changes all references to "heath reduction to damage reduction"

This commit is contained in:
phyzical
2022-04-13 18:54:13 +08:00
parent 7f288665d3
commit 90d1c22aca
10 changed files with 18 additions and 18 deletions
+5 -5
View File
@@ -55,7 +55,7 @@ export interface IConstructorParams {
infiltration_trade_mult?: number;
infiltration_sell_mult?: number;
infiltration_timer_mult?: number;
infiltration_health_reduction_mult?: number;
infiltration_damage_reduction_mult?: number;
startingMoney?: number;
programs?: string[];
@@ -380,12 +380,12 @@ function generateStatsDescription(mults: IMap<number>, programs?: string[], star
<br />+{f(mults.infiltration_timer_mult - 1)} Infiltration time per minigame
</>
);
if (mults.infiltration_health_reduction_mult)
if (mults.infiltration_damage_reduction_mult)
desc = (
<>
{desc}
<br />
{f(mults.infiltration_health_reduction_mult - 1)} Infiltration health lost per failed minigame
{f(mults.infiltration_damage_reduction_mult - 1)} Infiltration health lost per failed minigame
</>
);
@@ -582,8 +582,8 @@ export class Augmentation {
if (params.infiltration_timer_mult) {
this.mults.infiltration_timer_mult = params.infiltration_timer_mult;
}
if (params.infiltration_health_reduction_mult) {
this.mults.infiltration_health_reduction_mult = params.infiltration_health_reduction_mult;
if (params.infiltration_damage_reduction_mult) {
this.mults.infiltration_damage_reduction_mult = params.infiltration_damage_reduction_mult;
}
if (params.stats === undefined)