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[refactor] Moved Settings to TypeScript
Moved the UI binding to a separate file as there is still a circular dependency with 'engine'. But every other file that depends on Settings is no longer part of a larger dependency cycle.
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@@ -55,7 +55,8 @@ import {saveObject, loadGame} from "./SaveObject";
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import {loadAllRunningScripts, scriptEditorInit,
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updateScriptEditorContent} from "./Script";
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import {AllServers, Server, initForeignServers} from "./Server";
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import {Settings, setSettingsLabels} from "./Settings";
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import {Settings} from "./Settings";
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import {setSettingsLabels} from "./ui/setSettingsLabels";
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import {initSourceFiles, SourceFiles,
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PlayerOwnedSourceFile} from "./SourceFile";
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import {SpecialServerIps, initSpecialServerIps} from "./SpecialServerIps";
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