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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-26 19:14:32 +02:00
more work
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+18
-21
@@ -4,7 +4,6 @@ import { IEngine } from "./IEngine";
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import { IRouter } from "./ui/Router";
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import React from "react";
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import { TTheme as Theme } from "./ui/React/Theme";
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import { General } from "./DevMenu/ui/General";
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import { Stats } from "./DevMenu/ui/Stats";
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@@ -30,32 +29,30 @@ interface IProps {
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export function DevMenuRoot(props: IProps): React.ReactElement {
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return (
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<Theme>
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<>
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<h1>Development Menu - Only meant to be used for testing/debugging</h1>
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<General player={props.player} router={props.router} />
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<Stats player={props.player} />
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<Factions player={props.player} />
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<Augmentations player={props.player} />
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<SourceFiles player={props.player} />
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<Programs player={props.player} />
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<Servers />
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<Companies />
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<>
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<h1>Development Menu - Only meant to be used for testing/debugging</h1>
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<General player={props.player} router={props.router} />
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<Stats player={props.player} />
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<Factions player={props.player} />
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<Augmentations player={props.player} />
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<SourceFiles player={props.player} />
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<Programs player={props.player} />
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<Servers />
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<Companies />
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{props.player.bladeburner instanceof Bladeburner && <BladeburnerElem player={props.player} />}
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{props.player.bladeburner instanceof Bladeburner && <BladeburnerElem player={props.player} />}
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{props.player.inGang() && <Gang player={props.player} />}
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{props.player.inGang() && <Gang player={props.player} />}
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{props.player.hasCorporation() && <Corporation player={props.player} />}
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{props.player.hasCorporation() && <Corporation player={props.player} />}
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<CodingContracts />
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<CodingContracts />
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{props.player.hasWseAccount && <StockMarket />}
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{props.player.hasWseAccount && <StockMarket />}
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{props.player.sleeves.length > 0 && <Sleeves player={props.player} />}
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{props.player.sleeves.length > 0 && <Sleeves player={props.player} />}
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<TimeSkip player={props.player} engine={props.engine} />
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</>
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</Theme>
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<TimeSkip player={props.player} engine={props.engine} />
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</>
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);
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}
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