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GANG: Updates to Docs, UI, API (#773)
API Changes: Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member Adds ns.gang.renameMember: Renames a gang member Plus many doc and ui improvements
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@@ -213,10 +213,13 @@ const gang = {
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createGang: RamCostConstants.GangApiBase / 4,
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inGang: RamCostConstants.GangApiBase / 4,
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getMemberNames: RamCostConstants.GangApiBase / 4,
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renameMember: 0,
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getGangInformation: RamCostConstants.GangApiBase / 2,
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getOtherGangInformation: RamCostConstants.GangApiBase / 2,
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getMemberInformation: RamCostConstants.GangApiBase / 2,
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canRecruitMember: RamCostConstants.GangApiBase / 4,
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getRecruitsAvailable: RamCostConstants.GangApiBase / 4,
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respectForNextRecruit: RamCostConstants.GangApiBase / 4,
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recruitMember: RamCostConstants.GangApiBase / 2,
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getTaskNames: RamCostConstants.GangApiBase / 4,
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getTaskStats: RamCostConstants.GangApiBase / 4,
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