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Fixed loadAllRunningScripts(), now seems to be working properly
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+3
-3
@@ -55,12 +55,12 @@ function PlayerObject() {
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this.total_money = 0;
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this.lifetime_money = 0;
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//Starting (home) computer
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//IP Address of Starting (home) computer
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this.homeComputer = null;
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//Servers
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this.currentServer = null; //Server currently being accessed through terminal
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this.discoveredServers = []; //Secret servers not in the network that you have discovered
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this.currentServer = null; //IP address of Server currently being accessed through terminal
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this.discoveredServers = []; //IP addresses of secret servers not in the network that you have discovered
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this.purchasedServers = [];
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//Achievements and achievement progress
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