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removed ip references
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@@ -21,23 +21,19 @@ can be used to check how much RAM a server has.
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Identifying Servers
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^^^^^^^^^^^^^^^^^^^
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A server is identified by two properties: its IP address and its hostname.
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An IP address is a 32-bit number represented in dot-decimal notation.
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For example, "56.1.5.0" and "86.5.1.0" might be two IP addresses
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you see in the game. A hostname is a label assigned to a server.
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A server is identified by its hostname.
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A hostname is a label assigned to a server.
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A hostname will usually give you a general idea of what the server
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is. For example, the company Nova Medical might have a server with
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the hostname "nova-med".
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Hostnames and IP addresses are unique. This means that if one
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server has the IP address "1.1.1.1" and the hostname
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"some-server", then no other server in the game can have that
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IP address or that hostname.
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Hostnames are unique. This means that if one
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server has the the hostname "some-server", then no other server
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in the game can have that that hostname.
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There are many :ref:`Netscript Functions <netscriptfunctions>`
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and :ref:`terminal` commands in the game
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that will require you to target a specific server. This is done using
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either the IP address or the hostname of the server.
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that will require you to target a specific server by hostname.
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Player-owned Servers
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^^^^^^^^^^^^^^^^^^^^
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