prettify, sorry for the big ass commit

This commit is contained in:
Olivier Gagnon
2021-09-04 19:09:30 -04:00
parent 3d7cdb4ef9
commit a18bdd6afc
554 changed files with 91615 additions and 66138 deletions
+45 -40
View File
@@ -3,47 +3,52 @@ import { IMap } from "../types";
export const GeneralActions: IMap<Action> = {};
(function() {
// General Actions
let actionName;
actionName = "Training";
GeneralActions[actionName] = new Action({
name:actionName,
desc:"Improve your abilities at the Bladeburner unit's specialized training " +
"center. Doing this gives experience for all combat stats and also " +
"increases your max stamina.",
});
(function () {
// General Actions
let actionName;
actionName = "Training";
GeneralActions[actionName] = new Action({
name: actionName,
desc:
"Improve your abilities at the Bladeburner unit's specialized training " +
"center. Doing this gives experience for all combat stats and also " +
"increases your max stamina.",
});
actionName = "Field Analysis";
GeneralActions[actionName] = new Action({
name:actionName,
desc:"Mine and analyze Synthoid-related data. This improves the " +
"Bladeburner's unit intelligence on Synthoid locations and " +
"activities. Completing this action will improve the accuracy " +
"of your Synthoid population estimated in the current city.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Field Analysis";
GeneralActions[actionName] = new Action({
name: actionName,
desc:
"Mine and analyze Synthoid-related data. This improves the " +
"Bladeburner's unit intelligence on Synthoid locations and " +
"activities. Completing this action will improve the accuracy " +
"of your Synthoid population estimated in the current city.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Recruitment";
GeneralActions[actionName] = new Action({
name:actionName,
desc:"Attempt to recruit members for your Bladeburner team. These members " +
"can help you conduct operations.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Recruitment";
GeneralActions[actionName] = new Action({
name: actionName,
desc:
"Attempt to recruit members for your Bladeburner team. These members " +
"can help you conduct operations.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Diplomacy";
GeneralActions[actionName] = new Action({
name: actionName,
desc: "Improve diplomatic relations with the Synthoid population. " +
"Completing this action will reduce the Chaos level in your current city.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Diplomacy";
GeneralActions[actionName] = new Action({
name: actionName,
desc:
"Improve diplomatic relations with the Synthoid population. " +
"Completing this action will reduce the Chaos level in your current city.<br><br>" +
"Does NOT require stamina.",
});
actionName = "Hyperbolic Regeneration Chamber";
GeneralActions[actionName] = new Action({
name: actionName,
desc: "Enter cryogenic stasis using the Bladeburner division's hi-tech Regeneration Chamber. " +
"This will slowly heal your wounds and slightly increase your stamina.<br><br>",
});
})()
actionName = "Hyperbolic Regeneration Chamber";
GeneralActions[actionName] = new Action({
name: actionName,
desc:
"Enter cryogenic stasis using the Bladeburner division's hi-tech Regeneration Chamber. " +
"This will slowly heal your wounds and slightly increase your stamina.<br><br>",
});
})();