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v0.36.0 - Bladeburner BitNode (BN-6)
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-20
@@ -1,5 +1,5 @@
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let CONSTANTS = {
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Version: "0.35.2",
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Version: "0.36.0",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@@ -1138,25 +1138,11 @@ let CONSTANTS = {
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"World Stock Exchange account and TIX API Access<br>",
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LatestUpdate:
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"v0.35.2<br>" +
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"* Corporation Changes: <br>" +
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"*** Fixed an issue with Warehouse upgrade cost. Should now be significantly cheaper than before.<br>" +
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"*** Scientific Research now has a slightly more significant effect on Product quality<br>" +
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"*** The Energy and Water Utilities industries are now slightly more profitable<br>" +
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"*** The Robotics and Computer Hardware industries are now less profitable<br>" +
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"*** The Software industry is slightly less profitable<br>" +
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"*** When selling Materials and Products, the 'PROD' qualifier can now be used " +
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"to set dynamic sell amounts based on your production<br>" +
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"*** Exporting MAX should now work properly<br>" +
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"*** You can no longer export past storage limits<br>" +
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"*** Scientific Research production reduced<br>" +
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"*** Effects of AdVert. Inc upgrade were reduced, but the effect that popularity and " +
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"awareness have on sales was increased to compensate (popularity/awareness numbers were getting " +
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"too big with Advert. Inc)<br>" +
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"*** Bug Fix: Products from Computer Hardware division should now properly have ratings<br>" +
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"* Improved Augmentation UI/UX. Now contains collapsible headers and sort buttons<br>" +
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"* Improved Faction Augmentations display UI/UX. Now contains sort buttons. There is also an option " +
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"to disable confirmation when purchasing Augmentations<br>"
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"v0.36.0<br>" +
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"* Added BN-6: Bladeburners<br>" +
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"* Rebalanced many combat Augmentations so that they are slightly less powerful<br>" +
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"* Bug Fix: When faction invites are suppressed, an invitation will no longer load the Faction page<br>"
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}
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export {CONSTANTS};
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