diff --git a/src/Bladeburner/ui/TravelPopup.tsx b/src/Bladeburner/ui/TravelPopup.tsx
index a868b693b..b0e556ae6 100644
--- a/src/Bladeburner/ui/TravelPopup.tsx
+++ b/src/Bladeburner/ui/TravelPopup.tsx
@@ -3,6 +3,7 @@ import { removePopup } from "../../ui/React/createPopup";
import { IBladeburner } from "../IBladeburner";
import { WorldMap } from "../../ui/React/WorldMap";
import { CityName } from "../../Locations/data/CityNames";
+import { Settings } from "../../Settings/Settings";
interface IProps {
bladeburner: IBladeburner;
@@ -21,7 +22,15 @@ export function TravelPopup(props: IProps): React.ReactElement {
Travel to a different city for your Bladeburner activities. This does not cost any money. The city you are in
for your Bladeburner duties does not affect your location in the game otherwise.
- travel(city)} />
+ {Settings.DisableASCIIArt ? (
+ Object.values(CityName).map((city: CityName) => (
+
+ ))
+ ) : (
+ travel(city)} />
+ )}
>
);
}
diff --git a/src/PersonObjects/Sleeve/ui/TravelPopup.tsx b/src/PersonObjects/Sleeve/ui/TravelPopup.tsx
index 0b37061da..ceee520ce 100644
--- a/src/PersonObjects/Sleeve/ui/TravelPopup.tsx
+++ b/src/PersonObjects/Sleeve/ui/TravelPopup.tsx
@@ -6,6 +6,7 @@ import { removePopup } from "../../../ui/React/createPopup";
import { Money } from "../../../ui/React/Money";
import { WorldMap } from "../../../ui/React/WorldMap";
import { CityName } from "../../../Locations/data/CityNames";
+import { Settings } from "../../../Settings/Settings";
import { dialogBoxCreate } from "../../../../utils/DialogBox";
interface IProps {
@@ -34,7 +35,15 @@ export function TravelPopup(props: IProps): React.ReactElement {
study. Traveling to a different city costs . It will
also set your current sleeve task to idle.
- travel(city)} />
+ {Settings.DisableASCIIArt ? (
+ Object.values(CityName).map((city: CityName) => (
+
+ ))
+ ) : (
+ travel(city)} />
+ )}
>
);
}