diff --git a/src/Bladeburner/ui/TravelPopup.tsx b/src/Bladeburner/ui/TravelPopup.tsx index a868b693b..b0e556ae6 100644 --- a/src/Bladeburner/ui/TravelPopup.tsx +++ b/src/Bladeburner/ui/TravelPopup.tsx @@ -3,6 +3,7 @@ import { removePopup } from "../../ui/React/createPopup"; import { IBladeburner } from "../IBladeburner"; import { WorldMap } from "../../ui/React/WorldMap"; import { CityName } from "../../Locations/data/CityNames"; +import { Settings } from "../../Settings/Settings"; interface IProps { bladeburner: IBladeburner; @@ -21,7 +22,15 @@ export function TravelPopup(props: IProps): React.ReactElement { Travel to a different city for your Bladeburner activities. This does not cost any money. The city you are in for your Bladeburner duties does not affect your location in the game otherwise.

- travel(city)} /> + {Settings.DisableASCIIArt ? ( + Object.values(CityName).map((city: CityName) => ( + + )) + ) : ( + travel(city)} /> + )} ); } diff --git a/src/PersonObjects/Sleeve/ui/TravelPopup.tsx b/src/PersonObjects/Sleeve/ui/TravelPopup.tsx index 0b37061da..ceee520ce 100644 --- a/src/PersonObjects/Sleeve/ui/TravelPopup.tsx +++ b/src/PersonObjects/Sleeve/ui/TravelPopup.tsx @@ -6,6 +6,7 @@ import { removePopup } from "../../../ui/React/createPopup"; import { Money } from "../../../ui/React/Money"; import { WorldMap } from "../../../ui/React/WorldMap"; import { CityName } from "../../../Locations/data/CityNames"; +import { Settings } from "../../../Settings/Settings"; import { dialogBoxCreate } from "../../../../utils/DialogBox"; interface IProps { @@ -34,7 +35,15 @@ export function TravelPopup(props: IProps): React.ReactElement { study. Traveling to a different city costs . It will also set your current sleeve task to idle.

- travel(city)} /> + {Settings.DisableASCIIArt ? ( + Object.values(CityName).map((city: CityName) => ( + + )) + ) : ( + travel(city)} /> + )} ); }