DEVMENU: Easier to add/remove sleeves (#908)

This commit is contained in:
Sphyxis
2023-12-04 12:36:00 -07:00
committed by GitHub
parent 76f0f3d6d3
commit 79b0f83b5f
7 changed files with 76 additions and 30 deletions
+7 -14
View File
@@ -23,11 +23,10 @@ import { Page } from "../../ui/Router";
import { Bladeburner } from "../../Bladeburner/Bladeburner";
import { GangConstants } from "../../Gang/data/Constants";
import { checkForMessagesToSend } from "../../Message/MessageHelpers";
import { ThemeEvents } from "../../Themes/ui/Theme";
import { getEnumHelper } from "../../utils/EnumHelper";
import { formatRam } from "../../ui/formatNumber";
export function General(): React.ReactElement {
export function General({ parentRerender }: { parentRerender: () => void }): React.ReactElement {
const rerender = useRerender(400);
const [error, setError] = useState(false);
const [corporationName, setCorporationName] = useState("");
@@ -64,38 +63,32 @@ export function General(): React.ReactElement {
// Corp functions
const createCorporation = () => {
Player.startCorporation(corporationName, false);
// Rerender so the corp menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
const destroyCorporation = () => {
Player.corporation = null;
// Rerender so the corp menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
// Blade functions
const joinBladeburner = () => {
Player.bladeburner = new Bladeburner();
// Rerender so the blade menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
const leaveBladeburner = () => {
Player.bladeburner = null;
// Rerender so the blade menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
// Gang functions
const startGang = () => {
const isHacking = gangFaction === FactionName.NiteSec || gangFaction === FactionName.TheBlackHand;
Player.startGang(gangFaction, isHacking);
// Rerender so the gang menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
const stopGang = () => {
Player.gang = null;
// Rerender so the gang menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
parentRerender();
};
const setGangFactionDropdown = (event: SelectChangeEvent) => {
// Todo: Make this a more specific check when a GangName enumlike is added
+5
View File
@@ -71,6 +71,11 @@ export function SleevesDev(): React.ReactElement {
<Button onClick={sleeveSyncClearAll}>Clear all</Button>
</td>
</tr>
<tr>
<td>
<Typography>Total:</Typography>
</td>
</tr>
<tr>
<td colSpan={3}>
<Adjuster
+41 -6
View File
@@ -5,7 +5,9 @@ import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
import { makeStyles } from "@mui/styles";
import { Player } from "@player";
import { useRerender } from "../../ui/React/hooks";
import { Sleeve } from "../../PersonObjects/Sleeve/Sleeve";
import { ButtonWithTooltip } from "../../ui/Components/ButtonWithTooltip";
import { MaxSleevesFromCovenant } from "../../PersonObjects/Sleeve/SleeveCovenantPurchases";
// Update as additional BitNodes get implemented
const validSFN = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13];
@@ -16,11 +18,11 @@ const useStyles = makeStyles({
},
extraInfo: {
marginLeft: "0.5em",
marginRight: "0.5em",
},
});
export function SourceFilesDev(): React.ReactElement {
const rerender = useRerender();
export function SourceFilesDev({ parentRerender }: { parentRerender: () => void }): React.ReactElement {
const classes = useStyles();
const setSF = useCallback(
@@ -30,18 +32,34 @@ export function SourceFilesDev(): React.ReactElement {
}
if (sfLvl === 0) {
Player.sourceFiles.delete(sfN);
rerender();
if (sfN === 10) Sleeve.recalculateNumOwned();
parentRerender();
return;
}
Player.sourceFiles.set(sfN, sfLvl);
rerender();
if (sfN === 10) Sleeve.recalculateNumOwned();
parentRerender();
},
[rerender],
[parentRerender],
);
const setAllSF = useCallback((sfLvl: number) => () => validSFN.forEach((sfN) => setSF(sfN, sfLvl)()), [setSF]);
const clearExploits = () => (Player.exploits = []);
const addSleeve = useCallback(() => {
if (Player.sleevesFromCovenant >= 10) return;
Player.sleevesFromCovenant += 1;
Sleeve.recalculateNumOwned();
parentRerender();
}, [parentRerender]);
const removeSleeve = useCallback(() => {
if (Player.sleevesFromCovenant <= 0) return;
Player.sleevesFromCovenant -= 1;
Sleeve.recalculateNumOwned();
parentRerender();
}, [parentRerender]);
const devLvls = [0, 1, 2, 3];
const buttonRow = (sfN?: number) => {
@@ -66,6 +84,23 @@ export function SourceFilesDev(): React.ReactElement {
</Button>
))}
{sfN && <Typography className={classes.extraInfo}>{`Level: ${level}`}</Typography>}
{sfN === 10 && (
<>
<ButtonWithTooltip
disabledTooltip={Player.sleevesFromCovenant <= 0 ? "Already at minimum" : ""}
onClick={removeSleeve}
>
-1 sleeve
</ButtonWithTooltip>
<ButtonWithTooltip
disabledTooltip={Player.sleevesFromCovenant >= MaxSleevesFromCovenant ? "Already at maximum" : ""}
onClick={addSleeve}
>
+1 sleeve
</ButtonWithTooltip>
<Typography className={classes.extraInfo}>Extra sleeves: {Player.sleevesFromCovenant}</Typography>
</>
)}
</ButtonGroup>
</td>
</tr>