Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.

This commit is contained in:
Olivier Gagnon
2021-03-20 05:29:53 -04:00
parent 2507899762
commit 7232a786ed
18 changed files with 111 additions and 76 deletions
+9
View File
@@ -209,4 +209,13 @@ export abstract class Person {
this.max_hp = Math.floor(10 + this.defense / 10);
this.hp = Math.round(this.max_hp * ratio);
}
getIntelligenceBonus(weight: number): number {
// 15 => +1.4% when you initially acquire int
// 50 => +3.8% mid game
// 100 => +6.6% late game
// 250 => +13.4% realistic best possible
return 1+(weight*Math.pow(this.intelligence, 0.8)/600);
}
}