => 0,
upgradeCore: () => 0,
upgradeCache: () => 0,
getLevelUpgradeCost: () => 0,
getRamUpgradeCost: () => 0,
getCoreUpgradeCost: () => 0,
getCacheUpgradeCost: () => 0,
numHashes: () => 0,
hashCost: () => 0,
spendHashes: () => 0,
},
sprintf: () => 0,
vsprintf: () => 0,
scan: () => RamCostConstants.ScriptScanRamCost,
hack: () => RamCostConstants.ScriptHackRamCost,
hackAnalyzeThreads: () => RamCostConstants.ScriptHackAnalyzeRamCost,
hackAnalyzePercent: () => RamCostConstants.ScriptHackAnalyzeRamCost,
hackChance: () => RamCostConstants.ScriptHackAnalyzeRamCost,
sleep: () => 0,
grow: () => RamCostConstants.ScriptGrowRamCost,
growthAnalyze: () => RamCostConstants.ScriptGrowthAnalyzeRamCost,
weaken: () => RamCostConstants.ScriptWeakenRamCost,
print: () => 0,
tprint: () => 0,
clearLog: () => 0,
disableLog: () => 0,
enableLog: () => 0,
isLogEnabled: () => 0,
getScriptLogs: () => 0,
nuke: () => RamCostConstants.ScriptPortProgramRamCost,
brutessh: () => RamCostConstants.ScriptPortProgramRamCost,
ftpcrack: () => RamCostConstants.ScriptPortProgramRamCost,
relaysmtp: () => RamCostConstants.ScriptPortProgramRamCost,
httpworm: () => RamCostConstants.ScriptPortProgramRamCost,
sqlinject: () => RamCostConstants.ScriptPortProgramRamCost,
run: () => RamCostConstants.ScriptRunRamCost,
exec: () => RamCostConstants.ScriptExecRamCost,
spawn: () => RamCostConstants.ScriptSpawnRamCost,
kill: () => RamCostConstants.ScriptKillRamCost,
killall: () => RamCostConstants.ScriptKillRamCost,
exit: () => 0,
scp: () => RamCostConstants.ScriptScpRamCost,
ls: () => RamCostConstants.ScriptScanRamCost,
ps: () => RamCostConstants.ScriptScanRamCost,
hasRootAccess: () => RamCostConstants.ScriptHasRootAccessRamCost,
getIp: () => RamCostConstants.ScriptGetHostnameRamCost,
getHostname: () => RamCostConstants.ScriptGetHostnameRamCost,
getHackingLevel: () => RamCostConstants.ScriptGetHackingLevelRamCost,
getHackingMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getHacknetMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getBitNodeMultipliers: () => RamCostConstants.ScriptGetMultipliersRamCost,
getServer: () => RamCostConstants.ScriptGetMultipliersRamCost / 2,
getServerMoneyAvailable: () => RamCostConstants.ScriptGetServerRamCost,
getServerSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerBaseSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerMinSecurityLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerRequiredHackingLevel: () => RamCostConstants.ScriptGetServerRamCost,
getServerMaxMoney: () => RamCostConstants.ScriptGetServerRamCost,
getServerGrowth: () => RamCostConstants.ScriptGetServerRamCost,
getServerNumPortsRequired: () => RamCostConstants.ScriptGetServerRamCost,
getServerRam: () => RamCostConstants.ScriptGetServerRamCost,
getServerMaxRam: () => RamCostConstants.ScriptGetServerMaxRam,
getServerUsedRam: () => RamCostConstants.ScriptGetServerUsedRam,
serverExists: () => RamCostConstants.ScriptGetServerRamCost,
fileExists: () => RamCostConstants.ScriptFileExistsRamCost,
isRunning: () => RamCostConstants.ScriptIsRunningRamCost,
getStockSymbols: () => RamCostConstants.ScriptGetStockRamCost,
getStockPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockAskPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockBidPrice: () => RamCostConstants.ScriptGetStockRamCost,
getStockPosition: () => RamCostConstants.ScriptGetStockRamCost,
getStockMaxShares: () => RamCostConstants.ScriptGetStockRamCost,
getStockPurchaseCost: () => RamCostConstants.ScriptGetStockRamCost,
getStockSaleGain: () => RamCostConstants.ScriptGetStockRamCost,
buyStock: () => RamCostConstants.ScriptBuySellStockRamCost,
sellStock: () => RamCostConstants.ScriptBuySellStockRamCost,
shortStock: () => RamCostConstants.ScriptBuySellStockRamCost,
sellShort: () => RamCostConstants.ScriptBuySellStockRamCost,
placeOrder: () => RamCostConstants.ScriptBuySellStockRamCost,
cancelOrder: () => RamCostConstants.ScriptBuySellStockRamCost,
getOrders: () => RamCostConstants.ScriptBuySellStockRamCost,
getStockVolatility: () => RamCostConstants.ScriptBuySellStockRamCost,
getStockForecast: () => RamCostConstants.ScriptBuySellStockRamCost,
purchase4SMarketData: () => RamCostConstants.ScriptBuySellStockRamCost,
purchase4SMarketDataTixApi: () => RamCostConstants.ScriptBuySellStockRamCost,
getPurchasedServerLimit: () => RamCostConstants.ScriptGetPurchasedServerLimit,
getPurchasedServerMaxRam: () =>
RamCostConstants.ScriptGetPurchasedServerMaxRam,
getPurchasedServerCost: () => RamCostConstants.ScriptGetPurchaseServerRamCost,
purchaseServer: () => RamCostConstants.ScriptPurchaseServerRamCost,
deleteServer: () => RamCostConstants.ScriptPurchaseServerRamCost,
getPurchasedServers: () => RamCostConstants.ScriptPurchaseServerRamCost,
write: () => RamCostConstants.ScriptReadWriteRamCost,
tryWrite: () => RamCostConstants.ScriptReadWriteRamCost,
read: () => RamCostConstants.ScriptReadWriteRamCost,
peek: () => RamCostConstants.ScriptReadWriteRamCost,
clear: () => RamCostConstants.ScriptReadWriteRamCost,
getPortHandle: () => RamCostConstants.ScriptReadWriteRamCost * 10,
rm: () => RamCostConstants.ScriptReadWriteRamCost,
scriptRunning: () => RamCostConstants.ScriptArbScriptRamCost,
scriptKill: () => RamCostConstants.ScriptArbScriptRamCost,
getScriptName: () => 0,
getScriptRam: () => RamCostConstants.ScriptGetScriptRamCost,
getHackTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getGrowTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getWeakenTime: () => RamCostConstants.ScriptGetHackTimeRamCost,
getScriptIncome: () => RamCostConstants.ScriptGetScriptRamCost,
getScriptExpGain: () => RamCostConstants.ScriptGetScriptRamCost,
getRunningScript: () => RamCostConstants.ScriptGetRunningScriptRamCost,
nFormat: () => 0,
getTimeSinceLastAug: () => RamCostConstants.ScriptGetHackTimeRamCost,
prompt: () => 0,
wget: () => 0,
getFavorToDonate: () => RamCostConstants.ScriptGetFavorToDonate,
// Singularity Functions
universityCourse: () => RamCostConstants.ScriptSingularityFn1RamCost,
gymWorkout: () => RamCostConstants.ScriptSingularityFn1RamCost,
travelToCity: () => RamCostConstants.ScriptSingularityFn1RamCost,
purchaseTor: () => RamCostConstants.ScriptSingularityFn1RamCost,
purchaseProgram: () => RamCostConstants.ScriptSingularityFn1RamCost,
getCurrentServer: () => RamCostConstants.ScriptSingularityFn1RamCost,
connect: () => RamCostConstants.ScriptSingularityFn1RamCost,
manualHack: () => RamCostConstants.ScriptSingularityFn1RamCost,
installBackdoor: () => RamCostConstants.ScriptSingularityFn1RamCost,
getStats: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
getCharacterInformation: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
getPlayer: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
hospitalize: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
isBusy: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
stopAction: () => RamCostConstants.ScriptSingularityFn1RamCost / 2,
upgradeHomeRam: () => RamCostConstants.ScriptSingularityFn2RamCost,
getUpgradeHomeRamCost: () => RamCostConstants.ScriptSingularityFn2RamCost / 2,
workForCompany: () => RamCostConstants.ScriptSingularityFn2RamCost,
applyToCompany: () => RamCostConstants.ScriptSingularityFn2RamCost,
getCompanyRep: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getCompanyFavor: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getCompanyFavorGain: () => RamCostConstants.ScriptSingularityFn2RamCost / 4,
checkFactionInvitations: () => RamCostConstants.ScriptSingularityFn2RamCost,
joinFaction: () => RamCostConstants.ScriptSingularityFn2RamCost,
workForFaction: () => RamCostConstants.ScriptSingularityFn2RamCost,
getFactionRep: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getFactionFavor: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getFactionFavorGain: () => RamCostConstants.ScriptSingularityFn2RamCost / 4,
donateToFaction: () => RamCostConstants.ScriptSingularityFn3RamCost,
createProgram: () => RamCostConstants.ScriptSingularityFn3RamCost,
commitCrime: () => RamCostConstants.ScriptSingularityFn3RamCost,
getCrimeChance: () => RamCostConstants.ScriptSingularityFn3RamCost,
getCrimeStats: () => RamCostConstants.ScriptSingularityFn3RamCost,
getOwnedAugmentations: () => RamCostConstants.ScriptSingularityFn3RamCost,
getOwnedSourceFiles: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationsFromFaction: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationPrereq: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationCost: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationStats: () => RamCostConstants.ScriptSingularityFn3RamCost,
purchaseAugmentation: () => RamCostConstants.ScriptSingularityFn3RamCost,
softReset: () => RamCostConstants.ScriptSingularityFn3RamCost,
installAugmentations: () => RamCostConstants.ScriptSingularityFn3RamCost,
// Singularity Functions
universityCourse: () => RamCostConstants.ScriptSingularityFn1RamCost,
gymWorkout: () => RamCostConstants.ScriptSingularityFn1RamCost,
travelToCity: () => RamCostConstants.ScriptSingularityFn1RamCost,
purchaseTor: () => RamCostConstants.ScriptSingularityFn1RamCost,
purchaseProgram: () => RamCostConstants.ScriptSingularityFn1RamCost,
getCurrentServer: () => RamCostConstants.ScriptSingularityFn1RamCost,
connect: () => RamCostConstants.ScriptSingularityFn1RamCost,
manualHack: () => RamCostConstants.ScriptSingularityFn1RamCost,
installBackdoor: () => RamCostConstants.ScriptSingularityFn1RamCost,
getStats: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
getCharacterInformation: () =>
RamCostConstants.ScriptSingularityFn1RamCost / 4,
getPlayer: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
hospitalize: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
isBusy: () => RamCostConstants.ScriptSingularityFn1RamCost / 4,
stopAction: () => RamCostConstants.ScriptSingularityFn1RamCost / 2,
upgradeHomeRam: () => RamCostConstants.ScriptSingularityFn2RamCost,
getUpgradeHomeRamCost: () => RamCostConstants.ScriptSingularityFn2RamCost / 2,
workForCompany: () => RamCostConstants.ScriptSingularityFn2RamCost,
applyToCompany: () => RamCostConstants.ScriptSingularityFn2RamCost,
getCompanyRep: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getCompanyFavor: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getCompanyFavorGain: () => RamCostConstants.ScriptSingularityFn2RamCost / 4,
checkFactionInvitations: () => RamCostConstants.ScriptSingularityFn2RamCost,
joinFaction: () => RamCostConstants.ScriptSingularityFn2RamCost,
workForFaction: () => RamCostConstants.ScriptSingularityFn2RamCost,
getFactionRep: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getFactionFavor: () => RamCostConstants.ScriptSingularityFn2RamCost / 3,
getFactionFavorGain: () => RamCostConstants.ScriptSingularityFn2RamCost / 4,
donateToFaction: () => RamCostConstants.ScriptSingularityFn3RamCost,
createProgram: () => RamCostConstants.ScriptSingularityFn3RamCost,
commitCrime: () => RamCostConstants.ScriptSingularityFn3RamCost,
getCrimeChance: () => RamCostConstants.ScriptSingularityFn3RamCost,
getCrimeStats: () => RamCostConstants.ScriptSingularityFn3RamCost,
getOwnedAugmentations: () => RamCostConstants.ScriptSingularityFn3RamCost,
getOwnedSourceFiles: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationsFromFaction: () =>
RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationPrereq: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationCost: () => RamCostConstants.ScriptSingularityFn3RamCost,
getAugmentationStats: () => RamCostConstants.ScriptSingularityFn3RamCost,
purchaseAugmentation: () => RamCostConstants.ScriptSingularityFn3RamCost,
softReset: () => RamCostConstants.ScriptSingularityFn3RamCost,
installAugmentations: () => RamCostConstants.ScriptSingularityFn3RamCost,
// Gang API
gang : {
createGang: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
inGang: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getMemberNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getGangInformation: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getOtherGangInformation: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getMemberInformation: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
canRecruitMember: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
recruitMember: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getTaskNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getTaskStats: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
setMemberTask: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getEquipmentCost: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentType: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentStats: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
purchaseEquipment: () => RamCostConstants.ScriptGangApiBaseRamCost,
ascendMember: () => RamCostConstants.ScriptGangApiBaseRamCost,
setTerritoryWarfare: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getChanceToWinClash: () => RamCostConstants.ScriptGangApiBaseRamCost,
getBonusTime: () => 0,
},
// Gang API
gang: {
createGang: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
inGang: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getMemberNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getGangInformation: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getOtherGangInformation: () =>
RamCostConstants.ScriptGangApiBaseRamCost / 2,
getMemberInformation: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
canRecruitMember: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
recruitMember: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getTaskNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getTaskStats: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
setMemberTask: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentNames: () => RamCostConstants.ScriptGangApiBaseRamCost / 4,
getEquipmentCost: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentType: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getEquipmentStats: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
purchaseEquipment: () => RamCostConstants.ScriptGangApiBaseRamCost,
ascendMember: () => RamCostConstants.ScriptGangApiBaseRamCost,
setTerritoryWarfare: () => RamCostConstants.ScriptGangApiBaseRamCost / 2,
getChanceToWinClash: () => RamCostConstants.ScriptGangApiBaseRamCost,
getBonusTime: () => 0,
},
// Bladeburner API
bladeburner : {
getContractNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getOperationNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getBlackOpNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getBlackOpRank: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 2,
getGeneralActionNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getSkillNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
startAction: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
stopBladeburnerAction: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 2,
getCurrentAction: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 4,
getActionTime: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionEstimatedSuccessChance: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionRepGain: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionCountRemaining: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionMaxLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionCurrentLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionAutolevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setActionAutolevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setActionLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getRank: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillPoints: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillUpgradeCost: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
upgradeSkill: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getTeamSize: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setTeamSize: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityEstimatedPopulation: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityEstimatedCommunities: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityChaos: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCity: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
switchCity: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getStamina: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
joinBladeburnerFaction: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
joinBladeburnerDivision: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getBonusTime: () => 0,
},
// Bladeburner API
bladeburner: {
getContractNames: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getOperationNames: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getBlackOpNames: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getBlackOpRank: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 2,
getGeneralActionNames: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
getSkillNames: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost / 10,
startAction: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
stopBladeburnerAction: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 2,
getCurrentAction: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost / 4,
getActionTime: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionEstimatedSuccessChance: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionRepGain: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionCountRemaining: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionMaxLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionCurrentLevel: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getActionAutolevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setActionAutolevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setActionLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getRank: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillPoints: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillLevel: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getSkillUpgradeCost: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
upgradeSkill: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getTeamSize: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
setTeamSize: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityEstimatedPopulation: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityEstimatedCommunities: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCityChaos: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getCity: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
switchCity: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getStamina: () => RamCostConstants.ScriptBladeburnerApiBaseRamCost,
joinBladeburnerFaction: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
joinBladeburnerDivision: () =>
RamCostConstants.ScriptBladeburnerApiBaseRamCost,
getBonusTime: () => 0,
},
// Coding Contract API
codingcontract : {
attempt: () => RamCostConstants.ScriptCodingContractBaseRamCost,
getContractType: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getData: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getDescription: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getNumTriesRemaining: () => RamCostConstants.ScriptCodingContractBaseRamCost / 5,
},
// Coding Contract API
codingcontract: {
attempt: () => RamCostConstants.ScriptCodingContractBaseRamCost,
getContractType: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getData: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getDescription: () => RamCostConstants.ScriptCodingContractBaseRamCost / 2,
getNumTriesRemaining: () =>
RamCostConstants.ScriptCodingContractBaseRamCost / 5,
},
// Duplicate Sleeve API
sleeve : {
getNumSleeves: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToShockRecovery: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToSynchronize: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToCommitCrime: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToUniversityCourse: () => RamCostConstants.ScriptSleeveBaseRamCost,
travel: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToCompanyWork: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToFactionWork: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToGymWorkout: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleeveStats: () => RamCostConstants.ScriptSleeveBaseRamCost,
getTask: () => RamCostConstants.ScriptSleeveBaseRamCost,
getInformation: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleeveAugmentations: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleevePurchasableAugs: () => RamCostConstants.ScriptSleeveBaseRamCost,
purchaseSleeveAug: () => RamCostConstants.ScriptSleeveBaseRamCost,
},
// Duplicate Sleeve API
sleeve: {
getNumSleeves: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToShockRecovery: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToSynchronize: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToCommitCrime: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToUniversityCourse: () => RamCostConstants.ScriptSleeveBaseRamCost,
travel: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToCompanyWork: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToFactionWork: () => RamCostConstants.ScriptSleeveBaseRamCost,
setToGymWorkout: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleeveStats: () => RamCostConstants.ScriptSleeveBaseRamCost,
getTask: () => RamCostConstants.ScriptSleeveBaseRamCost,
getInformation: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleeveAugmentations: () => RamCostConstants.ScriptSleeveBaseRamCost,
getSleevePurchasableAugs: () => RamCostConstants.ScriptSleeveBaseRamCost,
purchaseSleeveAug: () => RamCostConstants.ScriptSleeveBaseRamCost,
},
heart: {
// Easter egg function
break : () => 0,
},
}
heart: {
// Easter egg function
break: () => 0,
},
};
export function getRamCost(...args: string[]): number {
if (args.length === 0) {
console.warn(`No arguments passed to getRamCost()`);
return 0;
}
if (args.length === 0) {
console.warn(`No arguments passed to getRamCost()`);
return 0;
}
let curr = RamCosts[args[0]];
for (let i = 1; i < args.length; ++i) {
if (curr == null) {
console.warn(`Invalid function passed to getRamCost: ${args}`);
return 0;
}
const currType = typeof curr;
if (currType === "function" || currType === "number") {
break;
}
curr = curr[args[i]];
let curr = RamCosts[args[0]];
for (let i = 1; i < args.length; ++i) {
if (curr == null) {
console.warn(`Invalid function passed to getRamCost: ${args}`);
return 0;
}
const currType = typeof curr;
if (currType === "function") {
return curr();
if (currType === "function" || currType === "number") {
break;
}
if (currType === "number") {
return curr;
}
curr = curr[args[i]];
}
console.warn(`Unexpected type (${currType}) for value [${args}]`);
return 0;
const currType = typeof curr;
if (currType === "function") {
return curr();
}
if (currType === "number") {
return curr;
}
console.warn(`Unexpected type (${currType}) for value [${args}]`);
return 0;
}
+170 -157
View File
@@ -16,193 +16,206 @@ import { BaseServer } from "../Server/BaseServer";
import { IMap } from "../types";
export class WorkerScript {
/**
* Script's arguments
*/
args: any[];
/**
* Script's arguments
*/
args: any[];
/**
* Copy of the script's code
*/
code = "";
/**
* Copy of the script's code
*/
code = "";
/**
* Holds the timeoutID (numeric value) for whenever this script is blocked by a
* timed Netscript function. i.e. Holds the return value of setTimeout()
*/
delay: number | null = null;
/**
* Holds the timeoutID (numeric value) for whenever this script is blocked by a
* timed Netscript function. i.e. Holds the return value of setTimeout()
*/
delay: number | null = null;
/**
* Holds the Promise resolve() function for when the script is "blocked" by an async op
*/
delayResolve?: () => void;
/**
* Holds the Promise resolve() function for when the script is "blocked" by an async op
*/
delayResolve?: () => void;
/**
* Stores names of all functions that have logging disabled
*/
disableLogs: IMap<string> = {};
/**
* Stores names of all functions that have logging disabled
*/
disableLogs: IMap<string> = {};
/**
* Used for dynamic RAM calculation. Stores names of all functions that have
* already been checked by this script.
* TODO: Could probably just combine this with loadedFns?
*/
dynamicLoadedFns: IMap<string> = {};
/**
* Used for dynamic RAM calculation. Stores names of all functions that have
* already been checked by this script.
* TODO: Could probably just combine this with loadedFns?
*/
dynamicLoadedFns: IMap<string> = {};
/**
* Tracks dynamic RAM usage
*/
dynamicRamUsage: number = RamCostConstants.ScriptBaseRamCost;
/**
* Tracks dynamic RAM usage
*/
dynamicRamUsage: number = RamCostConstants.ScriptBaseRamCost;
/**
* Netscript Environment for this script
*/
env: Environment;
/**
* Netscript Environment for this script
*/
env: Environment;
/**
* Status message in case of script error. Currently unused I think
*/
errorMessage = "";
/**
* Status message in case of script error. Currently unused I think
*/
errorMessage = "";
/**
* Used for static RAM calculation. Stores names of all functions that have
* already been checked by this script
*/
loadedFns: IMap<string> = {};
/**
* Used for static RAM calculation. Stores names of all functions that have
* already been checked by this script
*/
loadedFns: IMap<string> = {};
/**
* Filename of script
*/
name: string;
/**
* Filename of script
*/
name: string;
/**
* Script's output/return value. Currently not used or implemented
*/
output = "";
/**
* Script's output/return value. Currently not used or implemented
*/
output = "";
/**
* Process ID. Must be an integer. Used for efficient script
* killing and removal.
*/
pid: number;
/**
* Process ID. Must be an integer. Used for efficient script
* killing and removal.
*/
pid: number;
/**
* Script's Static RAM usage. Equivalent to underlying script's RAM usage
*/
ramUsage = 0;
/**
* Script's Static RAM usage. Equivalent to underlying script's RAM usage
*/
ramUsage = 0;
/**
* Whether or not this workerScript is currently running
*/
running = false;
/**
* Whether or not this workerScript is currently running
*/
running = false;
/**
* Reference to underlying RunningScript object
*/
scriptRef: RunningScript;
/**
* Reference to underlying RunningScript object
*/
scriptRef: RunningScript;
/**
* IP Address on which this script is running
*/
serverIp: string;
/**
* IP Address on which this script is running
*/
serverIp: string;
constructor(runningScriptObj: RunningScript, pid: number, nsFuncsGenerator?: (ws: WorkerScript) => any) {
this.name = runningScriptObj.filename;
this.serverIp = runningScriptObj.server;
constructor(
runningScriptObj: RunningScript,
pid: number,
nsFuncsGenerator?: (ws: WorkerScript) => any,
) {
this.name = runningScriptObj.filename;
this.serverIp = runningScriptObj.server;
const sanitizedPid = Math.round(pid);
if (typeof sanitizedPid !== "number" || isNaN(sanitizedPid)) {
throw new Error(`Invalid PID when constructing WorkerScript: ${pid}`);
}
this.pid = sanitizedPid;
runningScriptObj.pid = sanitizedPid;
const sanitizedPid = Math.round(pid);
if (typeof sanitizedPid !== "number" || isNaN(sanitizedPid)) {
throw new Error(`Invalid PID when constructing WorkerScript: ${pid}`);
}
this.pid = sanitizedPid;
runningScriptObj.pid = sanitizedPid;
// Get the underlying script's code
const server = AllServers[this.serverIp];
if (server == null) {
throw new Error(`WorkerScript constructed with invalid server ip: ${this.serverIp}`);
}
let found = false;
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === this.name) {
found = true;
this.code = server.scripts[i].code;
}
}
if (!found) {
throw new Error(`WorkerScript constructed with invalid script filename: ${this.name}`);
}
this.env = new Environment(null);
if (typeof nsFuncsGenerator === "function") {
this.env.vars = nsFuncsGenerator(this);
}
this.env.set("args", runningScriptObj.args.slice());
this.scriptRef = runningScriptObj;
this.args = runningScriptObj.args.slice();
// Get the underlying script's code
const server = AllServers[this.serverIp];
if (server == null) {
throw new Error(
`WorkerScript constructed with invalid server ip: ${this.serverIp}`,
);
}
let found = false;
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === this.name) {
found = true;
this.code = server.scripts[i].code;
}
}
if (!found) {
throw new Error(
`WorkerScript constructed with invalid script filename: ${this.name}`,
);
}
/**
* Returns the Server on which this script is running
*/
getServer(): BaseServer {
const server = AllServers[this.serverIp];
if(server == null) throw new Error(`Script ${this.name} pid ${this.pid} is running on non-existent server?`);
return server;
this.env = new Environment(null);
if (typeof nsFuncsGenerator === "function") {
this.env.vars = nsFuncsGenerator(this);
}
this.env.set("args", runningScriptObj.args.slice());
this.scriptRef = runningScriptObj;
this.args = runningScriptObj.args.slice();
}
/**
* Returns the Server on which this script is running
*/
getServer(): BaseServer {
const server = AllServers[this.serverIp];
if (server == null)
throw new Error(
`Script ${this.name} pid ${this.pid} is running on non-existent server?`,
);
return server;
}
/**
* Returns the Script object for the underlying script.
* Returns null if it cannot be found (which would be a bug)
*/
getScript(): Script | null {
const server = this.getServer();
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === this.name) {
return server.scripts[i];
}
}
/**
* Returns the Script object for the underlying script.
* Returns null if it cannot be found (which would be a bug)
*/
getScript(): Script | null {
const server = this.getServer();
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === this.name) {
return server.scripts[i];
}
}
console.error(
"Failed to find underlying Script object in WorkerScript.getScript(). This probably means somethings wrong",
);
return null;
}
console.error("Failed to find underlying Script object in WorkerScript.getScript(). This probably means somethings wrong");
return null;
/**
* Returns the script with the specified filename on the specified server,
* or null if it cannot be found
*/
getScriptOnServer(fn: string, server: BaseServer): Script | null {
if (server == null) {
server = this.getServer();
}
/**
* Returns the script with the specified filename on the specified server,
* or null if it cannot be found
*/
getScriptOnServer(fn: string, server: BaseServer): Script | null {
if (server == null) {
server = this.getServer();
}
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === fn) {
return server.scripts[i];
}
}
return null;
for (let i = 0; i < server.scripts.length; ++i) {
if (server.scripts[i].filename === fn) {
return server.scripts[i];
}
}
shouldLog(fn: string): boolean {
return (this.disableLogs[fn] == null);
}
return null;
}
log(func: string, txt: string): void {
if(this.shouldLog(func)) {
if(func && txt){
this.scriptRef.log(`${func}: ${txt}`);
} else if(func) {
this.scriptRef.log(func);
} else {
this.scriptRef.log(txt);
}
}
}
shouldLog(fn: string): boolean {
return this.disableLogs[fn] == null;
}
print(txt: string): void {
log(func: string, txt: string): void {
if (this.shouldLog(func)) {
if (func && txt) {
this.scriptRef.log(`${func}: ${txt}`);
} else if (func) {
this.scriptRef.log(func);
} else {
this.scriptRef.log(txt);
}
}
}
print(txt: string): void {
this.scriptRef.log(txt);
}
}
+116 -89
View File
@@ -12,59 +12,74 @@ import { AllServers } from "../Server/AllServers";
import { compareArrays } from "../../utils/helpers/compareArrays";
import { roundToTwo } from "../../utils/helpers/roundToTwo";
export function killWorkerScript(runningScriptObj: RunningScript, serverIp: string, rerenderUi: boolean): boolean;
export function killWorkerScript(
runningScriptObj: RunningScript,
serverIp: string,
rerenderUi: boolean,
): boolean;
export function killWorkerScript(workerScript: WorkerScript): boolean;
export function killWorkerScript(pid: number): boolean;
export function killWorkerScript(script: RunningScript | WorkerScript | number, serverIp?: string, rerenderUi?: boolean): boolean {
if (rerenderUi == null || typeof rerenderUi !== "boolean") {
rerenderUi = true;
export function killWorkerScript(
script: RunningScript | WorkerScript | number,
serverIp?: string,
rerenderUi?: boolean,
): boolean {
if (rerenderUi == null || typeof rerenderUi !== "boolean") {
rerenderUi = true;
}
if (script instanceof WorkerScript) {
stopAndCleanUpWorkerScript(script);
return true;
} else if (script instanceof RunningScript && typeof serverIp === "string") {
// Try to kill by PID
const res = killWorkerScriptByPid(script.pid, rerenderUi);
if (res) {
return res;
}
if (script instanceof WorkerScript) {
stopAndCleanUpWorkerScript(script);
return true;
} else if (script instanceof RunningScript && typeof serverIp === "string") {
// Try to kill by PID
const res = killWorkerScriptByPid(script.pid, rerenderUi);
if (res) { return res; }
// If for some reason that doesn't work, we'll try the old way
for (const ws of workerScripts.values()) {
if (ws.name == script.filename && ws.serverIp == serverIp &&
compareArrays(ws.args, script.args)) {
stopAndCleanUpWorkerScript(ws, rerenderUi);
return true;
}
}
return false;
} else if (typeof script === "number") {
return killWorkerScriptByPid(script, rerenderUi);
} else {
console.error(`killWorkerScript() called with invalid argument:`);
console.error(script);
return false;
}
}
function killWorkerScriptByPid(pid: number, rerenderUi=true): boolean {
const ws = workerScripts.get(pid);
if (ws instanceof WorkerScript) {
// If for some reason that doesn't work, we'll try the old way
for (const ws of workerScripts.values()) {
if (
ws.name == script.filename &&
ws.serverIp == serverIp &&
compareArrays(ws.args, script.args)
) {
stopAndCleanUpWorkerScript(ws, rerenderUi);
return true;
}
}
return false;
} else if (typeof script === "number") {
return killWorkerScriptByPid(script, rerenderUi);
} else {
console.error(`killWorkerScript() called with invalid argument:`);
console.error(script);
return false;
}
}
function stopAndCleanUpWorkerScript(workerScript: WorkerScript, rerenderUi=true): void {
workerScript.env.stopFlag = true;
killNetscriptDelay(workerScript);
removeWorkerScript(workerScript, rerenderUi);
function killWorkerScriptByPid(pid: number, rerenderUi = true): boolean {
const ws = workerScripts.get(pid);
if (ws instanceof WorkerScript) {
stopAndCleanUpWorkerScript(ws, rerenderUi);
return true;
}
return false;
}
function stopAndCleanUpWorkerScript(
workerScript: WorkerScript,
rerenderUi = true,
): void {
workerScript.env.stopFlag = true;
killNetscriptDelay(workerScript);
removeWorkerScript(workerScript, rerenderUi);
}
/**
@@ -74,49 +89,61 @@ function stopAndCleanUpWorkerScript(workerScript: WorkerScript, rerenderUi=true)
* @param {WorkerScript | number} - Identifier for WorkerScript. Either the object itself, or
* its index in the global workerScripts array
*/
function removeWorkerScript(workerScript: WorkerScript, rerenderUi=true): void {
if (workerScript instanceof WorkerScript) {
const ip = workerScript.serverIp;
const name = workerScript.name;
function removeWorkerScript(
workerScript: WorkerScript,
rerenderUi = true,
): void {
if (workerScript instanceof WorkerScript) {
const ip = workerScript.serverIp;
const name = workerScript.name;
// Get the server on which the script runs
const server = AllServers[ip];
if (server == null) {
console.error(`Could not find server on which this script is running: ${ip}`);
return;
}
// Recalculate ram used on that server
server.ramUsed = roundToTwo(server.ramUsed - workerScript.ramUsage);
if (server.ramUsed < 0) {
console.warn(`Server (${server.hostname}) RAM usage went negative (if it's due to floating pt imprecision, it's okay): ${server.ramUsed}`);
server.ramUsed = 0;
}
// Delete the RunningScript object from that server
for (let i = 0; i < server.runningScripts.length; ++i) {
const runningScript = server.runningScripts[i];
if (runningScript.filename === name && compareArrays(runningScript.args, workerScript.args)) {
server.runningScripts.splice(i, 1);
break;
}
}
// Delete script from global pool (workerScripts)
const res = workerScripts.delete(workerScript.pid);
if (!res) {
console.warn(`removeWorkerScript() called with WorkerScript that wasn't in the global map:`);
console.warn(workerScript);
}
if (rerenderUi) {
WorkerScriptStartStopEventEmitter.emitEvent();
}
} else {
console.error(`Invalid argument passed into removeWorkerScript():`);
console.error(workerScript);
return;
// Get the server on which the script runs
const server = AllServers[ip];
if (server == null) {
console.error(
`Could not find server on which this script is running: ${ip}`,
);
return;
}
// Recalculate ram used on that server
server.ramUsed = roundToTwo(server.ramUsed - workerScript.ramUsage);
if (server.ramUsed < 0) {
console.warn(
`Server (${server.hostname}) RAM usage went negative (if it's due to floating pt imprecision, it's okay): ${server.ramUsed}`,
);
server.ramUsed = 0;
}
// Delete the RunningScript object from that server
for (let i = 0; i < server.runningScripts.length; ++i) {
const runningScript = server.runningScripts[i];
if (
runningScript.filename === name &&
compareArrays(runningScript.args, workerScript.args)
) {
server.runningScripts.splice(i, 1);
break;
}
}
// Delete script from global pool (workerScripts)
const res = workerScripts.delete(workerScript.pid);
if (!res) {
console.warn(
`removeWorkerScript() called with WorkerScript that wasn't in the global map:`,
);
console.warn(workerScript);
}
if (rerenderUi) {
WorkerScriptStartStopEventEmitter.emitEvent();
}
} else {
console.error(`Invalid argument passed into removeWorkerScript():`);
console.error(workerScript);
return;
}
}
/**
@@ -125,12 +152,12 @@ function removeWorkerScript(workerScript: WorkerScript, rerenderUi=true): void {
* be killed immediately even if they're in the middle of one of those long operations
*/
function killNetscriptDelay(workerScript: WorkerScript): void {
if (workerScript instanceof WorkerScript) {
if (workerScript.delay) {
clearTimeout(workerScript.delay);
if (workerScript.delayResolve) {
workerScript.delayResolve();
}
}
if (workerScript instanceof WorkerScript) {
if (workerScript.delay) {
clearTimeout(workerScript.delay);
if (workerScript.delayResolve) {
workerScript.delayResolve();
}
}
}
}