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https://github.com/bitburner-official/bitburner-src.git
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Fixed loadAllRunningScripts(), now seems to be working properly
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12
README.md
12
README.md
@@ -6,14 +6,13 @@ TESTING TODO:
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hack() seems to be working
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Sleep() seems to be working
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Creating the foreign server network doesn't seem to be (Fixed it I think? Confirm later)
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Creating the foreign server network doesn't seem to be working
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--Seems to be fixed
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Script RAM Usage and corresponding terminal commands
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If a server has no more money available it cannot be hacked anymore
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Should work automatically...because your money gained percentage will be multiplied by 0
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When the game is loaded re-load all of the scripts in runningScripts
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- Does not seem to work. Although the addWorkerScript() function itself seems to work
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- LOoks like its because AllServer is an object, so AllServers.length does not work. Have
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to make a custom AllServers.size() function or something oogle it im too tired right now
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- Seems to be working
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Tasks TODO:
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Script offline progress
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If a script has bad syntax...it fucks everything up when you try to run it so fix that
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@@ -23,4 +22,7 @@ Tasks TODO:
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Update skill level on cycle
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Parse script firs tot see if there are any syntax errors, and tell user if there are (when user calls "run")
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Tutorial and help
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Server growth
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Server growth
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Companies
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Factions
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Update CONSTANTS.HelpText
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