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MISC: A bunch of enums stuff. (#212)
* Some game enums moved to utils/enums. Others can eventually be moved there as well. * findEnumMember function for performing fuzzy matching of player input with enum members, without needing separate fuzzy functions for every enum. * Also used findEnumMember for safely loading save games (allows case changes in enum values) * Changed capitalization on some enums. * BREAKING: removed classGains work formulas function * Split ClassType enum into UniversityClassType and GymType. * Added universityGains and gymGains work formulas functions * Provided the new split enums to the player on ns.enums.
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@@ -10,7 +10,7 @@ import {
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import { FactionNames } from "../Faction/data/FactionNames";
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import { Factions } from "../Faction/Factions";
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import { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
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import { checkEnum } from "../utils/helpers/checkEnum";
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import { checkEnum } from "../utils/helpers/enum";
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import { LocationName } from "../Locations/data/LocationNames";
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import { helpers } from "../Netscript/NetscriptHelpers";
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