Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)

This commit is contained in:
danielyxie
2018-09-16 14:48:36 -05:00
parent ae4eb2f30e
commit 94739129de
2 changed files with 2 additions and 2 deletions
+1 -1
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