Updated Hacknet Node API documentation for the BN-9 changes. netscript functions now properly fail for Hacknet Servers

This commit is contained in:
danielyxie
2019-03-30 19:53:57 -07:00
parent b6b6d8e9fa
commit 804e4c23e3
5 changed files with 117 additions and 118 deletions

View File

@@ -31,9 +31,11 @@ In :ref:`netscriptjs`::
upgradeLevel() <hacknetnodeapi/upgradeLevel>
upgradeRam() <hacknetnodeapi/upgradeRam>
upgradeCore() <hacknetnodeapi/upgradeCore>
upgradeCache() <hacknetnodeapi/upgradeCache>
getLevelUpgradeCost() <hacknetnodeapi/getLevelUpgradeCost>
getRamUpgradeCost() <hacknetnodeapi/getRamUpgradeCost>
getCoreUpgradeCost() <hacknetnodeapi/getCoreUpgradeCost>
getCacheUpgradeCost() <hacknetnodeapi/getCacheUpgradeCost>
.. _netscript_hacknetnodeapi_referencingahacknetnode:
@@ -68,23 +70,25 @@ The following is an example of one way a script can be used to automate the
purchasing and upgrading of Hacknet Nodes.
This script attempts to purchase Hacknet Nodes until the player has a total of 8. Then
it gradually upgrades those Node's to a minimum of level 140, 64 GB RAM, and 8 cores::
it gradually upgrades those Node's to a minimum of level 140, 64 GB RAM, and 8 cores
.. code:: javascript
function myMoney() {
return getServerMoneyAvailable("home");() <hacknetnodeapi/ return getServerMoneyAvailable("home");>
}
}() <hacknetnodeapi/>
return getServerMoneyAvailable("home");
}
disableLog("getServerMoneyAvailable");
disableLog("sleep");
cnt = 8;
var cnt = 8;
while(hacknet.numNodes() < cnt) {
res = hacknet.purchaseNode();
print("Purchased hacknet Node with index " + res);
};
for (i = 0; i < cnt; i++) {
for (var i = 0; i < cnt; i++) {
while (hacknet.getNodeStats(i).level <= 80) {
var cost = hacknet.getLevelUpgradeCost(i, 10);
while (myMoney() < cost) {
@@ -95,9 +99,9 @@ it gradually upgrades those Node's to a minimum of level 140, 64 GB RAM, and 8 c
};
};
print("All nodes upgrade to level 80");
print("All nodes upgraded to level 80");
for (i = 0; i < cnt; i++) {
for (var i = 0; i < cnt; i++) {
while (hacknet.getNodeStats(i).ram < 16) {
var cost = hacknet.getRamUpgradeCost(i, 2);
while (myMoney() < cost) {
@@ -108,43 +112,4 @@ it gradually upgrades those Node's to a minimum of level 140, 64 GB RAM, and 8 c
};
};
print("All nodes upgrade to 16GB RAM");
for (i = 0; i < cnt; i++) {
while (hacknet.getNodeStats(i).level <= 140) {
var cost = hacknet.getLevelUpgradeCost(i, 5);
while (myMoney() < cost) {
print("Need $" + cost + " . Have $" + myMoney());
sleep(3000);
}
res = hacknet.upgradeLevel(i, 5);
};
};
print("All nodes upgrade to level 140");
for (i = 0; i < cnt; i++) {
while (hacknet.getNodeStats(i).ram < 64) {
var cost = hacknet.getRamUpgradeCost(i, 2);
while (myMoney() < cost) {
print("Need $" + cost + " . Have $" + myMoney());
sleep(3000);
}
res = hacknet.upgradeRam(i, 2);
};
};
print("All nodes upgrade to 64GB RAM (MAX)");
for (i = 0; i < cnt; i++) {
while (hacknetnodes.getNodeStatsi(i).cores < 8) {
var cost = hacknet.getCoreUpgradeCost(7);
while (myMoney() < cost) {
print("Need $" + cost + " . Have $" + myMoney());
sleep(3000);
}
res = hacknet.upgradeCore(i, 7);
};
};
print("All nodes upgrade to 8 cores");
print("All nodes upgraded to 16GB RAM");