Trying to get the functionality to load all running scripts upon load to work

This commit is contained in:
Daniel Xie
2016-12-14 15:44:18 -06:00
parent 334c144bae
commit 7ec22480a2
5 changed files with 9 additions and 3 deletions

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@@ -11,6 +11,9 @@ TESTING TODO:
If a server has no more money available it cannot be hacked anymore
Should work automatically...because your money gained percentage will be multiplied by 0
When the game is loaded re-load all of the scripts in runningScripts
- Does not seem to work. Although the addWorkerScript() function itself seems to work
- LOoks like its because AllServer is an object, so AllServers.length does not work. Have
to make a custom AllServers.size() function or something oogle it im too tired right now
Tasks TODO:
Script offline progress
If a script has bad syntax...it fucks everything up when you try to run it so fix that