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Refactoring mostly done, still a few bugs and test to do.
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@@ -884,7 +884,7 @@ const Engine = {
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}
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if (Player.bladeburner instanceof Bladeburner) {
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try {
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ProcessBladeburner(Player.bladeburner, Player);
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Player.bladeburner.process(Player);
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} catch(e) {
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exceptionAlert("Exception caught in Bladeburner.process(): " + e);
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}
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