mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-27 19:37:07 +02:00
Moved netscript files into src folder and renamed
This commit is contained in:
@@ -1,49 +0,0 @@
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/* Environment
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* NetScript program environment
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*/
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function Environment(parent) {
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this.vars = Object.create(parent ? parent.vars : null);
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this.parent = parent;
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this.stopFlag = false;
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}
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Environment.prototype = {
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//Create a "subscope", which is a new new "sub-environment"
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//The subscope is linked to this through its parent variable
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extend: function() {
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return new Environment(this);
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},
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//Finds the scope where the variable with the given name is defined
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lookup: function(name) {
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var scope = this;
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while (scope) {
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if (Object.prototype.hasOwnProperty.call(scope.vars, name))
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return scope;
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scope = scope.parent;
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}
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},
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//Get the current value of a variable
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get: function(name) {
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if (name in this.vars)
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return this.vars[name];
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throw new Error("Undefined variable " + name);
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},
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//Sets the value of a variable in any scope
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set: function(name, value) {
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var scope = this.lookup(name);
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// let's not allow defining globals from a nested environment
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//
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// If scope is null (aka existing variable with name could not be found)
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// and this is NOT the global scope, throw error
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if (!scope && this.parent)
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throw new Error("Undefined variable " + name);
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return (scope || this).vars[name] = value;
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},
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//Creates (or overwrites) a variable in the current scope
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def: function(name, value) {
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return this.vars[name] = value;
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}
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};
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@@ -1,917 +0,0 @@
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/* Evaluator
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* Evaluates the Abstract Syntax Tree for Netscript
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* generated by the Parser class
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*/
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// Evaluator should return a Promise, so that any call to evaluate() can just
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//wait for that promise to finish before continuing
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function evaluate(exp, workerScript) {
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var env = workerScript.env;
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if (exp == null) {
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return new Promise(function(resolve, reject) {
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Error: NULL expression");
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});
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}
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switch (exp.type) {
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case "num":
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case "str":
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case "bool":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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resolve(exp.value);
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});
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break;
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case "var":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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try {
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resolve(env.get(exp.value));
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} catch (e) {
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throw new Error("|" + workerScript.serverIp + "|" + workerScript.name + "|" + e.toString());
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}
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});
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break;
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//Can currently only assign to "var"s
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case "assign":
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return new Promise(function(resolve, reject) {
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console.log("Evaluating assign");
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if (env.stopFlag) {reject(workerScript);}
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if (exp.left.type != "var")
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "| Cannot assign to " + JSON.stringify(exp.left));
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var p = new Promise(function(resolve, reject) {
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setTimeout(function() {
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var expRightPromise = evaluate(exp.right, workerScript);
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expRightPromise.then(function(expRight) {
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resolve(expRight);
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}, function(e) {
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reject(e);
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});
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}, CONSTANTS.CodeInstructionRunTime)
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});
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p.then(function(expRight) {
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try {
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env.set(exp.left.value, expRight);
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} catch (e) {
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console.log("here");
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throw new Error("|" + workerScript.serverIp + "|" + workerScript.name + "|" + e.toString());
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}
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resolve(false); //Return false so this doesnt cause loops/ifs to evaluate
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}, function(e) {
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reject(e);
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});
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});
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case "binary":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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var pLeft = new Promise(function(resolve, reject) {
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setTimeout(function() {
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var promise = evaluate(exp.left, workerScript);
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promise.then(function(valLeft) {
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resolve(valLeft);
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}, function(e) {
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reject(e);
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});
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}, CONSTANTS.CodeInstructionRunTime);
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});
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pLeft.then(function(valLeft) {
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var pRight = new Promise(function(resolve, reject) {
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setTimeout(function() {
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var promise = evaluate(exp.right, workerScript);
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promise.then(function(valRight) {
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resolve([valLeft, valRight]);
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}, function(e) {
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reject(e);
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});
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}, CONSTANTS.CodeInstructionRunTime);
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});
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pRight.then(function(args) {
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try {
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resolve(apply_op(exp.operator, args[0], args[1]));
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} catch (e) {
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|" + e.toString());
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}
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}, function(e) {
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reject(e);
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});
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}, function(e) {
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reject(e);
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});
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});
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break;
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//TODO
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case "if":
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return new Promise(function(resolve, reject) {
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console.log("Evaluating if");
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var numConds = exp.cond.length;
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var numThens = exp.then.length;
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if (numConds == 0 || numThens == 0 || numConds != numThens) {
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console.log("Number of ifs and conds dont match. Rejecting");
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Number of conds and thens in if structure don't match (or there are none)");
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}
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var evalIfPromise = evaluateIf(exp, workerScript, 0);
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evalIfPromise.then(function(res) {
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if (res) {
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//One of the if/elif statements evaluated to true
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console.log("done with if");
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resolve("if statement done");
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} else {
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//None of the if/elif statements were true. Evaluate else if there is one
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if (exp.else) {
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var elseEval = evaluate(exp.else, workerScript);
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elseEval.then(function(res) {
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console.log("if statement done with else");
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resolve("if statement done with else");
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}, function(e) {
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reject(e);
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});
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} else {
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console.log("no else statement, resolving");
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resolve("if statement done");
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}
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}
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}, function(e) {
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reject(e);
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});
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});
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break;
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case "for":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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console.log("for loop encountered in evaluator");
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workerScript.scriptRef.log("Entering for loop");
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var pInit = new Promise(function(resolve, reject) {
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setTimeout(function() {
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var resInit = evaluate(exp.init, workerScript);
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resInit.then(function(foo) {
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resolve(resInit);
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}, function(e) {
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reject(e);
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});
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}, CONSTANTS.CodeInstructionRunTime);
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});
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pInit.then(function(expInit) {
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var pForLoop = evaluateFor(exp, workerScript);
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pForLoop.then(function(forLoopRes) {
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resolve("forLoopDone");
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workerScript.scriptRef.log("Exiting for loop");
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}, function(e) {
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reject(e);
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});
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}, function(e) {
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reject(e);
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});
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});
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break;
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case "while":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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var pEvaluateWhile = evaluateWhile(exp, workerScript);
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pEvaluateWhile.then(function(whileLoopRes) {
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resolve("whileLoopDone");
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}, function(e) {
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reject(e);
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});
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});
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break;
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case "prog":
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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var evaluateProgPromise = evaluateProg(exp, workerScript, 0);
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evaluateProgPromise.then(function(w) {
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resolve(workerScript);
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}, function(e) {
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workerScript.errorMessage = e.toString();
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reject(workerScript);
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});
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});
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break;
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/* Currently supported function calls:
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* hack(server)
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* sleep(N) - sleep N seconds
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* print(x) - Prints a variable or constant
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* grow(server)
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* nuke(server)
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* brutessh(server)
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* ftpcrack(server)
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* relaysmtp(server)
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* httpworm(server)
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* sqlinject(server)
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*/
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case "call":
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//Define only valid function calls here, like hack() and stuff
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//var func = evaluate(exp.func, env);
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//return func.apply(null, exp.args.map(function(arg){
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// return evaluate(arg, env);
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//}));
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return new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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setTimeout(function() {
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if (exp.func.value == "hack") {
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if (exp.args.length != 1) {
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Hack() call has incorrect number of arguments. Takes 1 argument");
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}
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var ipPromise = evaluate(exp.args[0], workerScript);
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ipPromise.then(function(ip) {
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var server = getServer(ip);
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if (server == null) {
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into hack() command");
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workerScript.scriptRef.log("Cannot hack(). Invalid IP or hostname passed in: " + ip + ". Stopping...");
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return;
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}
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//Calculate the hacking time
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var hackingTime = scriptCalculateHackingTime(server); //This is in seconds
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//No root access or skill level too low
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if (server.hasAdminRights == false) {
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workerScript.scriptRef.log("Cannot hack this server (" + server.hostname + ") because user does not have root access");
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Script crashed because it did not have root access to " + server.hostname);
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return;
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}
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if (server.requiredHackingSkill > Player.hacking_skill) {
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workerScript.scriptRef.log("Cannot hack this server (" + server.hostaname + ") because user does not have root access");
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reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Script crashed because player's hacking skill is not high enough to hack " + server.hostname);
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return;
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}
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workerScript.scriptRef.log("Attempting to hack " + ip + " in " + hackingTime.toFixed(3) + " seconds");
|
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var p = new Promise(function(resolve, reject) {
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if (env.stopFlag) {reject(workerScript);}
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console.log("Hacking " + server.hostname + " after " + hackingTime.toString() + " seconds.");
|
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setTimeout(function() {
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if (env.stopFlag) {reject(workerScript);}
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var hackChance = scriptCalculateHackingChance(server);
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var rand = Math.random();
|
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var expGainedOnSuccess = scriptCalculateExpGain(server);
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var expGainedOnFailure = (expGainedOnSuccess / 4);
|
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if (rand < hackChance) { //Success!
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||||
if (env.stopFlag) {reject(workerScript); return;}
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var moneyGained = scriptCalculatePercentMoneyHacked(server);
|
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moneyGained = Math.floor(server.moneyAvailable * moneyGained);
|
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||||
//Safety check
|
||||
if (moneyGained <= 0) {moneyGained = 0;}
|
||||
|
||||
server.moneyAvailable -= moneyGained;
|
||||
Player.gainMoney(moneyGained);
|
||||
workerScript.scriptRef.onlineMoneyMade += moneyGained;
|
||||
console.log("About to add to moneystolenmap for " + server.hostname);
|
||||
workerScript.scriptRef.moneyStolenMap[server.ip] += moneyGained;
|
||||
|
||||
Player.gainHackingExp(expGainedOnSuccess);
|
||||
workerScript.scriptRef.onlineExpGained += expGainedOnSuccess;
|
||||
console.log("Script successfully hacked " + server.hostname + " for $" + formatNumber(moneyGained, 2) + " and " + formatNumber(expGainedOnSuccess, 4) + " exp");
|
||||
workerScript.scriptRef.log("Script SUCCESSFULLY hacked " + server.hostname + " for $" + formatNumber(moneyGained, 2) + " and " + formatNumber(expGainedOnSuccess, 4) + " exp");
|
||||
resolve("Hack success");
|
||||
} else {
|
||||
if (env.stopFlag) {reject(workerScript); return;}
|
||||
//Player only gains 25% exp for failure? TODO Can change this later to balance
|
||||
Player.gainHackingExp(expGainedOnFailure);
|
||||
workerScript.scriptRef.onlineExpGained += expGainedOnFailure;
|
||||
|
||||
console.log("Script unsuccessful to hack " + server.hostname + ". Gained " + formatNumber(expGainedOnFailure, 4) + " exp");
|
||||
workerScript.scriptRef.log("Script FAILED to hack " + server.hostname + ". Gained " + formatNumber(expGainedOnFailure, 4) + " exp");
|
||||
resolve("Hack failure");
|
||||
}
|
||||
}, hackingTime * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("hackExecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
|
||||
} else if (exp.func.value == "sleep") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|sleep() call has incorrect number of arguments. Takes 1 argument.");
|
||||
}
|
||||
var sleepTimePromise = evaluate(exp.args[0], workerScript);
|
||||
sleepTimePromise.then(function(sleepTime) {
|
||||
workerScript.scriptRef.log("Sleeping for " + sleepTime + " milliseconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
resolve("foo");
|
||||
}, sleepTime);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("sleepExecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e)
|
||||
});
|
||||
} else if (exp.func.value == "print") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|print() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.args[0], workerScript);
|
||||
evaluatePromise.then(function(res) {
|
||||
resolve(res);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
workerScript.scriptRef.log(res.toString());
|
||||
resolve("printExecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "grow") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|grow() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into grow() command");
|
||||
workerScript.scriptRef.log("Cannot grow(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
//No root access or skill level too low
|
||||
if (server.hasAdminRights == false) {
|
||||
workerScript.scriptRef.log("Cannot grow this server (" + server.hostname + ") because user does not have root access");
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Script crashed because it did not have root access to " + server.hostname);
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Calling grow() on server " + server.hostname + " in 120 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
var growthPercentage = processSingleServerGrowth(server, 450);
|
||||
resolve(growthPercentage);
|
||||
}, 120 * 1000); //grow() takes flat 2 minutes right now
|
||||
});
|
||||
|
||||
p.then(function(growthPercentage) {
|
||||
resolve("hackExecuted");
|
||||
workerScript.scriptRef.log("Using grow(), the money available on " + server.hostname + " was grown by " + (growthPercentage*100 - 100).toFixed(6) + "%. Gained 1 hacking exp");
|
||||
Player.gainHackingExp(1);
|
||||
workerScript.scriptRef.onlineExpGained += 1;
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "nuke") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|nuke() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into nuke() command");
|
||||
workerScript.scriptRef.log("Cannot nuke(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.NukeProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have NUKE program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
if (server.openPortCount < server.numOpenPortsRequired) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Not enough ports opened to use NUKE.exe virus");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running NUKE.exe on server " + server.hostname + " in 5 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (server.hasAdminRights) {
|
||||
workerScript.scriptRef.log("Already have root access to " + server.hostname);
|
||||
} else {
|
||||
server.hasAdminRights = true;
|
||||
workerScript.scriptRef.log("Executed NUKE.exe virus on " + server.hostname + " to gain root access");
|
||||
}
|
||||
resolve("nuke done");
|
||||
}, 5 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("nukeExecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "brutessh") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|brutessh() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into brutessh() command");
|
||||
workerScript.scriptRef.log("Cannot brutessh(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.BruteSSHProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have BruteSSH.exe program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running BruteSSH.exe on server " + server.hostname + " in 10 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (!server.sshPortOpen) {
|
||||
workerScript.scriptRef.log("Executed BruteSSH.exe virus on " + server.hostname + " to open SSH port (22)");
|
||||
server.sshPortOpen = true;
|
||||
++server.openPortCount;
|
||||
} else {
|
||||
workerScript.scriptRef.log("SSH Port (22) already opened on " + server.hostname);
|
||||
}
|
||||
resolve("brutessh done");
|
||||
}, 10 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("bruteSSHExecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "ftpcrack") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|ftpcrack() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into ftpcrack() command");
|
||||
workerScript.scriptRef.log("Cannot ftpcrack(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.FTPCrackProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have FTPCrack.exe program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running FTPCrack.exe on server " + server.hostname + " in 15 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (!server.ftpPortOpen) {
|
||||
workerScript.scriptRef.log("Executed FTPCrack.exe virus on " + server.hostname + " to open FTP port (21)");
|
||||
server.ftpPortOpen = true;
|
||||
++server.openPortCount;
|
||||
} else {
|
||||
workerScript.scriptRef.log("FTP Port (21) already opened on " + server.hostname);
|
||||
}
|
||||
resolve("ftpcrack done");
|
||||
}, 15 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("ftpcrackexecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "relaysmtp") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|relaysmtp() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into relaysmtp() command");
|
||||
workerScript.scriptRef.log("Cannot relaysmtp(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.RelaySMTPProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have relaySMTP.exe program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running relaySMTP.exe on server " + server.hostname + " in 20 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (!server.smtpPortOpen) {
|
||||
workerScript.scriptRef.log("Executed relaySMTP.exe virus on " + server.hostname + " to open SMTP port (25)");
|
||||
server.smtpPortOpen = true;
|
||||
++server.openPortCount;
|
||||
} else {
|
||||
workerScript.scriptRef.log("SMTP Port (25) already opened on " + server.hostname);
|
||||
}
|
||||
resolve("relaysmtp done");
|
||||
}, 20 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("relaysmtpexecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "httpworm") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|httpworm() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into relaysmtp() command");
|
||||
workerScript.scriptRef.log("Cannot httpworm(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.HTTPWormProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have HTTPWorm.exe program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running HTTPWorm.exe on server " + server.hostname + " in 25 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (!server.httpPortOpen) {
|
||||
workerScript.scriptRef.log("Executed HTTPWorm.exe virus on " + server.hostname + " to open HTTP port (25)");
|
||||
server.httpPortOpen = true;
|
||||
++server.openPortCount;
|
||||
} else {
|
||||
workerScript.scriptRef.log("HTTP Port (80) already opened on " + server.hostname);
|
||||
}
|
||||
resolve("httpworm done");
|
||||
}, 25 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("HTTPWormexecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else if (exp.func.value == "sqlinject") {
|
||||
if (exp.args.length != 1) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|sqlinject() call has incorrect number of arguments. Takes 1 argument");
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
ipPromise.then(function(ip) {
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into sqlinject() command");
|
||||
workerScript.scriptRef.log("Cannot sqlinject(). Invalid IP or hostname passed in: " + ip);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Player.hasProgram(Programs.SQLInjectProgram)) {
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Player does not have SQLInject.exe program on home computer");
|
||||
return;
|
||||
}
|
||||
|
||||
workerScript.scriptRef.log("Running SQLInject.exe on server " + server.hostname + " in 30 seconds");
|
||||
var p = new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
setTimeout(function() {
|
||||
if (!server.sqlPortOpen) {
|
||||
workerScript.scriptRef.log("Executed SQLInject.exe virus on " + server.hostname + " to open SQL port (1433)");
|
||||
server.sqlPortOpen = true;
|
||||
++server.openPortCount;
|
||||
} else {
|
||||
workerScript.scriptRef.log("SQL Port (1433) already opened on " + server.hostname);
|
||||
}
|
||||
resolve("sqlinject done");
|
||||
}, 30 * 1000);
|
||||
});
|
||||
|
||||
p.then(function(res) {
|
||||
resolve("sqlinjectexecuted");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
break;
|
||||
|
||||
default:
|
||||
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Can't evaluate type " + exp.type);
|
||||
}
|
||||
}
|
||||
|
||||
//Returns true if any of the if statements evaluated, false otherwise. Therefore, the else statement
|
||||
//should evaluate if this returns false
|
||||
function evaluateIf(exp, workerScript, i) {
|
||||
var env = workerScript.env;
|
||||
return new Promise(function(resolve, reject) {
|
||||
if (i >= exp.cond.length) {
|
||||
//Catch out of bounds errors
|
||||
resolve(false);
|
||||
} else {
|
||||
console.log("Evaluating cond " + i + " in if");
|
||||
var cond = evaluate(exp.cond[i], workerScript);
|
||||
cond.then(function(condRes) {
|
||||
console.log("cond evaluated to: " + condRes);
|
||||
if (condRes) {
|
||||
console.log("Evaluating then: " + exp.then[i]);
|
||||
var evalThen = evaluate(exp.then[i], workerScript);
|
||||
evalThen.then(function(res) {
|
||||
console.log("If statement done");
|
||||
resolve(true);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else {
|
||||
//If this if statement isnt true, go on the next elif, or recursively resolve
|
||||
if (i == exp.cond.length-1) {
|
||||
resolve(false);
|
||||
} else {
|
||||
var recursiveCall = evaluateIf(exp, workerScript, i+1);
|
||||
recursiveCall.then(function(res) {
|
||||
resolve(res);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}
|
||||
}
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
//Evaluate the looping part of a for loop (Initialization block is NOT done in here)
|
||||
function evaluateFor(exp, workerScript) {
|
||||
var env = workerScript.env;
|
||||
return new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
|
||||
var pCond = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.cond, workerScript);
|
||||
evaluatePromise.then(function(resCond) {
|
||||
resolve(resCond);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
pCond.then(function(resCond) {
|
||||
if (resCond) {
|
||||
//Run the for loop code
|
||||
var pCode = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.code, workerScript);
|
||||
evaluatePromise.then(function(resCode) {
|
||||
resolve(resCode);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
//After the code executes make a recursive call
|
||||
pCode.then(function(resCode) {
|
||||
var pPostLoop = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.postloop, workerScript);
|
||||
evaluatePromise.then(function(foo) {
|
||||
resolve("postLoopFinished");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
pPostLoop.then(function(resPostloop) {
|
||||
var recursiveCall = evaluateFor(exp, workerScript);
|
||||
recursiveCall.then(function(foo) {
|
||||
resolve("endForLoop");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else {
|
||||
resolve("endForLoop"); //Doesn't need to resolve to any particular value
|
||||
}
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function evaluateWhile(exp, workerScript) {
|
||||
var env = workerScript.env;
|
||||
|
||||
return new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
|
||||
var pCond = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.cond, workerScript);
|
||||
evaluatePromise.then(function(resCond) {
|
||||
resolve(resCond);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
pCond.then(function(resCond) {
|
||||
if (resCond) {
|
||||
//Run the while loop code
|
||||
var pCode = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.code, workerScript);
|
||||
evaluatePromise.then(function(resCode) {
|
||||
resolve(resCode);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
//After the code executes make a recursive call
|
||||
pCode.then(function(resCode) {
|
||||
var recursiveCall = evaluateWhile(exp, workerScript);
|
||||
recursiveCall.then(function(foo) {
|
||||
resolve("endWhileLoop");
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
} else {
|
||||
resolve("endWhileLoop"); //Doesn't need to resolve to any particular value
|
||||
}
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function evaluateProg(exp, workerScript, index) {
|
||||
var env = workerScript.env;
|
||||
|
||||
return new Promise(function(resolve, reject) {
|
||||
if (env.stopFlag) {reject(workerScript);}
|
||||
|
||||
if (index >= exp.prog.length) {
|
||||
resolve("progFinished");
|
||||
} else {
|
||||
//Evaluate this line of code in the prog
|
||||
var code = new Promise(function(resolve, reject) {
|
||||
setTimeout(function() {
|
||||
var evaluatePromise = evaluate(exp.prog[index], workerScript);
|
||||
evaluatePromise.then(function(evalRes) {
|
||||
resolve(evalRes);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, CONSTANTS.CodeInstructionRunTime);
|
||||
});
|
||||
|
||||
//After the code finishes evaluating, evaluate the next line recursively
|
||||
code.then(function(codeRes) {
|
||||
var nextLine = evaluateProg(exp, workerScript, index + 1);
|
||||
nextLine.then(function(nextLineRes) {
|
||||
resolve(workerScript);
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}, function(e) {
|
||||
reject(e);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function apply_op(op, a, b) {
|
||||
function num(x) {
|
||||
if (typeof x != "number")
|
||||
throw new Error("Expected number but got " + x);
|
||||
return x;
|
||||
}
|
||||
function div(x) {
|
||||
if (num(x) == 0)
|
||||
throw new Error("Divide by zero");
|
||||
return x;
|
||||
}
|
||||
switch (op) {
|
||||
case "+": return num(a) + num(b);
|
||||
case "-": return num(a) - num(b);
|
||||
case "*": return num(a) * num(b);
|
||||
case "/": return num(a) / div(b);
|
||||
case "%": return num(a) % div(b);
|
||||
case "&&": return a !== false && b;
|
||||
case "||": return a !== false ? a : b;
|
||||
case "<": return num(a) < num(b);
|
||||
case ">": return num(a) > num(b);
|
||||
case "<=": return num(a) <= num(b);
|
||||
case ">=": return num(a) >= num(b);
|
||||
case "==": return a === b;
|
||||
case "!=": return a !== b;
|
||||
}
|
||||
throw new Error("Can't apply operator " + op);
|
||||
}
|
||||
|
||||
function isScriptErrorMessage(msg) {
|
||||
splitMsg = msg.split("|");
|
||||
if (splitMsg.length != 4){
|
||||
return false;
|
||||
}
|
||||
var ip = splitMsg[1];
|
||||
if (!isValidIPAddress(ip)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//The same as Player's calculateHackingChance() function but takes in the server as an argument
|
||||
function scriptCalculateHackingChance(server) {
|
||||
var difficultyMult = (100 - server.hackDifficulty) / 100;
|
||||
var skillMult = (2 * Player.hacking_chance_mult * Player.hacking_skill);
|
||||
var skillChance = (skillMult - server.requiredHackingSkill) / skillMult;
|
||||
var chance = skillChance * difficultyMult;
|
||||
if (chance < 0) {return 0;}
|
||||
else {return chance;}
|
||||
}
|
||||
|
||||
//The same as Player's calculateHackingTime() function but takes in the server as an argument
|
||||
function scriptCalculateHackingTime(server) {
|
||||
var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
|
||||
var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
|
||||
var hackingTime = skillFactor * Player.hacking_speed_mult * 5; //This is in seconds
|
||||
return hackingTime;
|
||||
}
|
||||
|
||||
//The same as Player's calculateExpGain() function but takes in the server as an argument
|
||||
function scriptCalculateExpGain(server) {
|
||||
return (server.hackDifficulty * Player.hacking_exp_mult);
|
||||
}
|
||||
|
||||
//The same as Player's calculatePercentMoneyHacked() function but takes in the server as an argument
|
||||
function scriptCalculatePercentMoneyHacked(server) {
|
||||
var difficultyMult = (100 - server.hackDifficulty) / 100;
|
||||
var skillMult = (Player.hacking_skill - (server.requiredHackingSkill - 1)) / Player.hacking_skill;
|
||||
var percentMoneyHacked = difficultyMult * skillMult * Player.hacking_money_mult / 1000;
|
||||
if (percentMoneyHacked < 0) {return 0;}
|
||||
if (percentMoneyHacked > 1) {return 1;}
|
||||
return percentMoneyHacked;
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
/* InputStream class. Creates a "stream object" that provides operations to read
|
||||
* from a string. */
|
||||
function InputStream(input) {
|
||||
var pos = 0, line = 1, col = 0;
|
||||
return {
|
||||
next : next,
|
||||
peek : peek,
|
||||
eof : eof,
|
||||
croak : croak,
|
||||
};
|
||||
function next() {
|
||||
var ch = input.charAt(pos++);
|
||||
if (ch == "\n") line++, col = 0; else col++;
|
||||
return ch;
|
||||
}
|
||||
function peek() {
|
||||
return input.charAt(pos);
|
||||
}
|
||||
function eof() {
|
||||
return peek() == "";
|
||||
}
|
||||
function croak(msg) {
|
||||
throw new Error(msg + " (" + line + ":" + col + ")");
|
||||
}
|
||||
}
|
||||
@@ -1,164 +0,0 @@
|
||||
/* Worker code, contains Netscript scripts that are actually running */
|
||||
|
||||
//TODO Tested For and while and generic call statements. Have not tested if statements
|
||||
|
||||
/* Actual Worker Code */
|
||||
function WorkerScript(script) {
|
||||
this.name = "";
|
||||
this.running = false;
|
||||
this.serverIp = null;
|
||||
this.code = "";
|
||||
this.env = new Environment();
|
||||
this.output = "";
|
||||
this.ramUsage = 0;
|
||||
this.scriptRef = script;
|
||||
this.errorMessage = "";
|
||||
}
|
||||
|
||||
//Returns the server on which the workerScript is running
|
||||
WorkerScript.prototype.getServer = function() {
|
||||
return AllServers[this.serverIp];
|
||||
}
|
||||
|
||||
//Array containing all scripts that are running across all servers, to easily run them all
|
||||
var workerScripts = [];
|
||||
|
||||
//Loop through workerScripts and run every script that is not currently running
|
||||
function runScriptsLoop() {
|
||||
//Run any scripts that haven't been started
|
||||
for (var i = 0; i < workerScripts.length; i++) {
|
||||
//If it isn't running, start the script
|
||||
if (workerScripts[i].running == false && workerScripts[i].env.stopFlag == false) {
|
||||
try {
|
||||
var ast = Parser(Tokenizer(InputStream(workerScripts[i].code)));
|
||||
} catch (e) {
|
||||
dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":", e, "", "");
|
||||
workerScripts[i].env.stopFlag = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
workerScripts[i].running = true;
|
||||
var p = evaluate(ast, workerScripts[i]);
|
||||
//Once the code finishes (either resolved or rejected, doesnt matter), set its
|
||||
//running status to false
|
||||
p.then(function(w) {
|
||||
console.log("Stopping script " + w.name + " because it finished running naturally");
|
||||
w.running = false;
|
||||
w.env.stopFlag = true;
|
||||
}, function(w) {
|
||||
if (w instanceof Error) {
|
||||
//Error text format: |serverip|scriptname|error message
|
||||
var errorText = w.toString();
|
||||
if (Engine.Debug) {
|
||||
console.log("Error in script: " + errorText);
|
||||
}
|
||||
var errorTextArray = errorText.split("|");
|
||||
if (errorTextArray.length != 4) {
|
||||
console.log("ERROR: Something wrong with Error text in evaluator...");
|
||||
console.log("Error text: " + errorText);
|
||||
}
|
||||
var serverIp = errorTextArray[1];
|
||||
var scriptName = errorTextArray[2];
|
||||
var errorMsg = errorTextArray[3];
|
||||
|
||||
dialogBoxCreate("Script runtime error: ", "Server Ip: " + serverIp, "Script name: " + scriptName, errorMsg);
|
||||
|
||||
//Find the corresponding workerscript and set its flags to kill it
|
||||
for (var i = 0; i < workerScripts.length; ++i) {
|
||||
if (workerScripts[i].serverIp == serverIp && workerScripts[i].name == scriptName) {
|
||||
workerScripts[i].running = false;
|
||||
workerScripts[i].env.stopFlag = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else if (w instanceof WorkerScript) {
|
||||
if (isScriptErrorMessage(w.errorMessage)) {
|
||||
var errorTextArray = w.errorMessage.split("|");
|
||||
if (errorTextArray.length != 4) {
|
||||
console.log("ERROR: Something wrong with Error text in evaluator...");
|
||||
console.log("Error text: " + errorText);
|
||||
}
|
||||
var serverIp = errorTextArray[1];
|
||||
var scriptName = errorTextArray[2];
|
||||
var errorMsg = errorTextArray[3];
|
||||
|
||||
dialogBoxCreate("Script runtime error: ", "Server Ip: " + serverIp, "Script name: " + scriptName, errorMsg);
|
||||
}
|
||||
w.running = false;
|
||||
w.env.stopFlag = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
//Delete any scripts that finished or have been killed. Loop backwards bc removing
|
||||
//items fucks up the indexing
|
||||
for (var i = workerScripts.length - 1; i >= 0; i--) {
|
||||
if (workerScripts[i].running == false && workerScripts[i].env.stopFlag == true) {
|
||||
console.log("Deleting script: " + workerScripts[i].name);
|
||||
//Delete script from the runningScripts array on its host serverIp
|
||||
var ip = workerScripts[i].serverIp;
|
||||
var name = workerScripts[i].name;
|
||||
for (var j = 0; j < AllServers[ip].runningScripts.length; j++) {
|
||||
if (AllServers[ip].runningScripts[j] == name) {
|
||||
AllServers[ip].runningScripts.splice(j, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Free RAM
|
||||
AllServers[ip].ramUsed -= workerScripts[i].ramUsage;
|
||||
|
||||
//Delete script from workerScripts
|
||||
workerScripts.splice(i, 1);
|
||||
|
||||
//Delete script from Active Scripts
|
||||
Engine.deleteActiveScriptsItem(i);
|
||||
}
|
||||
}
|
||||
|
||||
setTimeout(runScriptsLoop, 10000);
|
||||
}
|
||||
|
||||
//Queues a script to be killed by settings its stop flag to true. Then, the code will reject
|
||||
//all of its promises recursively, and when it does so it will no longer be running.
|
||||
//The runScriptsLoop() will then delete the script from worker scripts
|
||||
function killWorkerScript(scriptName, serverIp) {
|
||||
for (var i = 0; i < workerScripts.length; i++) {
|
||||
if (workerScripts[i].name == scriptName && workerScripts[i].serverIp == serverIp) {
|
||||
workerScripts[i].env.stopFlag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Queues a script to be run
|
||||
function addWorkerScript(script, server) {
|
||||
var filename = script.filename;
|
||||
|
||||
//Update server's ram usage
|
||||
server.ramUsed += script.ramUsage;
|
||||
|
||||
//Create the WorkerScript
|
||||
var s = new WorkerScript(script);
|
||||
s.name = filename;
|
||||
s.code = script.code;
|
||||
s.serverIp = server.ip;
|
||||
s.ramUsage = script.ramUsage;
|
||||
|
||||
//Add the WorkerScript to the Active Scripts list
|
||||
Engine.addActiveScriptsItem(s);
|
||||
|
||||
//Add the WorkerScript
|
||||
workerScripts.push(s);
|
||||
return;
|
||||
}
|
||||
|
||||
//Updates the online running time stat of all running scripts
|
||||
function updateOnlineScriptTimes(numCycles = 1) {
|
||||
var time = (numCycles * Engine._idleSpeed) / 1000; //seconds
|
||||
for (var i = 0; i < workerScripts.length; ++i) {
|
||||
workerScripts[i].scriptRef.onlineRunningTime += time;
|
||||
}
|
||||
}
|
||||
|
||||
runScriptsLoop();
|
||||
@@ -1,252 +0,0 @@
|
||||
/* Parser
|
||||
* Creates Abstract Syntax Tree Nodes
|
||||
* Operates on a stream of tokens from the Tokenizer
|
||||
*/
|
||||
|
||||
var FALSE = {type: "bool", value: false};
|
||||
|
||||
function Parser(input) {
|
||||
var PRECEDENCE = {
|
||||
"=": 1,
|
||||
"||": 2,
|
||||
"&&": 3,
|
||||
"<": 7, ">": 7, "<=": 7, ">=": 7, "==": 7, "!=": 7,
|
||||
"+": 10, "-": 10,
|
||||
"*": 20, "/": 20, "%": 20,
|
||||
};
|
||||
return parse_toplevel();
|
||||
|
||||
//Returns true if the next token is a punc type with value ch
|
||||
function is_punc(ch) {
|
||||
var tok = input.peek();
|
||||
return tok && tok.type == "punc" && (!ch || tok.value == ch) && tok;
|
||||
}
|
||||
|
||||
//Returns true if the next token is the kw keyword
|
||||
function is_kw(kw) {
|
||||
var tok = input.peek();
|
||||
return tok && tok.type == "kw" && (!kw || tok.value == kw) && tok;
|
||||
}
|
||||
|
||||
//Returns true if the next token is an op type with the given op value
|
||||
function is_op(op) {
|
||||
var tok = input.peek();
|
||||
return tok && tok.type == "op" && (!op || tok.value == op) && tok;
|
||||
}
|
||||
|
||||
//Checks that the next character is the given punctuation character and throws
|
||||
//an error if it's not. If it is, skips over it in the input
|
||||
function checkPuncAndSkip(ch) {
|
||||
if (is_punc(ch)) input.next();
|
||||
else input.croak("Expecting punctuation: \"" + ch + "\"");
|
||||
}
|
||||
|
||||
//Checks that the next character is the given keyword and throws an error
|
||||
//if its not. If it is, skips over it in the input
|
||||
function checkKeywordAndSkip(kw) {
|
||||
if (is_kw(kw)) input.next();
|
||||
else input.croak("Expecting keyword: \"" + kw + "\"");
|
||||
}
|
||||
|
||||
//Checks that the next character is the given operator and throws an error
|
||||
//if its not. If it is, skips over it in the input
|
||||
function checkOpAndSkip(op) {
|
||||
if (is_op(op)) input.next();
|
||||
else input.croak("Expecting operator: \"" + op + "\"");
|
||||
}
|
||||
|
||||
function unexpected() {
|
||||
input.croak("Unexpected token: " + JSON.stringify(input.peek()));
|
||||
}
|
||||
|
||||
function maybe_binary(left, my_prec) {
|
||||
var tok = is_op();
|
||||
if (tok) {
|
||||
var his_prec = PRECEDENCE[tok.value];
|
||||
if (his_prec > my_prec) {
|
||||
input.next();
|
||||
return maybe_binary({
|
||||
type : tok.value == "=" ? "assign" : "binary",
|
||||
operator : tok.value,
|
||||
left : left,
|
||||
right : maybe_binary(parse_atom(), his_prec)
|
||||
}, my_prec);
|
||||
}
|
||||
}
|
||||
return left;
|
||||
}
|
||||
|
||||
function delimited(start, stop, separator, parser) {
|
||||
var a = [], first = true;
|
||||
checkPuncAndSkip(start);
|
||||
while (!input.eof()) {
|
||||
if (is_punc(stop)) break;
|
||||
if (first) first = false; else checkPuncAndSkip(separator);
|
||||
if (is_punc(stop)) break;
|
||||
a.push(parser());
|
||||
}
|
||||
checkPuncAndSkip(stop);
|
||||
return a;
|
||||
}
|
||||
|
||||
function parse_call(func) {
|
||||
return {
|
||||
type: "call",
|
||||
func: func,
|
||||
args: delimited("(", ")", ",", parse_expression),
|
||||
};
|
||||
}
|
||||
|
||||
function parse_varname() {
|
||||
var name = input.next();
|
||||
if (name.type != "var") input.croak("Expecting variable name");
|
||||
return name.value;
|
||||
}
|
||||
|
||||
/* type: "if",
|
||||
* cond: [ {"type": "var", "value": "cond1"}, {"type": "var", "value": "cond2"}...]
|
||||
* then: [ {"type": "var", "value": "then1"}, {"type": "var", "value": "then2"}...]
|
||||
* else: {"type": "var", "value": "foo"}
|
||||
*/
|
||||
function parse_if() {
|
||||
console.log("Parsing if token");
|
||||
checkKeywordAndSkip("if");
|
||||
|
||||
//Conditional
|
||||
var cond = parse_expression();
|
||||
console.log("cond: " + cond);
|
||||
|
||||
//Body
|
||||
var then = parse_expression();
|
||||
console.log("then: " + then);
|
||||
var ret = {
|
||||
type: "if",
|
||||
cond: [],
|
||||
then: [],
|
||||
};
|
||||
ret.cond.push(cond);
|
||||
ret.then.push(then);
|
||||
|
||||
// Parse all elif branches
|
||||
while (is_kw("elif")) {
|
||||
input.next();
|
||||
var cond = parse_expression();
|
||||
var then = parse_expression();
|
||||
ret.cond.push(cond);
|
||||
ret.then.push(then);
|
||||
}
|
||||
|
||||
// Parse else branch, if it exists
|
||||
if (is_kw("else")) {
|
||||
input.next();
|
||||
ret.else = parse_expression();
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* for (init, cond, postloop) {code;}
|
||||
*
|
||||
* type: "for",
|
||||
* init: assign node,
|
||||
* cond: var node,
|
||||
* postloop: assign node
|
||||
* code: prog node
|
||||
*/
|
||||
function parse_for() {
|
||||
console.log("Parsing for token");
|
||||
checkKeywordAndSkip("for");
|
||||
|
||||
splitExpressions = delimited("(", ")", ";", parse_expression);
|
||||
code = parse_expression();
|
||||
|
||||
if (splitExpressions.length != 3) {
|
||||
throw new Error("for statement has incorrect number of arugments");
|
||||
}
|
||||
|
||||
//TODO Check type of the init, cond, and postloop nodes
|
||||
return {
|
||||
type: "for",
|
||||
init: splitExpressions[0],
|
||||
cond: splitExpressions[1],
|
||||
postloop: splitExpressions[2],
|
||||
code: code
|
||||
}
|
||||
}
|
||||
|
||||
/* while (cond) {}
|
||||
*
|
||||
* type: "while",
|
||||
* cond: var node
|
||||
* code: prog node
|
||||
*/
|
||||
function parse_while() {
|
||||
checkKeywordAndSkip("while");
|
||||
|
||||
var cond = parse_expression();
|
||||
var code = parse_expression();
|
||||
return {
|
||||
type: "while",
|
||||
cond: cond,
|
||||
code: code
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function parse_bool() {
|
||||
return {
|
||||
type : "bool",
|
||||
value : input.next().value == "true"
|
||||
};
|
||||
}
|
||||
|
||||
function maybe_call(expr) {
|
||||
expr = expr();
|
||||
return is_punc("(") ? parse_call(expr) : expr;
|
||||
}
|
||||
|
||||
function parse_atom() {
|
||||
return maybe_call(function(){
|
||||
if (is_punc("(")) {
|
||||
input.next();
|
||||
var exp = parse_expression();
|
||||
checkPuncAndSkip(")");
|
||||
return exp;
|
||||
}
|
||||
if (is_punc("{")) return parse_prog();
|
||||
if (is_kw("if")) return parse_if();
|
||||
if (is_kw("for")) return parse_for();
|
||||
if (is_kw("while")) return parse_while();
|
||||
//Note, let for loops be function calls (call node types)
|
||||
if (is_kw("true") || is_kw("false")) return parse_bool();
|
||||
|
||||
var tok = input.next();
|
||||
if (tok.type == "var" || tok.type == "num" || tok.type == "str")
|
||||
return tok;
|
||||
unexpected();
|
||||
});
|
||||
}
|
||||
|
||||
function parse_toplevel() {
|
||||
var prog = [];
|
||||
while (!input.eof()) {
|
||||
prog.push(parse_expression());
|
||||
if (!input.eof()) checkPuncAndSkip(";");
|
||||
}
|
||||
//Return the top level Abstract Syntax Tree, where the top node is a "prog" node
|
||||
return { type: "prog", prog: prog };
|
||||
}
|
||||
|
||||
function parse_prog() {
|
||||
var prog = delimited("{", "}", ";", parse_expression);
|
||||
if (prog.length == 0) return FALSE;
|
||||
if (prog.length == 1) return prog[0];
|
||||
return { type: "prog", prog: prog };
|
||||
}
|
||||
|
||||
function parse_expression() {
|
||||
return maybe_call(function(){
|
||||
return maybe_binary(parse_atom(), 0);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,168 +0,0 @@
|
||||
/* Tokenizer
|
||||
* Acts on top of the InputStream class. Takes in a character input stream and and parses it into tokens.
|
||||
* Tokens can be accessed with peek() and next().
|
||||
*
|
||||
* Token types:
|
||||
* {type: "punc", value: "(" } // punctuation: parens, comma, semicolon etc.
|
||||
* {type: "num", value: 5 } // numbers (including floats)
|
||||
* {type: "str", value: "Hello World!" } // strings
|
||||
* {type: "kw", value: "for/if/" } // keywords, see defs below
|
||||
* {type: "var", value: "a" } // identifiers/variables
|
||||
* {type: "op", value: "!=" } // operator characters
|
||||
* {type: "bool", value: "true" } // Booleans
|
||||
*
|
||||
*/
|
||||
|
||||
function Tokenizer(input) {
|
||||
var current = null;
|
||||
var keywords = " if elif else true false while for ";
|
||||
|
||||
return {
|
||||
next : next,
|
||||
peek : peek,
|
||||
eof : eof,
|
||||
croak : input.croak
|
||||
}
|
||||
|
||||
function is_keyword(x) {
|
||||
return keywords.indexOf(" " + x + " ") >= 0;
|
||||
}
|
||||
|
||||
function is_digit(ch) {
|
||||
return /[0-9]/i.test(ch);
|
||||
}
|
||||
|
||||
//An identifier can start with any letter or an underscore
|
||||
function is_id_start(ch) {
|
||||
return /[a-z_]/i.test(ch);
|
||||
}
|
||||
|
||||
function is_id(ch) {
|
||||
return is_id_start(ch) || "?!-<>=0123456789".indexOf(ch) >= 0;
|
||||
}
|
||||
|
||||
function is_op_char(ch) {
|
||||
return "+-*/%=&|<>!".indexOf(ch) >= 0;
|
||||
}
|
||||
|
||||
function is_punc(ch) {
|
||||
return ",;(){}[]".indexOf(ch) >= 0;
|
||||
}
|
||||
|
||||
function is_whitespace(ch) {
|
||||
return " \t\n".indexOf(ch) >= 0;
|
||||
}
|
||||
|
||||
function read_while(predicate) {
|
||||
var str = "";
|
||||
while (!input.eof() && predicate(input.peek()))
|
||||
str += input.next();
|
||||
return str;
|
||||
}
|
||||
|
||||
function read_number() {
|
||||
var has_dot = false;
|
||||
//Reads the number from the input. Checks for only a single decimal point
|
||||
var number = read_while(function(ch){
|
||||
if (ch == ".") {
|
||||
if (has_dot) return false;
|
||||
has_dot = true;
|
||||
return true;
|
||||
}
|
||||
return is_digit(ch);
|
||||
});
|
||||
return { type: "num", value: parseFloat(number) };
|
||||
}
|
||||
|
||||
//This function also checks the identifier against a list of known keywords (defined at the top)
|
||||
//and will return a kw object rather than identifier if it is one
|
||||
function read_ident() {
|
||||
//Identifier must start with a letter or underscore..and can contain anything from ?!-<>=0123456789
|
||||
var id = read_while(is_id);
|
||||
return {
|
||||
type : is_keyword(id) ? "kw" : "var",
|
||||
value : id
|
||||
};
|
||||
}
|
||||
|
||||
function read_escaped(end) {
|
||||
var escaped = false, str = "";
|
||||
input.next(); //Skip the quotation mark
|
||||
while (!input.eof()) {
|
||||
var ch = input.next();
|
||||
if (escaped) {
|
||||
str += ch;
|
||||
escaped = false;
|
||||
} else if (ch == "\\") {
|
||||
escaped = true;
|
||||
} else if (ch == end) {
|
||||
break;
|
||||
} else {
|
||||
str += ch;
|
||||
}
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
function read_string(ch) {
|
||||
if (ch == '"') {
|
||||
return { type: "str", value: read_escaped('"') };
|
||||
} else if (ch == '\'') {
|
||||
return { type: "str", value: read_escaped('\'') };
|
||||
}
|
||||
}
|
||||
|
||||
//Only supports single-line comments right now
|
||||
function skip_comment() {
|
||||
read_while(function(ch){ return ch != "\n" });
|
||||
input.next();
|
||||
}
|
||||
|
||||
//Gets the next token
|
||||
function read_next() {
|
||||
//Skip over whitespace
|
||||
read_while(is_whitespace);
|
||||
|
||||
if (input.eof()) return null;
|
||||
|
||||
//Peek the next character and decide what to do based on what that
|
||||
//next character is
|
||||
var ch = input.peek();
|
||||
|
||||
if (ch == "//") {
|
||||
skip_comment();
|
||||
return read_next();
|
||||
}
|
||||
|
||||
if (ch == '"' || ch == '\'') return read_string(ch);
|
||||
if (is_digit(ch)) return read_number();
|
||||
if (is_id_start(ch)) return read_ident();
|
||||
if (is_punc(ch)) return {
|
||||
type : "punc",
|
||||
value : input.next()
|
||||
}
|
||||
if (is_op_char(ch)) return {
|
||||
type : "op",
|
||||
value : read_while(is_op_char)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function peek() {
|
||||
//Returns current token, unless its null in which case it grabs the next one
|
||||
//and returns it
|
||||
return current || (current = read_next());
|
||||
}
|
||||
|
||||
function next() {
|
||||
//The token might have been peaked already, in which case read_next() was already
|
||||
//called so just return current
|
||||
var tok = current;
|
||||
current = null;
|
||||
return tok || read_next();
|
||||
}
|
||||
|
||||
function eof() {
|
||||
return peek() == null;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user