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Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.
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@@ -9,4 +9,3 @@ they contain spoilers for the game.
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.. toctree::
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getBitNodeMultipliers() <advancedfunctions/getBitNodeMultipliers>
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getHackTime(), getGrowTime(), & getWeakenTime() <advancedfunctions/getHackGrowWeakenTimes>
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