[chore] Introducing SCSS, renaming existing files.

Not utilizing any functionality yet, just setting up for refactorings.
This commit is contained in:
Steven Evans
2018-07-13 16:13:49 -04:00
parent 3faed7caf2
commit 9b5b997b6d
15 changed files with 2609 additions and 1377 deletions
+10 -10
View File
@@ -66,16 +66,16 @@ import {Terminal, postNetburnerText, post, KEY} from "./Terminal";
// These should really be imported with the module that is presenting that UI, but because they very much depend on the
// cascade order, we'll pull them all in here.
import "../css/styles.css";
import "../css/terminal.css";
import "../css/menupages.css";
import "../css/workinprogress.css";
import "../css/popupboxes.css";
import "../css/interactivetutorial.css";
import "../css/loader.css";
import "../css/missions.css";
import "../css/companymanagement.css";
import "../css/bladeburner.css";
import "../css/styles.scss";
import "../css/terminal.scss";
import "../css/menupages.scss";
import "../css/workinprogress.scss";
import "../css/popupboxes.scss";
import "../css/interactivetutorial.scss";
import "../css/loader.scss";
import "../css/missions.scss";
import "../css/companymanagement.scss";
import "../css/bladeburner.scss";
/* Shortcuts to navigate through the game
* Alt-t - Terminal