mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-22 01:03:01 +02:00
Moved Player initialization point (#452)
Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
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@@ -6,6 +6,7 @@ import * as generalMethods from "./PlayerObjectGeneralMethods";
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import * as serverMethods from "./PlayerObjectServerMethods";
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import * as workMethods from "./PlayerObjectWorkMethods";
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import { setPlayer } from "../../Player";
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import { Sleeve } from "../Sleeve/Sleeve";
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import { PlayerOwnedSourceFile } from "../../SourceFile/PlayerOwnedSourceFile";
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import { Exploit } from "../../Exploits/Exploit";
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@@ -172,4 +173,6 @@ export class PlayerObject extends Person implements IPlayer {
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}
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}
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setPlayer(new PlayerObject());
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Reviver.constructors.PlayerObject = PlayerObject;
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@@ -1,7 +1,8 @@
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/** Augmentation-related methods for the Player class (PlayerObject) */
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import { PlayerObject } from "./PlayerObject";
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import { calculateEntropy } from "../Grafting/EntropyAccumulation";
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import type { PlayerObject } from "./PlayerObject";
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export function applyEntropy(this: PlayerObject, stacks = 1): void {
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// Re-apply all multipliers
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this.reapplyAllAugmentations();
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@@ -1,5 +1,6 @@
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import { Bladeburner } from "../../Bladeburner/Bladeburner";
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import { PlayerObject } from "./PlayerObject";
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import type { PlayerObject } from "./PlayerObject";
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export function canAccessBladeburner(this: PlayerObject): boolean {
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return this.bitNodeN === 6 || this.bitNodeN === 7 || this.sourceFileLvl(6) > 0 || this.sourceFileLvl(7) > 0;
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@@ -3,9 +3,10 @@ import {
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CorporationUnlockUpgradeIndex,
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CorporationUnlockUpgrades,
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} from "../../Corporation/data/CorporationUnlockUpgrades";
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import { PlayerObject } from "./PlayerObject";
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import { resetIndustryResearchTrees } from "../../Corporation/IndustryData";
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import type { PlayerObject } from "./PlayerObject";
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export function canAccessCorporation(this: PlayerObject): boolean {
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return this.bitNodeN === 3 || this.sourceFileLvl(3) > 0;
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}
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@@ -1,10 +1,11 @@
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import { Factions } from "../../Faction/Factions";
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import { Faction } from "../../Faction/Faction";
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import { Gang } from "../../Gang/Gang";
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import { PlayerObject } from "./PlayerObject";
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import { GangConstants } from "../../Gang/data/Constants";
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import { isFactionWork } from "../../Work/FactionWork";
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import type { PlayerObject } from "./PlayerObject";
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export function canAccessGang(this: PlayerObject): boolean {
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if (this.bitNodeN === 2) {
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return true;
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@@ -1,4 +1,3 @@
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import { PlayerObject } from "./PlayerObject";
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import { applyAugmentation } from "../../Augmentation/AugmentationHelpers";
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import { PlayerOwnedAugmentation } from "../../Augmentation/PlayerOwnedAugmentation";
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import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
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@@ -45,6 +44,8 @@ import { FactionNames } from "../../Faction/data/FactionNames";
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import { isCompanyWork } from "../../Work/CompanyWork";
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import { serverMetadata } from "../../Server/data/servers";
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import type { PlayerObject } from "./PlayerObject";
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export function init(this: PlayerObject): void {
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/* Initialize Player's home computer */
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const t_homeComp = safelyCreateUniqueServer({
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@@ -1,6 +1,4 @@
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// Server and HacknetServer-related methods for the Player class (PlayerObject)
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import { PlayerObject } from "./PlayerObject";
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import { CONSTANTS } from "../../Constants";
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import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
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@@ -11,6 +9,8 @@ import { GetServer, AddToAllServers, createUniqueRandomIp } from "../../Server/A
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import { SpecialServers } from "../../Server/data/SpecialServers";
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import { hasHacknetServers } from "../../Hacknet/HacknetHelpers";
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import type { PlayerObject } from "./PlayerObject";
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export function hasTorRouter(this: PlayerObject): boolean {
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return this.getHomeComputer().serversOnNetwork.includes(SpecialServers.DarkWeb);
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}
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@@ -1,5 +1,6 @@
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import { Work } from "../../Work/Work";
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import { PlayerObject } from "./PlayerObject";
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import type { PlayerObject } from "./PlayerObject";
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export function startWork(this: PlayerObject, w: Work): void {
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if (this.currentWork !== null) {
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