Add achievements to base game

- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
This commit is contained in:
Martin Fournier
2022-01-06 07:04:03 -05:00
parent 4363aa43fe
commit 844d518684
23 changed files with 1983 additions and 416 deletions
+3
View File
@@ -30,6 +30,7 @@ import { IRouter } from "../ui/Router";
import { WorkerScript } from "../Netscript/WorkerScript";
import { HacknetServer } from "../Hacknet/HacknetServer";
import { ISkillProgress } from "./formulas/skill";
import { PlayerAchievement } from "../Achievements/Achievements";
export interface IPlayer {
// Class members
@@ -70,6 +71,7 @@ export interface IPlayer {
sleevesFromCovenant: number;
sourceFiles: IPlayerOwnedSourceFile[];
exploits: Exploit[];
achievements: PlayerAchievement[];
lastUpdate: number;
totalPlaytime: number;
@@ -238,6 +240,7 @@ export interface IPlayer {
takeDamage(amt: number): boolean;
travel(to: CityName): boolean;
giveExploit(exploit: Exploit): void;
giveAchievement(achievementId: string): void;
queryStatFromString(str: string): number;
getIntelligenceBonus(weight: number): number;
getCasinoWinnings(): number;