Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.

This commit is contained in:
Olivier Gagnon
2021-03-20 05:29:53 -04:00
parent 2507899762
commit 7232a786ed
18 changed files with 111 additions and 76 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ export const BladeburnerConstants: {
ChaosThreshold: 50, // City chaos level after which it starts making tasks harder
BaseStatGain: 1, // Base stat gain per second
BaseIntGain: 0.001, // Base intelligence stat gain
BaseIntGain: 0.003, // Base intelligence stat gain
ActionCountGrowthPeriod: 480, // Time (s) it takes for action count to grow by its specified value