mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 08:13:50 +02:00
FEATURE: BitNode options (#1411)
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@@ -49,6 +49,7 @@ import { achievements } from "../../Achievements/Achievements";
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import { isCompanyWork } from "../../Work/CompanyWork";
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import { isMember } from "../../utils/EnumHelper";
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import { canAccessBitNodeFeature } from "../../BitNode/BitNodeUtils";
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export function init(this: PlayerObject): void {
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/* Initialize Player's home computer */
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@@ -415,7 +416,7 @@ export function reapplyAllSourceFiles(this: PlayerObject): void {
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//Will always be called after reapplyAllAugmentations() so multipliers do not have to be reset
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//this.resetMultipliers();
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for (const [bn, lvl] of this.sourceFiles) {
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for (const [bn, lvl] of this.activeSourceFiles) {
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const srcFileKey = "SourceFile" + bn;
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const sourceFileObject = SourceFiles[srcFileKey];
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if (!sourceFileObject) {
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@@ -536,7 +537,7 @@ export function gotoLocation(this: PlayerObject, to: LocationName): boolean {
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}
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export function canAccessGrafting(this: PlayerObject): boolean {
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return this.bitNodeN === 10 || this.sourceFileLvl(10) > 0;
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return canAccessBitNodeFeature(10);
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}
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export function giveExploit(this: PlayerObject, exploit: Exploit): void {
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@@ -560,13 +561,20 @@ export function getCasinoWinnings(this: PlayerObject): number {
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}
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export function canAccessCotMG(this: PlayerObject): boolean {
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return this.bitNodeN === 13 || this.sourceFileLvl(13) > 0;
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return canAccessBitNodeFeature(13);
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}
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export function sourceFileLvl(this: PlayerObject, n: number): number {
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return this.sourceFiles.get(n) ?? 0;
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}
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export function activeSourceFileLvl(this: PlayerObject, n: number): number {
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if (this.bitNodeOptions.sourceFileOverrides.has(n)) {
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return this.bitNodeOptions.sourceFileOverrides.get(n) ?? 0;
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}
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return this.sourceFiles.get(n) ?? 0;
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}
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export function focusPenalty(this: PlayerObject): number {
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let focus = 1;
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if (!this.hasAugmentation(AugmentationName.NeuroreceptorManager, true)) {
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