Moved Player initialization point (#452)

Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
This commit is contained in:
David Walker
2023-03-28 21:30:27 -07:00
committed by GitHub
parent 798da75d83
commit 8445af5f2b
15 changed files with 43 additions and 11 deletions

View File

@@ -1,10 +1,11 @@
import { Factions } from "../../Faction/Factions";
import { Faction } from "../../Faction/Faction";
import { Gang } from "../../Gang/Gang";
import { PlayerObject } from "./PlayerObject";
import { GangConstants } from "../../Gang/data/Constants";
import { isFactionWork } from "../../Work/FactionWork";
import type { PlayerObject } from "./PlayerObject";
export function canAccessGang(this: PlayerObject): boolean {
if (this.bitNodeN === 2) {
return true;