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More Bladeburner rebalancing. Sleeves commiting crimes now reduces player kamra
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+31
-29
@@ -123,12 +123,12 @@ export function initBitNodes() {
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"than the humans that had created them.<br><br>" +
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"In this BitNode you will be able to access the Bladeburner Division at the NSA, which provides a new mechanic " +
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"for progression. Furthermore:<br><br>" +
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"Hacking and Hacknet Nodes will be significantly less profitable<br>" +
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"Your hacking level is reduced by 50%<br>" +
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"Hacking and Hacknet Nodes will be less profitable<br>" +
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"Your hacking level is reduced by 65%<br>" +
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"Hacking experience gain from scripts is reduced by 75%<br>" +
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"Corporations have 80% lower valuations and are therefore less profitable<br>" +
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"Working for companies is 50% less profitable<br>" +
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"Crimes and Infiltration are 50% less profitable<br><br>" +
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"Crimes and Infiltration are 25% less profitable<br><br>" +
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"Destroying this BitNode will give you Source-File 6, or if you already have this Source-File it will upgrade " +
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"its level up to a maximum of 3. This Source-File allows you to access the NSA's Bladeburner Division in other " +
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"BitNodes. In addition, this Source-File will raise both the level and experience gain rate of all your combat stats by:<br><br>" +
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@@ -147,11 +147,11 @@ export function initBitNodes() {
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"Bladeburner skills cost twice as many skill points<br>" +
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"Augmentations are 3x more expensive<br>" +
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"Hacking and Hacknet Nodes will be significantly less profitable<br>" +
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"Your hacking level is reduced by 50%<br>" +
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"Your hacking level is reduced by 65%<br>" +
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"Hacking experience gain from scripts is reduced by 75%<br>" +
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"Corporations have 80% lower valuations and are therefore less profitable<br>" +
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"Working for companies is 50% less profitable<br>" +
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"Crimes and Infiltration are 50% less profitable<br><br>" +
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"Crimes and Infiltration are 25% less profitable<br><br>" +
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"Destroying this BitNode will give you Source-File 7, or if you already have this Source-File it will upgrade " +
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"its level up to a maximum of 3. This Source-File allows you to access the Bladeburner Netscript API in other " +
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"BitNodes. In addition, this Source-File will increase all of your Bladeburner multipliers by:<br><br>" +
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@@ -301,10 +301,10 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.ServerMaxMoney = 0.4;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ServerStartingSecurity = 1.5;
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BitNodeMultipliers.ScriptHackMoney = 0.5;
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BitNodeMultipliers.ScriptHackMoney = 0.75;
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BitNodeMultipliers.CompanyWorkMoney = 0.5;
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BitNodeMultipliers.CrimeMoney = 0.5;
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BitNodeMultipliers.InfiltrationMoney = 0.5;
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BitNodeMultipliers.CrimeMoney = 0.75;
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BitNodeMultipliers.InfiltrationMoney = 0.75;
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BitNodeMultipliers.CorporationValuation = 0.2;
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BitNodeMultipliers.HacknetNodeMoney = 0.2;
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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@@ -312,22 +312,24 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.DaedalusAugsRequirement = 1.166; // Results in 35 Augs needed
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break;
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case 7: //Bladeburner 2079
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BitNodeMultipliers.BladeburnerRank = 0.6;
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BitNodeMultipliers.BladeburnerSkillCost = 2;
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BitNodeMultipliers.AugmentationMoneyCost = 3;
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BitNodeMultipliers.HackingLevelMultiplier = 0.35;
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BitNodeMultipliers.ServerMaxMoney = 0.4;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ServerStartingSecurity = 1.5;
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BitNodeMultipliers.ScriptHackMoney = 0.5;
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BitNodeMultipliers.CompanyWorkMoney = 0.5;
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BitNodeMultipliers.CrimeMoney = 0.5;
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BitNodeMultipliers.InfiltrationMoney = 0.5;
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BitNodeMultipliers.CorporationValuation = 0.2;
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BitNodeMultipliers.HacknetNodeMoney = 0.2;
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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BitNodeMultipliers.HackExpGain = 0.25;
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BitNodeMultipliers.DaedalusAugsRequirement = 1.166; // Results in 35 Augs needed
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BitNodeMultipliers.BladeburnerRank = 0.6;
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BitNodeMultipliers.BladeburnerSkillCost = 2;
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BitNodeMultipliers.AugmentationMoneyCost = 3;
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BitNodeMultipliers.HackingLevelMultiplier = 0.35;
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BitNodeMultipliers.ServerMaxMoney = 0.4;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ServerStartingSecurity = 1.5;
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BitNodeMultipliers.ScriptHackMoney = 0.5;
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BitNodeMultipliers.CompanyWorkMoney = 0.5;
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BitNodeMultipliers.CrimeMoney = 0.75;
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BitNodeMultipliers.InfiltrationMoney = 0.75;
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BitNodeMultipliers.CorporationValuation = 0.2;
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BitNodeMultipliers.HacknetNodeMoney = 0.2;
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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BitNodeMultipliers.HackExpGain = 0.25;
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BitNodeMultipliers.FourSigmaMarketDataCost = 2;
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BitNodeMultipliers.FourSigmaMarketDataApiCost = 2;
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BitNodeMultipliers.DaedalusAugsRequirement = 1.166; // Results in 35 Augs needed
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break;
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case 8: //Ghost of Wall Street
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BitNodeMultipliers.ScriptHackMoney = 0;
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@@ -392,12 +394,12 @@ export function initBitNodeMultipliers(p: IPlayer) {
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// up to a maximum of 1.34, which results in 40 Augs required
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BitNodeMultipliers.DaedalusAugsRequirement = Math.min(inc, 1.34);
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BitNodeMultipliers.HackingLevelMultiplier = dec;
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BitNodeMultipliers.StrengthLevelMultiplier = dec;
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BitNodeMultipliers.DefenseLevelMultiplier = dec;
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BitNodeMultipliers.HackingLevelMultiplier = dec;
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BitNodeMultipliers.StrengthLevelMultiplier = dec;
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BitNodeMultipliers.DefenseLevelMultiplier = dec;
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BitNodeMultipliers.DexterityLevelMultiplier = dec;
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BitNodeMultipliers.AgilityLevelMultiplier = dec;
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BitNodeMultipliers.CharismaLevelMultiplier = dec;
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BitNodeMultipliers.AgilityLevelMultiplier = dec;
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BitNodeMultipliers.CharismaLevelMultiplier = dec;
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BitNodeMultipliers.ServerMaxMoney = dec;
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BitNodeMultipliers.ServerStartingMoney = dec;
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