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DOCUMENTATION: Better npm run doc, plus minor folder reorganization (#693)
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src/Documentation/doc/help/bitnode_order.md
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# What BitNode should I do?
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After destroying their first [BitNode](../advanced/bitnodes.md), many players wonder which [BitNode](../advanced/bitnodes.md) they should tackle next.
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This guide hopefully helps answer that question.
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## Recommended BitNodes
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As a player, you are not forced to tackle the [BitNodes](../advanced/bitnodes.md) in any particular order.
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You are free to choose whichever ones you want.
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The "best" order can vary between players, depending on what you like to do any what kind of player you are.
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In general, here are the recommended [BitNodes](../advanced/bitnodes.md) for different things:
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## For fast progression
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These paths do not recommend the absolute fastest path, since speed of progression is highly dependant on playing style.
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1. Repeat BN-1 until you max out its [Source-File](../advanced/sourcefiles.md).
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Its [Source-File](../advanced/sourcefiles.md) is extremely powerful, as it raises all multipliers by a significant amount.
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This also allows you to get used to augments and other features resetting.
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2. Do BN-3 at least once to unlock the [Corporation](../advanced/corporations.md) mechanic, finishing all 3 levels unlocks the full API for free, allowing fully scripted corp.
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This mechanic has the highest profit potential in the game.
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3. Do BN-10 once to unlock [Sleeves](../advanced/sleeves.md) and [Grafting](../advanced/grafting.md).
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[Sleeves](../advanced/sleeves.md) are useful in all nodes and grafting can be useful in future [BitNodes](../advanced/bitnodes.md), especially BN-8.
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It's recommended to buy all purchasable [Sleeves](../advanced/sleeves.md) and their memory during the first run.
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The ordering of the next three is dependant on playing style and wants/needs.
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4. Do BN-5 once or twice.
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The [Intelligence](../advanced/intelligence.md) stat it unlocks will gradually build up as you continue to play the game, and will be helpful in the future.
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The [Source-File](../advanced/sourcefiles.md) also provides [hacking](../basic/hacking.md) multipliers, which are strong because [hacking](../basic/hacking.md) is typically one of the best ways of earning money.
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5. Do BN-4. Its [Source-File](../advanced/sourcefiles.md) does not directly make you more powerful in any way, but unlocks the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md).
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This API allows you to automate significantly more aspects of the game.
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Consider repeating until Level 3, since each level decreases the [RAM](../basic/ram.md) cost of the functions.
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6. Do BN-2 once to unlock the [Gang](../advanced/gang.md) mechanic.
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This mechanic has high profit potential and offers large amounts of [Augmentations](../basic/augmentations.md) in a single faction.
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Having sleeves ([Source-File](../advanced/sourcefiles.md) 10) greatly reduces the time it takes to get access to [Gangs](../advanced/gang.md) outside this [BitNode](../advanced/bitnodes.md).
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7. Do BN-9 to unlock the [Hacknet Server](../advanced/hacknetservers.md) mechanic.
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You can consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.
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## For the strongest Source-Files
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Note that the strongest [Source-Files](../advanced/sourcefiles.md) are typically rewarded by the hardest [BitNodes](../advanced/bitnodes.md).
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The strongest [Source-File](../advanced/sourcefiles.md) is that from BN-1, as it raises all multipliers by a significant amount.
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The [Source-File](../advanced/sourcefiles.md) from BN-9 is good because it unlocks the Hacknet Server mechanic.
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The [Hacknet Server](../advanced/hacknetservers.md) mechanic causes [Hacknet Nodes](../basic/hacknet_nodes.md) to produce a new currency called `hashes`, rather than money.
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`Hashes` can be spent on powerful upgrades that benefit your [hacking](../basic/hacking.md), [Corporation](../advanced/corporations.md), [Bladeburner](../advanced/bladeburners.md), etc.
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The [Sleeves](../advanced/sleeves.md) granted by the [Source-File](../advanced/sourcefiles.md) from BN-10 are strong, but only after you have several of them and have spent some time/money upgrading them.
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## For more scripting/hacking
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BN-4 unlocks the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md), which can be used to automate many different aspects of the game, including working for [Factions](../basic/factions.md) / [Companies](../basic/companies.md), purchasing & installing [Augmentations](../basic/augmentations.md), and creating programs
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BN-6 and BN-7 unlock [Bladeburner](../advanced/bladeburners.md) and its corresponding [Bladeburner API](https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md).
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This allows you to automate an entire new mechanic.
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BN-2 also unlocks a new mechanic and API for automating the [Gang](../advanced/gang.md) mechanic.
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However, it is not as interesting as [Bladeburner](../advanced/bladeburners.md)
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BN-9 unlocks the [Hacknet Server](../advanced/hacknetservers.md) mechanic and several new functions in the [Hacknet Node API](https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.hacknet.md) for using it.
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## For new mechanics
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BN-2 unlocks a new mechanic in which you can manage a [Gang](../advanced/gang.md).
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[Gangs](../advanced/gang.md) earn you money and can be very profitable once they get large and powerful.
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The biggest benefit of [Gangs](../advanced/gang.md), however, is that they make all [Augmentations](../basic/augmentations.md) available to you through their corresponding [Faction](../basic/factions.md).
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BN-3 unlocks a new mechanic in which you can manage a [Corporation](../advanced/corporations.md).
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You can earn money through [Corporations](../advanced/corporations.md) by selling your stocks, or by configuring your [Corporation](../advanced/corporations.md) to pay dividends to shareholders.
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If your [Corporation](../advanced/corporations.md) gets big enough, it can also bribe [Factions](../basic/factions.md) in exchange for [Faction](../basic/factions.md) [Reputation](../basic/reputation.md).
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BN-6 unlocks a new mechanic that centers around combat rather than hacking.
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The main benefit of the [Bladeburner](../advanced/bladeburners.md) mechanic is that it offers a new method of destroying a [BitNode](../advanced/bitnodes.md).
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BN-9 unlocks the [Hacknet Server](../advanced/hacknetservers.md), which is an upgraded version of a [Hacknet Node](../basic/hacknet_nodes.md).
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The [Hacknet Server](../advanced/hacknetservers.md) generates a computational unit called a `hash`.
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`Hashes` can be spent on a variety of different upgrades that can benefit your hacking, [Corporation](../advanced/corporations.md), [Bladeburner](../advanced/bladeburners.md) progress, and more.
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It transforms the [Hacknet Node](../basic/hacknet_nodes.md) from a simple money-generator to a more interesting mechanic.
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BN-10 unlocks two new mechanics: [Sleeves](../advanced/sleeves.md) and [Grafting](../advanced/grafting.md)
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BN-13 unlocks [Stanek's Gift](../advanced/stanek.md). This gift can improve skills, [hacknet](../basic/hacknet_nodes.md) production and costs, working and [crime](../basic/crimes.md) gains, and [hacking](../basic/hacking.md) power and speed.
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## For a Challenge
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In general, the higher [BitNodes](../advanced/bitnodes.md) are more difficult than the lower ones.
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BN-12 is an obvious exception as it gets progressively harder.
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BN-8 provides a unique challenge, as the only method of earning money in that [BitNode](../advanced/bitnodes.md) is through trading at the stock market.
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