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https://github.com/bitburner-official/bitburner-src.git
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Fixed merge conflicts with dev
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+7
-10
@@ -1,7 +1,7 @@
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import {IMap} from "./types";
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export let CONSTANTS: IMap<any> = {
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Version: "0.41.0",
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Version: "0.41.2",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@@ -504,16 +504,13 @@ export let CONSTANTS: IMap<any> = {
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LatestUpdate:
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`
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v0.41.1
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* Stock Market changes:
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*** Stocks now have "maximum prices"
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*** If a stock reaches its "maximum price", it will most likely drop in value (although it might still rise)
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*** Each stock has its own, unique maximum price
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*** Maximum price for each stock are randomly generated and change during each 'reset'
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*** Stock Market cycles are now accumulated/stored, much like it is for Gangs and Bladeburners
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*** Accumulated/stored cycles cause stock prices to update up to 50% faster (from every 6 seconds to 4 seconds)
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****** This means that after coming back from being offline, stock prices will update faster to make up for offline time
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v0.41.2
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* IMPORTANT - Netscript Changes:
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** rm() now takes an optional parameter that lets you specify on which server to delete the file
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* Gang Changes:
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** UI now displays your chance to win a clash with other gangs
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** Added getChanceToWinClash() function to the Gang API
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`
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}
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