From 7338bb6766a7c72d5f56952f1680fd78bc0329ce Mon Sep 17 00:00:00 2001 From: phyzical Date: Wed, 30 Mar 2022 19:14:51 +0800 Subject: [PATCH] fix for neruflux pricing i think.. --- src/Augmentation/AugmentationHelpers.tsx | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/Augmentation/AugmentationHelpers.tsx b/src/Augmentation/AugmentationHelpers.tsx index 266d49899..690bf0367 100644 --- a/src/Augmentation/AugmentationHelpers.tsx +++ b/src/Augmentation/AugmentationHelpers.tsx @@ -84,8 +84,10 @@ function updateNeuroFluxGovernorCosts(neuroFluxGovernorAugmentation: Augmentatio let nextLevel = getNextNeuroFluxLevel(); --nextLevel; const multiplier = Math.pow(CONSTANTS.NeuroFluxGovernorLevelMult, nextLevel); - neuroFluxGovernorAugmentation.baseRepRequirement *= multiplier * BitNodeMultipliers.AugmentationRepCost; - neuroFluxGovernorAugmentation.baseCost *= multiplier * BitNodeMultipliers.AugmentationMoneyCost; + neuroFluxGovernorAugmentation.baseRepRequirement = + neuroFluxGovernorAugmentation.startingRepRequirement * multiplier * BitNodeMultipliers.AugmentationRepCost; + neuroFluxGovernorAugmentation.baseCost = + neuroFluxGovernorAugmentation.startingCost * multiplier * BitNodeMultipliers.AugmentationMoneyCost; for (let i = 0; i < Player.queuedAugmentations.length - 1; ++i) { neuroFluxGovernorAugmentation.baseCost *= getBaseAugmentationPriceMultiplier();