diff --git a/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx b/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx index 40fb355bf..be9539c38 100644 --- a/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx +++ b/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx @@ -1735,11 +1735,7 @@ export function regenerateHp(this: IPlayer, amt: number): void { export function hospitalize(this: IPlayer): number { const cost = getHospitalizationCost(this); - SnackbarEvents.emit( - `You've been Hospitalized for ${numeralWrapper.formatMoney(cost)}`, - ToastVariant.WARNING, - 2000, - ); + SnackbarEvents.emit(`You've been Hospitalized for ${numeralWrapper.formatMoney(cost)}`, ToastVariant.WARNING, 2000); this.loseMoney(cost, "hospitalization"); this.hp = this.max_hp; diff --git a/src/ScriptEditor/NetscriptDefinitions.d.ts b/src/ScriptEditor/NetscriptDefinitions.d.ts index dc3a214b7..ea24c261b 100644 --- a/src/ScriptEditor/NetscriptDefinitions.d.ts +++ b/src/ScriptEditor/NetscriptDefinitions.d.ts @@ -3788,10 +3788,10 @@ export interface Grafting { * Retrieves a list of Augmentations that can be grafted. * @remarks * RAM cost: 5 GB - * + * * Note that this function returns a list of currently graftable Augmentations, * based off of the Augmentations that you already own. - * + * * @returns An array of graftable Augmentations. */ getGraftableAugmentations(): string[];