Fixed some typos in Location.js, began initLocationbuttons() function

This commit is contained in:
Daniel Xie
2017-01-30 22:43:33 -06:00
parent 007d4436c9
commit 746a10eecf
2 changed files with 8 additions and 7 deletions
+7 -7
View File
@@ -216,7 +216,7 @@ var Engine = {
loadLocationContent: function() {
Engine.hideAllContent();
Engine.Display.locationContent.style.visibility = "visible";
displayLocationContent(Player.location);
displayLocationContent();
Engine.currentPage = Engine.Page.Location;
},
@@ -277,27 +277,27 @@ var Engine = {
switch(Player.city) {
case Locations.Aevum:
Engine.aevumLocationsList.style.display = "inline";
Engine.aevumLocationsList.style.visibility = "visible";
//Engine.aevumLocationsList.style.visibility = "visible";
break;
case Locations.Chongqing:
Engine.chongqingLocationsList.style.display = "inline";
Engine.chongqingLocationsList.style.visibility = "visible";
//Engine.chongqingLocationsList.style.visibility = "visible";
break;
case Locations.Sector12:
Engine.sector12LocationsList.style.display = "inline";
Engine.sector12LocationsList.style.visibility = "visible";
//Engine.sector12LocationsList.style.visibility = "visible";
break;
case Locations.NewTokyo:
Engine.newTokyoLocationsList.style.display = "inline";
Engine.newTokyoLocationsList.style.visibility = "visible";
//Engine.newTokyoLocationsList.style.visibility = "visible";
break;
case Locations.Ishima:
Engine.ishimaLocationsList.style.display = "inline";
Engine.ishimaLocationsList.style.visibility = "visible";
//Engine.ishimaLocationsList.style.visibility = "visible";
break;
case Locations.Volhaven:
Engine.volhavenLocationsList.style.display = "inline";
Engine.volhavenLocationsList.style.visibility = "visible";
//Engine.volhavenLocationsList.style.visibility = "visible";
break;
default:
console.log("Invalid city value in Player object!");