Playtesting - Fixed bugs

This commit is contained in:
Daniel Xie
2017-04-19 14:19:33 -05:00
parent 650bdf1f3f
commit 9b408cb995
23 changed files with 286 additions and 191 deletions
+3 -3
View File
@@ -396,7 +396,7 @@ initForeignServers = function() {
//"Low level" targets
var FoodNStuffServer = new Server();
FoodNStuffServer.init(createRandomIp(), "foodnstuff", "Food N Stuff Supermarket", true, false, false, false, 2);
FoodNStuffServer.setHackingParameters(1, 500000, 10, 20);
FoodNStuffServer.setHackingParameters(1, 500000, 10, 5);
FoodNStuffServer.setPortProperties(0);
AddToAllServers(FoodNStuffServer);
@@ -408,7 +408,7 @@ initForeignServers = function() {
var JoesGunsServer = new Server();
JoesGunsServer.init(createRandomIp(), "joesguns", "Joe's Guns", true, false, false, false, 8);
JoesGunsServer.setHackingParameters(10, 200000, 20, 20);
JoesGunsServer.setHackingParameters(10, 200000, 20, 25);
JoesGunsServer.setPortProperties(0);
AddToAllServers(JoesGunsServer);
@@ -456,7 +456,7 @@ initForeignServers = function() {
var MaxHardwareServer = new Server();
MaxHardwareServer.init(createRandomIp(), "max-hardware", "Max Hardware Store", true, false, false, false, 8);
MaxHardwareServer.setHackingParameters(80, 150000, 15, 10);
MaxHardwareServer.setHackingParameters(80, 150000, 15, 25);
MaxHardwareServer.setPortProperties(1);
AddToAllServers(MaxHardwareServer);