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Tweaks and improvements
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@@ -142,8 +142,9 @@ function applyAugmentation(aug: IPlayerOwnedAugmentation, reapply = false): void
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}
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// Special logic for Congruity Implant
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if (aug.name === AugmentationNames.CongruityImplant) {
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if (aug.name === AugmentationNames.CongruityImplant && !reapply) {
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Player.entropy = 0;
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Player.applyEntropy(Player.entropy)
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}
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// Push onto Player's Augmentation list
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