Updated version to v0.39.1. Production Build. Updated documentation

This commit is contained in:
danielyxie
2018-07-04 23:52:54 -05:00
parent 30b9624e1f
commit 7cc759f314
10 changed files with 1824 additions and 2335 deletions

View File

@@ -392,6 +392,7 @@ function initBitNodeMultipliers() {
BitNodeMultipliers.InfiltrationRep = dec;
BitNodeMultipliers.CorporationValuation = dec;
break;
default:
console.log("WARNING: Player.bitNodeN invalid");
break;

View File

@@ -1,5 +1,5 @@
let CONSTANTS = {
Version: "0.39.0",
Version: "0.39.1",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@@ -501,7 +501,7 @@ let CONSTANTS = {
"* Bug Fix: Crime Success rates were being calculated incorrectly (by Github user hydroflame)<br>" +
"* When an Infiltration is finished, you will now return back to the company's page, rather than the city<br>" +
"* Infiltration faction reputation selector now remembers your last choice<br>" +
"* Significantly increased the amount of money gained from Infiltration<br>" +
"* Significantly increased the amount of money gained from Infiltration<br>" +
"* Bug Fix: Copying a NetscriptJS script to another server using scp now properly takes into account " +
"the script's changes.<br>" +
"* Bug Fix: Fixed an issue where game would not load in Edge due to incompatible features<br>" +